Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-03 | The alternative form of drawString() is no longer needed. | Torbjörn Andersson | |
svn-id: r18326 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18325 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18324 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18323 | |||
2005-06-03 | Cleanup. (I think you can see the pattern here. :-) | Torbjörn Andersson | |
svn-id: r18322 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18321 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18320 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18319 | |||
2005-06-03 | Cleanup | Torbjörn Andersson | |
svn-id: r18318 | |||
2005-06-03 | Correct no scaling option. | Travis Howell | |
svn-id: r18317 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18316 | |||
2005-06-03 | New MD5: Dig/Mac/French | Max Horn | |
svn-id: r18315 | |||
2005-06-02 | oops | Eugene Sandulenko | |
svn-id: r18314 | |||
2005-06-02 | Implement game load with '-x' comman-line parameter. | Eugene Sandulenko | |
Fix couple valgrind and compiler warnings. svn-id: r18313 | |||
2005-06-02 | fix - 'holes' in save slot filenames | Andrew Kurushin | |
svn-id: r18312 | |||
2005-06-02 | HE games require min/max heap sizes to be set, after index is read. | Travis Howell | |
Init _hePalettes, to fix valgrind warnings. svn-id: r18311 | |||
2005-06-02 | The GUI has reached the point where I think it's safe to begin removing the | Torbjörn Andersson | |
old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING, _scaleFactor and _scaleEnable. Also removed drawBitmap() since we no longer use bitmaps for widget decorations. svn-id: r18310 | |||
2005-06-01 | Removed unused variables. | Torbjörn Andersson | |
svn-id: r18309 | |||
2005-06-01 | Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked. | Eugene Sandulenko | |
svn-id: r18308 | |||
2005-06-01 | Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash" | Eugene Sandulenko | |
svn-id: r18307 | |||
2005-05-31 | Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized" | Eugene Sandulenko | |
svn-id: r18306 | |||
2005-05-31 | Allow entry of space and some letters such as 'r' and 'p' as parts of | Eugene Sandulenko | |
save names. svn-id: r18305 | |||
2005-05-31 | Some stubs for C64 MM costume code | Eugene Sandulenko | |
svn-id: r18304 | |||
2005-05-31 | multiple files save-load implementation | Andrew Kurushin | |
svn-id: r18303 | |||
2005-05-31 | Added keyboard auto-repeat. (I've been meaning to do that for a long time.) | Torbjörn Andersson | |
svn-id: r18302 | |||
2005-05-31 | Almost complete implementation of Puzzle. Now it is possible to solve it | Eugene Sandulenko | |
successfully. Things to do: o non-actors speech, it just doesn't get displayed, though generated o support for CD voices svn-id: r18301 | |||
2005-05-30 | fix start clipping issue | Andrew Kurushin | |
svn-id: r18300 | |||
2005-05-30 | Only sound types 0 - 2 are used by FM Towns games. | Travis Howell | |
svn-id: r18299 | |||
2005-05-29 | Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecs | Eugene Sandulenko | |
svn-id: r18298 | |||
2005-05-29 | Implement key auto-repeat used in savegame dialog. | Eugene Sandulenko | |
svn-id: r18297 | |||
2005-05-29 | Whitespace | Torbjörn Andersson | |
svn-id: r18296 | |||
2005-05-29 | Added braces for clarity. | Torbjörn Andersson | |
svn-id: r18295 | |||
2005-05-29 | Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame) | Max Horn | |
svn-id: r18294 | |||
2005-05-29 | implemented DOS version 1 pixel clipping | Andrew Kurushin | |
game options WIP3 svn-id: r18293 | |||
2005-05-29 | Correct off by one, fixes minor glitches in lost/smaller. | Travis Howell | |
svn-id: r18292 | |||
2005-05-29 | resourceMapper isn't used in HE72+ games. | Travis Howell | |
svn-id: r18291 | |||
2005-05-29 | Set zorder to zero by default. | Travis Howell | |
svn-id: r18290 | |||
2005-05-29 | Set zorder to zero by default. | Travis Howell | |
svn-id: r18289 | |||
2005-05-29 | Clear localVars in entry/exit scripts. | Travis Howell | |
svn-id: r18288 | |||
2005-05-28 | Possible fix for #1210373 FT: "wrong INSANE parameters for EN_VULTF2" | Eugene Sandulenko | |
svn-id: r18287 | |||
2005-05-28 | All known music glitches in Sam & Max should be fixed - or at least worked | Torbjörn Andersson | |
around - now. There are still some - minor, probably - missing features, but I still think it's news-worthy. svn-id: r18286 | |||
2005-05-28 | fix warning | Andrew Kurushin | |
svn-id: r18285 | |||
2005-05-28 | Swapped the last two parameters to Sam & Max iMUSE command 257. This fixes | Torbjörn Andersson | |
bug #1202071 and probably (it's much less obvious) bug #888248 as well. Since these parameters are both zero in all other known uses of this particular iMUSE command, it doesn't affect anything else. I don't know if it's correct, or if it sounds like in the original, but it sounds good to me. svn-id: r18284 | |||
2005-05-28 | commit adds setWidth & setHeight to extend bounds of rect | Andrew Kurushin | |
svn-id: r18283 | |||
2005-05-28 | game options WIP2 | Andrew Kurushin | |
svn-id: r18282 | |||
2005-05-28 | Fix load/save game regression in HE90+ games. | Travis Howell | |
svn-id: r18281 | |||
2005-05-28 | Correct case order. | Travis Howell | |
svn-id: r18280 | |||
2005-05-28 | Add last changes to HE100 too. | Travis Howell | |
svn-id: r18279 | |||
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell | |
svn-id: r18278 | |||
2005-05-28 | Revert my removal of _skipPalette, still required. | Travis Howell | |
svn-id: r18277 |