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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-04-21
added detection for v0.0303
Joost Peters
2003-04-21
More V2 opcode work
Paweł Kołodziejski
2003-04-21
added text decoder for v0.0303
Joost Peters
2003-04-21
arrgh (revert)
Paweł Kołodziejski
2003-04-21
fixes for v3 broken by v2
Paweł Kołodziejski
2003-04-21
some next changes
Paweł Kołodziejski
2003-04-21
added o2_drawObject opcode
Paweł Kołodziejski
2003-04-21
added some v2 vars
Paweł Kołodziejski
2003-04-21
changes for v2 resources
Paweł Kołodziejski
2003-04-21
some changes in v2 variables
Paweł Kołodziejski
2003-04-21
Fix option dialogs for WinCE
Nicolas Bacca
2003-04-21
added opcode for setting actor color palette in o2_actorSet()
Paweł Kołodziejski
2003-04-21
fixed object flags, it's right shifted half byte
Paweł Kołodziejski
2003-04-21
add readFile stub
Jonathan Gray
2003-04-21
opcode bd is stopObjectCode in the humongous games
Jonathan Gray
2003-04-20
added detection for v0.0331
Joost Peters
2003-04-20
added v0.0331 text decoder
Joost Peters
2003-04-20
changed casts to make more sense
Joost Peters
2003-04-20
Bumpidity
James Brown
2003-04-20
fixed building object tables (now I understand)
Paweł Kołodziejski
2003-04-20
added loading global objects states for v2
Paweł Kołodziejski
2003-04-20
Oops, missed a variable read in o2_actorSet
James Brown
2003-04-20
Pedantic stats-boosting typo fix :)
James Brown
2003-04-20
Better o2_actorSet stuff
James Brown
2003-04-20
o2_actorSet stubs
James Brown
2003-04-20
V2 only reads one byte for variable number
James Brown
2003-04-20
V1/V2 charsets are internal, so we have no load function (yet)
James Brown
2003-04-20
next two missed opcodes, ah :)
Paweł Kołodziejski
2003-04-20
Dump Scumm error() to debugger
James Brown
2003-04-20
fixed warnings under VC6
Paweł Kołodziejski
2003-04-20
forgot it
Paweł Kołodziejski
2003-04-20
added initial v2 opcode table
Paweł Kołodziejski
2003-04-20
added text rendering
Joost Peters
2003-04-20
add opcode e4 stub that I meant to add some time ago
Jonathan Gray
2003-04-20
work around strange problem that breaks fbpack when _showStack is a bool...
Jonathan Gray
2003-04-20
case 131 of verbOps pops in the humongous games
Jonathan Gray
2003-04-20
add stack tracing option to debugger
Jonathan Gray
2003-04-20
add script hex dumping option to debugger
Jonathan Gray
2003-04-20
close bundle files when changing discs in comi
Jonathan Gray
2003-04-19
fix for pass (revert changes)
Paweł Kołodziejski
2003-04-19
Revised fix to bug [666187] DOTT: Coffee music never stops
Jamieson Christian
2003-04-19
ignorePakCols, should be used for ega games, why not for amiga? i don't see d...
Paweł Kołodziejski
2003-04-18
some changes for indy ega
Paweł Kołodziejski
2003-04-18
fixed stupid bug
Paweł Kołodziejski
2003-04-18
loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ...
Paweł Kołodziejski
2003-04-18
Fix for bug [666187] DOTT: Coffee music never stops
Jamieson Christian
2003-04-18
Add patch #723308 - SDL/GL with SDL scalers
Travis Howell
2003-04-16
fixed actor palette for nonblocked games
Paweł Kołodziejski
2003-04-16
a little fix for costumes, still wrong
Paweł Kołodziejski
2003-04-15
Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)
Travis Howell
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