Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-13 | added CustomProcInputStream | Paweł Kołodziejski | |
svn-id: r13570 | |||
2004-04-13 | disabled SAGA | Paweł Kołodziejski | |
svn-id: r13569 | |||
2004-04-12 | File is not needed | Eugene Sandulenko | |
svn-id: r13568 | |||
2004-04-12 | oops. Forgot the file | Eugene Sandulenko | |
svn-id: r13567 | |||
2004-04-12 | More headers | Eugene Sandulenko | |
svn-id: r13566 | |||
2004-04-12 | Forgot to add header. | Eugene Sandulenko | |
Please, remove SAGA engine from MSVC builds. It should be broken there until porting to OSystem is finished svn-id: r13565 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 | |||
2004-04-12 | Updated to match scale2x 2.0 | Max Horn | |
svn-id: r13563 | |||
2004-04-12 | disabled wait in stopAllSounds in imuse digital, it can cause deadlock | Paweł Kołodziejski | |
svn-id: r13562 | |||
2004-04-12 | Enable hack for old games too. don't pass larger size on to resfile_read | Oliver Kiehl | |
svn-id: r13558 | |||
2004-04-12 | this no longer exists | Jonathan Gray | |
svn-id: r13557 | |||
2004-04-12 | Skeleton unit test for array class | Max Horn | |
svn-id: r13556 | |||
2004-04-12 | simple double linked list template class (completely untested) | Max Horn | |
svn-id: r13555 | |||
2004-04-11 | Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place) | Max Horn | |
svn-id: r13553 | |||
2004-04-11 | Fixing up the mess I made out of the branches <sigh> | Max Horn | |
svn-id: r13551 | |||
2004-04-11 | oops | Max Horn | |
svn-id: r13550 | |||
2004-04-11 | Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch | Max Horn | |
svn-id: r13548 | |||
2004-04-11 | pull not pool | Paweł Kołodziejski | |
svn-id: r13547 | |||
2004-04-11 | pull not pool | Paweł Kołodziejski | |
svn-id: r13546 | |||
2004-04-11 | add initial code for pull procedure | Paweł Kołodziejski | |
svn-id: r13545 | |||
2004-04-11 | forgot that | Paweł Kołodziejski | |
svn-id: r13544 | |||
2004-04-11 | exclude for FT sound loops | Paweł Kołodziejski | |
svn-id: r13543 | |||
2004-04-11 | implemented 'fade buffers' stuff | Paweł Kołodziejski | |
svn-id: r13542 | |||
2004-04-11 | Fix for bug #907266 (MI Mac Music Bug) | Max Horn | |
svn-id: r13540 | |||
2004-04-11 | disable warning 4189 | Paweł Kołodziejski | |
svn-id: r13538 | |||
2004-04-11 | update | Paweł Kołodziejski | |
svn-id: r13537 | |||
2004-04-11 | Allow copy protection in FOA (Disk) to be enabled. | Travis Howell | |
svn-id: r13536 | |||
2004-04-10 | Clean up VOC code, and fix potential out-of-bounds access | Max Horn | |
svn-id: r13535 | |||
2004-04-10 | special case for 384x242 smush resolution for ft pc demo, it use additional ↵ | Paweł Kołodziejski | |
buffer svn-id: r13532 | |||
2004-04-10 | Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> ↵ | Max Horn | |
this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that svn-id: r13531 | |||
2004-04-10 | oops | Max Horn | |
svn-id: r13530 | |||
2004-04-10 | cleanup | Max Horn | |
svn-id: r13529 | |||
2004-04-10 | cleanup | Max Horn | |
svn-id: r13528 | |||
2004-04-10 | Cleanup Sound constructor; change search order of SFX files | Max Horn | |
svn-id: r13527 | |||
2004-04-09 | fixed 'region' code | Paweł Kołodziejski | |
svn-id: r13526 | |||
2004-04-09 | it seems to be needed for comi too, hmm | Paweł Kołodziejski | |
svn-id: r13525 | |||
2004-04-09 | update | Paweł Kołodziejski | |
svn-id: r13524 | |||
2004-04-09 | revert | Paweł Kołodziejski | |
svn-id: r13523 | |||
2004-04-09 | refreshScripts only for full game dig, and cmi demo | Paweł Kołodziejski | |
svn-id: r13522 | |||
2004-04-09 | Fix plugin building | Max Horn | |
svn-id: r13521 | |||
2004-04-09 | Renamed template class 'List' to 'Array', since that is really what it is (a ↵ | Max Horn | |
resizable array, not a linked list) svn-id: r13520 | |||
2004-04-09 | add instructions on using non-freeware FOTAQ and some extra keys | Joost Peters | |
svn-id: r13519 | |||
2004-04-09 | Whoops. Remember to make clean/distclean before commiting whole directories :) | James Brown | |
svn-id: r13517 | |||
2004-04-09 | Add Kyrandia base | James Brown | |
svn-id: r13516 | |||
2004-04-09 | Changed the UNIX line breaks. | Torbjörn Andersson | |
Fixed the problem where the lookout music didn't play in the MI1CD intro. At least, I *think* I fixed it. It worked at home, but I can't test it on this particular computer. svn-id: r13515 | |||
2004-04-09 | -fix for dig demo | Paweł Kołodziejski | |
-handle some music opcodes without filename svn-id: r13514 | |||
2004-04-09 | back refreshScript only for DIG, add stopping music while changing bundle | Paweł Kołodziejski | |
svn-id: r13513 | |||
2004-04-09 | refreshScript was wrong used | Paweł Kołodziejski | |
svn-id: r13512 | |||
2004-04-09 | correction for stoping sequence | Paweł Kołodziejski | |
svn-id: r13511 | |||
2004-04-09 | rename to _nextSeqToPlay | Paweł Kołodziejski | |
svn-id: r13510 |