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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-05-25
tinsel: avoid unnecessary checks in discworld psx palette remapper
Fabio Battaglia
2009-05-25
Re-enabled the code for correct text positioning - it should work correctly now
Filippos Karapetis
2009-05-25
Till we specify an common behavior when loading a game state on startup fails...
Johannes Schickel
2009-05-25
Fixed a nasty bug in the GUI code, which caused the windows in PQ3 and SCI1.1...
Filippos Karapetis
2009-05-25
- Fix various valgrind warnings in the audio sync code
Johannes Schickel
2009-05-25
Fix mismatching new[]/delete pair (silences a valgrind warning).
Johannes Schickel
2009-05-25
SCI: Adlib: fix crash in SQ4.
Walter van Niftrik
2009-05-25
Fixed crash when starting KQ6
Filippos Karapetis
2009-05-25
tinsel: remove the ugly psx l-space workaround, and instead add a check into ...
Fabio Battaglia
2009-05-25
SCI: Force movie palettes (KQ6).
Walter van Niftrik
2009-05-25
tinsel: add PSX specific code to workaround the thief bug in past ankh-morpor...
Fabio Battaglia
2009-05-25
Updated the MSVC project files of the kyra engine (added sound_lol.cpp)
Filippos Karapetis
2009-05-25
Objectified the AudioResource code (used for speech and digitized music in CD...
Filippos Karapetis
2009-05-25
tinsel: avoid unnecessary iterations in Discworld PSX palette remapper
Fabio Battaglia
2009-05-25
tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"
Fabio Battaglia
2009-05-25
tinsel: add entry in detector for Discworld PSX demo
Fabio Battaglia
2009-05-25
tinsel: endianess fix Discworld PSX palette remapper
Fabio Battaglia
2009-05-24
tinsel: fix some uninitialized var used in Discworld PSX
Fabio Battaglia
2009-05-24
SCI: Adlib: added support for rhythm channel
Walter van Niftrik
2009-05-24
tinsel: fix for CLUT palettes in Discworld PSX
Fabio Battaglia
2009-05-24
Also strip trailing whitespaces in C and Objective-C source files. (Seems I f...
Johannes Schickel
2009-05-24
SCI: reset system palette when loading a new PIC.
Willem Jan Palenstijn
2009-05-24
tinsel: Changes to psx palette conversion function
Fabio Battaglia
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-24
Strip trailing whitespaces.
Johannes Schickel
2009-05-24
Commit patch #2796028 "lol files are always compiled" with some slight extens...
Johannes Schickel
2009-05-24
tinsel: fix graphic corruption caused by wrong clipping of 8-bit images in Di...
Fabio Battaglia
2009-05-24
LOL: fixed some input code issues:
Florian Kagerer
2009-05-24
tinsel: take into account clipping when drawing PSX 4-bit images
Fabio Battaglia
2009-05-24
tinsel: disable midi playing for Discworld PSX, as the game uses the propriet...
Fabio Battaglia
2009-05-24
SCI: re-xlate pixmap when palette revision changed
Willem Jan Palenstijn
2009-05-24
Removed the line feed workaround, and added explicit int16 castings to the FR...
Paul Gilbert
2009-05-24
Fixed audio synchronization in the CD version of KQ5
Filippos Karapetis
2009-05-24
tinsel: sound samples and speech support for Discworld PSX using VAG. Based o...
Fabio Battaglia
2009-05-24
Fixed the display glitch associated with the animated handle in the engine room
Paul Gilbert
2009-05-24
Cleanup.
Johannes Schickel
2009-05-24
Add color and color component getters to Cine::Palette.
Kari Salminen
2009-05-24
Make various Sound functionality SoundHandle instead of filename based.
Johannes Schickel
2009-05-24
LOL: fix valgrind warning
Florian Kagerer
2009-05-24
Remove leftover (already commented out) code.
Johannes Schickel
2009-05-24
- Reorder supported codecs list
Johannes Schickel
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
Cleanup.
Johannes Schickel
2009-05-23
Add support for "getTotalPlayTime" in LinearMemoryStream again.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
2009-05-23
SCI: add (unused) palette revisioning support
Willem Jan Palenstijn
2009-05-23
Allow for different MOD signatures
Sven Hesse
2009-05-23
Adjust tools make rules for new website code
Eugene Sandulenko
2009-05-23
Adjust credits.pl for new website code.
Eugene Sandulenko
2009-05-23
Moved the "dump" and "dissectscript" commands to console.cpp and renamed them...
Filippos Karapetis
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