Age | Commit message (Expand) | Author |
2006-12-19 | Merged SagaEngine::postInitGame() into SagaEngine::initGame() | Max Horn |
2006-12-19 | Fix warning about a const cast | Max Horn |
2006-12-19 | Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 ins... | Max Horn |
2006-12-19 | Stomped the well/diving-bug | Sven Hesse |
2006-12-19 | Fixed backspace and delete in the note-pad | Sven Hesse |
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko |
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko |
2006-12-19 | Changed game id's back to agi. Added some KQ2 entries | Stuart George |
2006-12-19 | oops | Eugene Sandulenko |
2006-12-19 | Update makefile | Eugene Sandulenko |
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George |
2006-12-19 | Added Apple IIgs as machine type for AGI engine | Stuart George |
2006-12-18 | Fixed the note-pad, font changing and date/time-display | Sven Hesse |
2006-12-18 | Added a waitRetrace in Game_v2::CheckCollisions() and rearranged the delay in... | Sven Hesse |
2006-12-18 | The MPEG player no longer handles frame syncing/dropping, so this comment is | Torbjörn Andersson |
2006-12-18 | Change position of scale code, Scale code shouldn't have been FRAM specific | Travis Howell |
2006-12-18 | Check _scaleMode when decoding a NULL frame. Otherwise we will draw the | Torbjörn Andersson |
2006-12-17 | Fixed a walking animations related mistake | Sven Hesse |
2006-12-17 | Added a range check in Draw_v2::printText(), fixing invalid reads. It *should... | Sven Hesse |
2006-12-17 | replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug #1617410) | Willem Jan Palenstijn |
2006-12-17 | sync OFFS define in tests with scumm/saveload.h (64 bit fix for make test) | Willem Jan Palenstijn |
2006-12-17 | Update known issues | Travis Howell |
2006-12-17 | Add cyx's patch for horizontal and vertical flipping of wiz images type 1, in... | Travis Howell |
2006-12-15 | Add code for stopping video playback in HE100 games | Travis Howell |
2006-12-15 | added basic handlers for SFXB and SNDE tags in .CUP player | Gregory Montoir |
2006-12-15 | Fix regression. It crashed with orignial DXA files. | Eugene Sandulenko |
2006-12-15 | GF_DEMO is only required by the PC version of Broken Sword 1 demo | Travis Howell |
2006-12-14 | Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech. | Eugene Sandulenko |
2006-12-14 | Smashed the wizard's house bug | Sven Hesse |
2006-12-14 | added details for demo version of touche | Gregory Montoir |
2006-12-14 | Only allocate _scaleBuffer when required. | Travis Howell |
2006-12-14 | When drawing an interlaced frame, only clear every other line instead of the | Torbjörn Andersson |
2006-12-11 | Add cyx's patch for endian issues in DXA player | Travis Howell |
2006-12-11 | Whitespace changes | Travis Howell |
2006-12-11 | Adjust DXA scaling code for Broken Sword 1 | Travis Howell |
2006-12-11 | Fix typo in initial _scaleBuffer check | Travis Howell |
2006-12-11 | Add patch #1611503 - DXA: Improved encoder (filesize and speed) | Travis Howell |
2006-12-11 | Disable saving game in original load/save screen of maniac/zak, since it does... | Travis Howell |
2006-12-11 | Allow load of saved game from original COMI load/save screens | Travis Howell |
2006-12-11 | Use VAR_GAME_LOADED values from original COMI, when loading or saving tempora... | Travis Howell |
2006-12-11 | Fix error when exiting original options screen of COMI. BlastObjects are remo... | Travis Howell |
2006-12-10 | Patch #1296058: Showing the original save/load dialog (see also RFE #832460) | Max Horn |
2006-12-10 | made CUP_Player only update the modified screen areas. | Gregory Montoir |
2006-12-10 | cleanup (added a few more constants, renamed some opcodes) and reverted my pr... | Gregory Montoir |
2006-12-09 | Updated credits: Benjamin Haisch = John Doe | Max Horn |
2006-12-09 | force mouse cursor display if first script is different from 90 (startup scri... | Gregory Montoir |
2006-12-09 | cleanup | Gregory Montoir |
2006-12-09 | Better implementation of op_sleep() which doesn't freeze mouse. | Eugene Sandulenko |
2006-12-09 | added missing opcode (bug report #1612252) | Gregory Montoir |
2006-12-09 | NDS : Scaler cleaning | Bertrand Augereau |