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AgeCommit message (Expand)Author
2009-03-23Removed unused variables from a DEBUG methodPaul Gilbert
2009-03-23Partly implemented the STOP script instruction.Nicola Mettifogo
2009-03-23Implemented MOVE script instruction.Nicola Mettifogo
2009-03-23Fully implemented scrolling.Nicola Mettifogo
2009-03-22Further objectification of the graphics resource managerFilippos Karapetis
2009-03-22Stop erroring out if mask or shadow files are missing: not all location/objec...Nicola Mettifogo
2009-03-22Added support for 3 bit deep ILBM images.Nicola Mettifogo
2009-03-22TINSEL: More polygon code cleanupMax Horn
2009-03-22TINSEL: cleanupMax Horn
2009-03-22SCI: Fixed nasty bug in simulate_stippled_line_draw, caught only thanks to wa...Max Horn
2009-03-22Don't just "return" from the script if == no (leftover from r39541, where th...Andre Heider
2009-03-22SCI: Renamed Vertex::entries::cle_next -> Vertex::_next, analog for cle_prev....Max Horn
2009-03-22SCI: Some cleanup; avoid taking square root unnecessarilyMax Horn
2009-03-22Fix compilation of the iPhone port.Andre Heider
2009-03-22Reverted vinterstum's 'unification' of iPhone and Mac OS X configure code. Th...Max Horn
2009-03-22Added simple IFF type verification to the parser.Nicola Mettifogo
2009-03-22Changed Disk code to provide SeekableReadStream's to sound routines as well.Nicola Mettifogo
2009-03-22Fixed configure on OSX (no idea what this will do to the iPhone, but now at l...Max Horn
2009-03-22SCI: Fix warningsMax Horn
2009-03-22- Grouped default settingsJordi Vilalta Prat
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the black...Paul Gilbert
2009-03-22OSX configure fixOystein Eftevaag
2009-03-21Fix running the testsuite when building outside the source treeJordi Vilalta Prat
2009-03-21Updated iphone/osx build rules a bit, to make them more consistentOystein Eftevaag
2009-03-21LOL: - added drawing code for certain gfx (blood and slime spots on the floor...Florian Kagerer
2009-03-21Converted some leftover tinselV1 code, so that the engine builds when DEBUG i...Filippos Karapetis
2009-03-21Check for a suffix of "-iq" when saving the iq points. Should fix bug #2701064.Matthew Hoops
2009-03-21Added an entry for the DOS version of Little Red Riding HoodSven Hesse
2009-03-21Set the right colors for dialogue text in BRA Amiga.Nicola Mettifogo
2009-03-21xcode project update with latest engine changesOystein Eftevaag
2009-03-21CleanupFilippos Karapetis
2009-03-21Updated the MSVC project files of the Gob, Parallaction, SCI and SCUMM enginesFilippos Karapetis
2009-03-21argv should not be modified; make it plenty const.Marcus Comstedt
2009-03-21Fixed some warnings.Marcus Comstedt
2009-03-21LOL: implemented some missing drawing code for dead monstersFlorian Kagerer
2009-03-21Use -isystem instead of -I to include ronin stuff on Dreamcast (gets rid of s...Marcus Comstedt
2009-03-21Added support for dynamic plugins on Dreamcast to the configure script.Marcus Comstedt
2009-03-21Fix build.Nicola Mettifogo
2009-03-21Some Surface tinkering, and added TODO's about it.Nicola Mettifogo
2009-03-21Changed Nippon Safes to make use of the new ILBMDecoder.Nicola Mettifogo
2009-03-21Extended the IFF parser to handle 1 and 5 bits deep images.Nicola Mettifogo
2009-03-21LOL: The guards will now attack you when you throw certain items at them. The...Florian Kagerer
2009-03-21Fix regression when loading icons in Amiga versions of BRA.Travis Howell
2009-03-20SCUMM: cleanupMax Horn
2009-03-20SCI: cleanupMax Horn
2009-03-20Moved hardware initialization to a constructor, to make it run really early.Marcus Comstedt
2009-03-20Include "scumm/scumm_v6.h" in some places where it is needed.Marcus Comstedt
2009-03-20Removed garbage character from argument to sleep.Marcus Comstedt
2009-03-20Fix namespace nameJordi Vilalta Prat
2009-03-20Added TODO's about replacing usage of the old ILBM decoder in Nippon Safes.Nicola Mettifogo