Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-05-14 | removed actor.h from scumm.h; added _scumm member var to class Actor; some ↵ | Max Horn | |
var renaming in preparation of more methord refactoring svn-id: r4333 | |||
2002-05-14 | added #include "actor.h", some minor tweaks | Max Horn | |
svn-id: r4332 | |||
2002-05-14 | Added Simon 1 DOS detection | Nicolas Bacca | |
svn-id: r4331 | |||
2002-05-14 | Update port for new timer function & fix toolbar in Zak | Nicolas Bacca | |
svn-id: r4330 | |||
2002-05-14 | Fix the Valgrind warning about the save game menu in Zak. | Lionel Ulmer | |
I think that it's better to compute the height with the modified parameters and not with the original ones. Endy, otherse, please comment :-) Anyway, there seems to be some bugs remaining : 1) the save game menu is really weird looking (ie instead of having the game name displayed in the top left, there is 'How may I serve you ?' instead (maybe normal after all :-) and there seems to be some black missing). 2) in the same code I move, there is this : if(height > 200) height = 200; Why limit at 200 for a game that supports 240 :-) ? svn-id: r4329 | |||
2002-05-14 | added FIXME comment | Max Horn | |
svn-id: r4328 | |||
2002-05-14 | Note to self : always check the diff before comitting :-) | Lionel Ulmer | |
svn-id: r4327 | |||
2002-05-14 | Add support for the new 'timer' interface in the X11 driver. | Lionel Ulmer | |
BTW, it would be nice if the interface was properly documented in the system.h file and one had not to go look at the SDL documentation to understand the parameters :-) (and having the callbacks be ScummVM specific and not inherit some SDL-ism would even be better :-) ). svn-id: r4326 | |||
2002-05-14 | fixed var shadowing warning | Max Horn | |
svn-id: r4325 | |||
2002-05-14 | some cleanup | Max Horn | |
svn-id: r4324 | |||
2002-05-14 | fixed warning | Max Horn | |
svn-id: r4323 | |||
2002-05-14 | Make if(cls) error a little more useful | James Brown | |
svn-id: r4322 | |||
2002-05-14 | fix some warnings, odd code, and prevent Simon segfaulting when wrong game ↵ | James Brown | |
specified. svn-id: r4321 | |||
2002-05-14 | fixed compilation on more strict compilers | Max Horn | |
svn-id: r4320 | |||
2002-05-14 | refactored parts of actor.cpp: many methods are now members of class Actor ↵ | Max Horn | |
instead of class Scumm. This is still work in progress! svn-id: r4319 | |||
2002-05-14 | Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon ↵ | James Brown | |
due to the autosaver. This changes the OSystem interface. Porters beware. svn-id: r4318 | |||
2002-05-14 | fixed #555567 (savegame menu head line) by moving & enlarging the headline ↵ | Max Horn | |
item in the save dialog, and using string 28 for the title svn-id: r4317 | |||
2002-05-14 | 0.2.0 release fix. Variable screen height implemented, and configfile fix. | Marcus Comstedt | |
svn-id: r4316 | |||
2002-05-14 | Update control file for 0.2.0 release | James Brown | |
svn-id: r4314 | |||
2002-05-14 | Keep sound paused if it was paused when entering the gui | Nicolas Bacca | |
svn-id: r4313 | |||
2002-05-14 | Misc post-tag fixes/updates (taskbar, Zak, midi emulation) | Nicolas Bacca | |
svn-id: r4312 | |||
2002-05-14 | (untested) support for 320x240 Zak screen resolution | Nicolas Bacca | |
svn-id: r4311 | |||
2002-05-14 | Update game descriptions | Nicolas Bacca | |
svn-id: r4310 | |||
2002-05-14 | Mapped new action to remove subtitles on WinCE | Nicolas Bacca | |
svn-id: r4309 | |||
2002-05-13 | Last, very very last POST-post-post freeze update. | James Brown | |
svn-id: r4308 | |||
2002-05-13 | One last post-freeze fix. | James Brown | |
svn-id: r4307 | |||
2002-05-13 | Oops, two post-tag changes to the config file system. | James Brown | |
svn-id: r4306 | |||
2002-05-13 | update version number for 0.2.0 release | James Brown | |
svn-id: r4305 | |||
2002-05-13 | Readme update. Ready to tag for 0.2.0 | James Brown | |
svn-id: r4304 | |||
2002-05-13 | The DIG SFX support - thanks to aquadran | James Brown | |
svn-id: r4303 | |||
2002-05-12 | Always use Midi Emulation on CE devices | Nicolas Bacca | |
svn-id: r4302 | |||
2002-05-12 | Almost closing bug #555105 (waiting for confirmation...) | Nicolas Noble | |
svn-id: r4301 | |||
2002-05-12 | fix fade effect directly after loading | Max Horn | |
svn-id: r4300 | |||
2002-05-12 | Closing bug #555104 | Nicolas Noble | |
svn-id: r4299 | |||
2002-05-12 | fixed #554979 (Dirt between game graphics and verbs); rearranged items in ↵ | Max Horn | |
save/load dialog slightly svn-id: r4298 | |||
2002-05-12 | restore old cursor after leaving save dialog (#548614) | Max Horn | |
svn-id: r4297 | |||
2002-05-12 | added append() stubs for Channel_MP3/Channel_MP3_CDMUSIC | Max Horn | |
svn-id: r4296 | |||
2002-05-12 | added scummvm to .cvsignore | Max Horn | |
svn-id: r4295 | |||
2002-05-12 | renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ↵ | Max Horn | |
(#551584) svn-id: r4294 | |||
2002-05-12 | SMUsH movie audio for The Dig | James Brown | |
svn-id: r4293 | |||
2002-05-12 | Update readme crediting jah for SMUSH audio support | James Brown | |
svn-id: r4292 | |||
2002-05-12 | Add new mixer 'append' function to allow pseudo-streaming for SMUSH | James Brown | |
svn-id: r4291 | |||
2002-05-12 | implemented FR #549552 (save vs. load game slot numbering); commented out ↵ | Max Horn | |
some weird code, somebody should look at that new FIXME svn-id: r4290 | |||
2002-05-12 | Fix some Full Throttle smush problems from implementing the new Dig codecs. | James Brown | |
Added preliminary FT smush sound by jah - This needs work, it has to be able to STREAM audio to the mixer and append an existing buffer, not just create a new sample for each audio packet. svn-id: r4289 | |||
2002-05-12 | Remove no longer needed DOTT fixme | James Brown | |
svn-id: r4288 | |||
2002-05-12 | add warning about ctrl+f and ctrl+g | James Brown | |
svn-id: r4287 | |||
2002-05-12 | Fix crash if envvar not set. | James Brown | |
svn-id: r4286 | |||
2002-05-12 | Add new MIDIPORT parameter to solve Linux sequencer issues. | James Brown | |
svn-id: r4285 | |||
2002-05-12 | make unknown sound basetags only generate a warning not an error (works ↵ | Max Horn | |
around problem in MI1/Mac) svn-id: r4284 | |||
2002-05-11 | Do waveout audio on win32, to allow cooperative sound. SDLs 'dsound' driver | James Brown | |
doesn't do this, unfortunatly (although there's no reason it shouldn't!) svn-id: r4283 |