Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-10 | N64: code formatting | Max Horn | |
svn-id: r48228 | |||
2010-03-10 | AGOS: cleanup | Max Horn | |
svn-id: r48227 | |||
2010-03-10 | Fix a valgrind warning. | Johannes Schickel | |
It is *not* a good idea to pass a reference to a list entry to List::remove. Since List::remove will remove *all* occurances of that list entry, it will also invaldiate the reference, resulting in invalid memory reads after the entry has been removed from the list, when List::remove will continue to search the rest of the list for more occurances of the same entry. svn-id: r48225 | |||
2010-03-10 | Fix bug #2963556: SAGA: Memory leaks | Andrew Kurushin | |
svn-id: r48224 | |||
2010-03-10 | Split up the SceneResources class into a generic common set, with specific ↵ | Paul Gilbert | |
versions each for M4 and Mads, and merged the MadsSceneInfo data into it svn-id: r48223 | |||
2010-03-10 | Fix warning | Max Horn | |
svn-id: r48222 | |||
2010-03-10 | Patch #2967256: Bashisms in configure break build on Solaris | Max Horn | |
svn-id: r48219 | |||
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 | |||
2010-03-09 | DRASCULA: Simplify playFLI and its subroutines | Max Horn | |
svn-id: r48217 | |||
2010-03-09 | DRASCULA: Simplified some code, cleanup | Max Horn | |
svn-id: r48216 | |||
2010-03-09 | DRASCULA: Some cleanup; turn some global C++ objects into members of ↵ | Max Horn | |
DrasculaEngine svn-id: r48215 | |||
2010-03-09 | Initialise 'releaseAdd' to avoid a Valgrind warning in Write20() when the | Torbjörn Andersson | |
emulator is initialised. svn-id: r48214 | |||
2010-03-09 | Fix missing definition of gBitFormat. | Robin Watts | |
svn-id: r48213 | |||
2010-03-09 | Only use CXX_UPDATE_DEP_FLAG for .S file rule, in case it is defined. (Thus ↵ | Johannes Schickel | |
matching the .cpp etc. file rules). svn-id: r48210 | |||
2010-03-09 | Add missing MKDIR command. This was upsetting the WinCE build. | Robin Watts | |
I can't see how this should upset any other build, and every other rule seems to have this (or a variant of this) anyway, so... svn-id: r48209 | |||
2010-03-08 | Conistenlty use USE_NASM instead of using HAVE_NASM in config.mk (this ↵ | Johannes Schickel | |
matches all the external library use too). svn-id: r48208 | |||
2010-03-08 | Workaround for bug #1878514: COMI: Glitch when turning pages in recipe book | Max Horn | |
svn-id: r48207 | |||
2010-03-08 | Add missing include that caused build failures with Normal1xAspect and | Robin Watts | |
Normal2xAspect being undefined. svn-id: r48206 | |||
2010-03-08 | Move gBitFormat definition so it works in both sizes of an ifdef. | Robin Watts | |
svn-id: r48205 | |||
2010-03-08 | Fix bug #2872076 (MIXER: Division by 0 in rate conversion if w/o soundcd) | Max Horn | |
svn-id: r48203 | |||
2010-03-08 | SCI: Make EngineState parameter to INV_SEL explicit | Max Horn | |
svn-id: r48202 | |||
2010-03-08 | Re-enable the arm asm costume drawer | Lars Persson | |
svn-id: r48201 | |||
2010-03-08 | SCI: Made some stuff static | Max Horn | |
svn-id: r48199 | |||
2010-03-08 | WINCE: Rewrote SmartphoneLandscape scaler C version to match what the ARM ↵ | Max Horn | |
assembler version does (untested) svn-id: r48198 | |||
2010-03-08 | Use a template for hq2x and hq3x instead of using #include and defines. | Johannes Schickel | |
svn-id: r48197 | |||
2010-03-08 | Fix compilation. | Johannes Schickel | |
svn-id: r48196 | |||
2010-03-08 | Add new aspect ratio scaler variant, based on the Normal2xAspect ARM code | Max Horn | |
svn-id: r48195 | |||
2010-03-08 | Rewrite Normal1xAspect (untested, may be broken) | Max Horn | |
svn-id: r48194 | |||
2010-03-08 | Remove redundant code | Max Horn | |
svn-id: r48193 | |||
2010-03-08 | Rename PocketPCLandscapeAspect to Normal1xAspect and move it to | Max Horn | |
graphics/scaler/aspect.cpp svn-id: r48192 | |||
2010-03-08 | Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters, | Max Horn | |
and move it to graphics/scaler. svn-id: r48191 | |||
2010-03-08 | Move some var declarations into '#ifdef USE_NASM' | Max Horn | |
svn-id: r48190 | |||
2010-03-08 | SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internal | Max Horn | |
svn-id: r48189 | |||
2010-03-08 | Code formatting | Max Horn | |
svn-id: r48188 | |||
2010-03-08 | SCALERS: Change 'bitformat' template params to 'colormasks'; | Max Horn | |
get rid of some #defines svn-id: r48187 | |||
2010-03-08 | Move some aspect ratio related stuff to graphics/scaler/aspect.h | Max Horn | |
svn-id: r48186 | |||
2010-03-08 | Remove unnecessary #includes | Max Horn | |
svn-id: r48185 | |||
2010-03-08 | Tweak makeVOCDiskStream | Max Horn | |
* now takes a SeekableReadStream *pointer* like (almost) all other audiostream factories * fix potential memory leak in it * rename takeOwnershipOfStream to disposeAfterUse for consistency svn-id: r48184 | |||
2010-03-08 | Show an error message in case multiple OPL outputs are created instead of ↵ | Johannes Schickel | |
using an assert. The new DBOPL emulator we are using should support multiple instances though. We *might* consider allowing as many instances as the user wants. Of course since the original games only had one OPL chip available, that should not be required. Also just in case we might allow real hardware as playback device that would be out of the question again too. svn-id: r48183 | |||
2010-03-08 | Add a slight comment when the DBOPL sources where synched with DOSBox. | Johannes Schickel | |
svn-id: r48182 | |||
2010-03-08 | Use memset instead of a custom loop for zeroing the sample buffer. | Johannes Schickel | |
svn-id: r48181 | |||
2010-03-08 | Cleanup. | Johannes Schickel | |
svn-id: r48180 | |||
2010-03-08 | Switch to the other DOSBox OPL emulator as suggested by the DOSBox developers. | Johannes Schickel | |
svn-id: r48179 | |||
2010-03-07 | And this is 1.2.0svn now | Eugene Sandulenko | |
svn-id: r48178 | |||
2010-03-07 | Exclude font data tables for The Feeble Files, when AGOS2 games are disabled. | Travis Howell | |
svn-id: r48174 | |||
2010-03-07 | Add font data for Polish Windows 4CD version of The Feeble Files. | Travis Howell | |
svn-id: r48173 | |||
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific ↵ | Paul Gilbert | |
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172 | |||
2010-03-06 | - Reorder detection (floppy, CD, demos). | Arnaud Boutonné | |
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171 | |||
2010-03-06 | N64: Use mips timer to partially simulate an RTC for the n64 port | Fabio Battaglia | |
svn-id: r48170 | |||
2010-03-06 | N64: Reduce N64 mouse sensibility a bit | Fabio Battaglia | |
svn-id: r48169 |