aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2003-12-31I still don't know how to draw the credits like the original did, but atTorbjörn Andersson
2003-12-31Don't allow the credits to be displayed while in conversation mode.Torbjörn Andersson
2003-12-31Enable the line that increases _gameCycle. There's a debugger command thatTorbjörn Andersson
2003-12-31There's that incomprehensible MinGW GCC warning again!Torbjörn Andersson
2003-12-31fix segfaultJonathan Gray
2003-12-31Add better detection of simon2macTravis Howell
2003-12-31Add some md5 checksums of files for Simon1/2 games.Travis Howell
2003-12-30acessing _numGraphics'th element of GraphicData array is safeGregory Montoir
2003-12-30removed old, useless stuffRobert Göffringmann
2003-12-30be a bit more gentle to people typing in invalid box IDs :-)Max Horn
2003-12-30cd changing code and checking for savegames on startupRobert Göffringmann
2003-12-30improved box drawing in debugger (now also draws boxes of height 0Max Horn
2003-12-30remove hack from original code, this was apparently only needed for SELECT_VE...Gregory Montoir
2003-12-30forgot these...Robert Göffringmann
2003-12-30implemented mouse luggage stuffRobert Göffringmann
2003-12-30cleanupMax Horn
2003-12-30interview mini-game supportGregory Montoir
2003-12-30updated MD5 tableMax Horn
2003-12-30hook up MD5 database (this is still kind of a hack, but at least it shows tha...Max Horn
2003-12-30cleanup for language/platform functionsMax Horn
2003-12-30added generated MD5 table (not yet used)Max Horn
2003-12-30fixed fnFace() and added workaround for missing animation on train roofRobert Göffringmann
2003-12-30minor cleanup & add playSong() calls in Logic::handlePinnacleRoomGregory Montoir
2003-12-30Add missing case for HE games.Travis Howell
2003-12-30This is dummy opcode in tentacleTravis Howell
2003-12-30Ooops, duplicate code.Travis Howell
2003-12-30Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...Travis Howell
2003-12-30Give HE games their own IDs.Travis Howell
2003-12-30Fix regressionTravis Howell
2003-12-29cleanupGregory Montoir
2003-12-29only call Logic::executeSpecialMove if asm > 0Gregory Montoir
2003-12-29invalidate previous dynalum value on re-init (this fixes room <-> journal iss...Gregory Montoir
2003-12-29mass debuglevel change for less verbosity (0 -> 6)Joost Peters
2003-12-29cleanup & use BobSlot::curPos() when possibleGregory Montoir
2003-12-29cleanup & follow code conventionsGregory Montoir
2003-12-29- revise the way special moves are handled (demo and interview don't need a t...Gregory Montoir
2003-12-29tiny cleanupTorbjörn Andersson
2003-12-29more 'preparation' for interview and minor tweaks for demoGregory Montoir
2003-12-29fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ve...Gregory Montoir
2003-12-29another reference fix for soldout versionRobert Göffringmann
2003-12-29use correct sprite for text-on/offRobert Göffringmann
2003-12-29fix resource references for soldout versionRobert Göffringmann
2003-12-29Demo uses different file for music (and disable it for now)Joost Peters
2003-12-29made control panel use the correct fontsRobert Göffringmann
2003-12-29The game sets its own DEMO variable, so we might as well check that one asTorbjörn Andersson
2003-12-29Changed spaces to tabsTorbjörn Andersson
2003-12-29Emergency bugfix to keep Full Throttle from crashing as soon as someoneTorbjörn Andersson
2003-12-29- hack to read patched .dog files (french & italian versions) from game data ...Gregory Montoir
2003-12-29Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.Travis Howell
2003-12-28this fixes the remaining glitchesRobert Göffringmann