Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-25 | Implement support for the Kyrandia 1 CD demo. | Johannes Schickel | |
svn-id: r43737 | |||
2009-08-25 | TUCKER: skip sound file loading if not available in compressed bundle | Gregory Montoir | |
svn-id: r43736 | |||
2009-08-25 | TOUCHE: disable flag 777 update (not checked by any scripts) | Gregory Montoir | |
svn-id: r43735 | |||
2009-08-25 | TUCKER: add support for commpressed intro sound effects | Gregory Montoir | |
svn-id: r43733 | |||
2009-08-25 | TUCKER: some dirty rects handling fixes | Gregory Montoir | |
svn-id: r43732 | |||
2009-08-25 | Fix Cine's predefined palette formats (They were all broken by the ↵ | Kari Salminen | |
gsoc2009-16bit-branch's merge in r43577 because of incorrect conversion to PixelFormat's constructor usage). svn-id: r43731 | |||
2009-08-25 | When opening files, open the English language part of the filename. Fixes ↵ | Filippos Karapetis | |
some multilingual SCI1 games svn-id: r43730 | |||
2009-08-25 | - Replaced more cases of EngineState parameters | Filippos Karapetis | |
- Made some version comparisons for old SCI0 versions easier to read - Removed the GET_SEL32SV macro svn-id: r43729 | |||
2009-08-25 | Add ADI 2.0 'for Math Teacher' special pack | Arnaud Boutonné | |
svn-id: r43728 | |||
2009-08-25 | Fixed detection for GK1 demo when SCI32 is not enabled | Filippos Karapetis | |
svn-id: r43727 | |||
2009-08-25 | Fix game type for ADI2 games | Arnaud Boutonné | |
svn-id: r43726 | |||
2009-08-25 | Silenced warnings (thanks wjp) | Filippos Karapetis | |
svn-id: r43725 | |||
2009-08-25 | Added some missing (but currently unused) files to the SCI MSVC project files | Filippos Karapetis | |
svn-id: r43724 | |||
2009-08-25 | Synced the MSVC8 project files with the latest changes | Filippos Karapetis | |
svn-id: r43723 | |||
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis | |
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722 | |||
2009-08-25 | Remove TODOs from README. | Travis Howell | |
svn-id: r43720 | |||
2009-08-25 | SCI: Fix interpretation of ShowMovie speed argument. | Walter van Niftrik | |
svn-id: r43718 | |||
2009-08-24 | Add music and sound effects in Amiga version of SoMI. | Travis Howell | |
svn-id: r43717 | |||
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of ↵ | Johannes Schickel | |
(sometimes) creating a new RandomSource every function call. svn-id: r43715 | |||
2009-08-24 | Fixed iMuse regression: IMuseInternal::terminate() was never called, because ↵ | Andre Heider | |
the base class does not have that virtual function anymore. Code moved to the destructor. svn-id: r43714 | |||
2009-08-24 | Playtoons uses a variable space that exceeds 32767 bytes. Changing a few ↵ | Sven Hesse | |
variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop) svn-id: r43713 | |||
2009-08-24 | Add ADI 2.6 FR detection | Arnaud Boutonné | |
svn-id: r43712 | |||
2009-08-24 | SCI: Reverted r40889. New fix for window erasing issue in SCI1.1 games. | Walter van Niftrik | |
svn-id: r43711 | |||
2009-08-24 | - Add game type ADI2 | Arnaud Boutonné | |
- Cleanup : suppress all the "not-so-gob" games referenced svn-id: r43710 | |||
2009-08-24 | Some modifications in o6_playVmdOrMusic: Less warnings in console Windows, ↵ | Arnaud Boutonné | |
and first animations on interface icons. still problematic : cursor should not disappear during animation, and animation should loop svn-id: r43709 | |||
2009-08-24 | Add another extension: SMD | Arnaud Boutonné | |
svn-id: r43707 | |||
2009-08-24 | Update MSVC Project Files | Norbert Lange | |
svn-id: r43705 | |||
2009-08-24 | Merge the gsoc2009-mods branch into trunk (along with some svn:mergeinfo ↵ | Johannes Schickel | |
property removals). svn-id: r43703 | |||
2009-08-24 | Merge with trunk | Norbert Lange | |
svn-id: r43701 | |||
2009-08-24 | - Change shorten.h guard to match the sjis.h guard. | Johannes Schickel | |
- Also enable shorten code when the build includes support for dynamic engine plugins. svn-id: r43700 | |||
2009-08-24 | Show if a game is using EGA graphics or not in the detected entry | Filippos Karapetis | |
svn-id: r43699 | |||
2009-08-24 | More work on the fallback detector: added detection of CD games and ↵ | Filippos Karapetis | |
prevented a crash when detecting a SCI32 game if SCI32 isn't compiled in svn-id: r43698 | |||
2009-08-24 | reverting changes from patch 43696 that shouldnt have been committed | Norbert Lange | |
svn-id: r43697 | |||
2009-08-24 | Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787 | Norbert Lange | |
use tables for palette colors instead of code with constants svn-id: r43696 | |||
2009-08-24 | Add comment why the syntax for ScriptDataCache::load was changed. | Johannes Schickel | |
svn-id: r43694 | |||
2009-08-24 | Small syntax change in the hope to make the motoezx target happy. | Johannes Schickel | |
svn-id: r43692 | |||
2009-08-24 | Bugfix for freeze when the in-game Pause 'P' key is used | Paul Gilbert | |
svn-id: r43690 | |||
2009-08-24 | Whitespace changes. | Travis Howell | |
svn-id: r43689 | |||
2009-08-24 | Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup. | Travis Howell | |
svn-id: r43687 | |||
2009-08-24 | Some cleanup of the MSVC project files | Filippos Karapetis | |
svn-id: r43686 | |||
2009-08-24 | Added code to launch the GMM save/load dialogues from the in-game Player ↵ | Paul Gilbert | |
menu, replacing the older code that just saved/loaded the game in a single slot without prompting svn-id: r43685 | |||
2009-08-24 | Updated the MSVC project files of the SCI engine (added detection_tables.h) | Filippos Karapetis | |
svn-id: r43684 | |||
2009-08-24 | - Removed the code which reads the SCI version string from the game ↵ | Filippos Karapetis | |
executable in the fallback detector. We no longer use the actual SCI version string, and we can auto-detect a lot of features from the game resources now. The EXE version string was only used to display the detected SCI version in the console, which isn't very useful to us anymore. - Added detection for PC and Amiga versions based on the game's detected view types. Still need to do detection for Mac and Atari ST versions svn-id: r43683 | |||
2009-08-24 | Move detection tables to separate file. | Eugene Sandulenko | |
svn-id: r43682 | |||
2009-08-24 | SCI: Read class table from vocab resource instead of scanning. This fixes | Walter van Niftrik | |
several "invalid selector" VM crashes caused by duplicate classes. svn-id: r43680 | |||
2009-08-23 | Whitespace fix for buildbot | Andre Heider | |
svn-id: r43679 | |||
2009-08-23 | - Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ↵ | Filippos Karapetis | |
all SCI0-SCI11 games can now be detected correctly from the fallback detector - Simplified some checks for old script types svn-id: r43678 | |||
2009-08-23 | Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a ↵ | Matthew Hoops | |
resource slot can't be found. svn-id: r43676 | |||
2009-08-23 | Formatting | Eugene Sandulenko | |
svn-id: r43675 | |||
2009-08-23 | Removed -g from the default ASFLAGS, since older GNU as versions do not ↵ | Andre Heider | |
support it. svn-id: r43674 |