aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2013-09-25AVALANCHE: Move some variables to Animation, break savegame compatibilityStrangerke
2013-09-25AVALANCHE: rename a parameter, remove a useless (unitialized) variable, ↵Strangerke
disable some menu entries
2013-09-25AVALANCHE: use nullptr for empty pointersStrangerke
2013-09-25AVALANCHE: Simplify loadMouse()Strangerke
2013-09-25AVALANCHE: Reduce verbosity in Background, remove a useless variableStrangerke
2013-09-24AVALANCHE: Use enum for verbsStrangerke
2013-09-24AVALANCHE: Use People enum as a type for several variables, modify functions ↵Strangerke
accordingly
2013-09-24AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some ↵uruk
renaming in Animation.
2013-09-24AVALANCHE: Use Room enum instead of byte in misc placeStrangerke
2013-09-24AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variablesStrangerke
2013-09-23AVALANCHE: Refactor some variables. This breaks savegame compatibilityStrangerke
2013-09-22AVALANCHE: Optimize Animation::updateSpeed().uruk
2013-09-22AVALANCHE: Use struct for consistency in AvalotStrangerke
2013-09-22AVALANCHE: (hopefully) fix a GCC warningStrangerke
2013-09-22AVALANCHE: Move some variablesStrangerke
2013-09-22AVALANCHE: Fix GCC warningStrangerke
2013-09-22AVALANCHE: Remove comment, replace character.uruk
2013-09-22AVALANCHE: Implement Avalot::zoomOut().uruk
2013-09-21AVALANCHE: Implement Clock::chime().uruk
2013-09-21AVALANCHE: Move some variables, fix savegame counter increment when savingStrangerke
2013-09-21AVALANCHE: Remove useless comments.uruk
2013-09-21AVALANCHE: uncomment some sound code, code cleanupStrangerke
2013-09-21AVALANCHE: Merge Gyro, Lucerna and AvalotStrangerke
2013-09-21AVALANCHE: More revision in Sequence.uruk
2013-09-21AVALANCHE: Some revision in Sequence.uruk
2013-09-21AVALANCHE: Simplify Sequence::firstShow().uruk
2013-09-21AVALANCHE: Merge Acci and ParserStrangerke
2013-09-21AVALANCHE: rename scrolls to dialogsStrangerke
2013-09-21AVALANCHE: Remove comment. (Answer: It is.)uruk
2013-09-21AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functionsStrangerke
2013-09-21AVALANCHE: Some polishing in AnimationStrangerke
2013-09-21AVALANCHE: Change byte to unsigned int in for loops.uruk
2013-09-21AVALANCHE: Silence more GCC warnings.uruk
2013-09-21AVALANCHE: Revise Graphics::drawPicture().uruk
2013-09-21AVALANCHE: Silence GCC warnings and repair Scrolls::scrollModeNormal().uruk
2013-09-21AVALANCHE: More clean up, removement of dead code, some rearranging.uruk
2013-09-21AVALANCHE: More clean up, removement of dead code.uruk
2013-09-21AVALANCHE: Mostly cosmetic modifications in avalot.cpp.uruk
2013-09-21AVALANCHE: Remove useless code.uruk
2013-09-21AVALANCHE: Some cleanup and comment modifications.uruk
2013-09-20AVALANCHE: Remove remaining off and on calls in commented codeStrangerke
2013-09-20AVALANCHE: Remove some useless/dead codeStrangerke
2013-09-20AVALANCHE: Janitorial - leftover Bristish -> American EnglishStrangerke
2013-09-20AVALANCHE: Remove color.hStrangerke
2013-09-20AVALANCHE: Remove roomnums.hStrangerke
2013-09-20AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵Strangerke
file reading, etc
2013-09-20AVALANCHE: Remove code used for DemoStrangerke
2013-09-20AVALANCHE: Add check on shouldQuit() in Harp mini-gameStrangerke
2013-09-20AVALANCHE: A little revision of the harp minigame.uruk
2013-09-20AVALANCHE: Another addition regarding the harp game.uruk