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2002-11-08Masking patchJames Brown
svn-id: r5468
2002-11-08Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problemJames Brown
svn-id: r5467
2002-11-08last fix didn't work properlyOliver Kiehl
svn-id: r5466
2002-11-08big endian fixOliver Kiehl
svn-id: r5465
2002-11-08grammerTravis Howell
svn-id: r5464
2002-11-08typosTravis Howell
svn-id: r5463
2002-11-08TypoTravis Howell
svn-id: r5462
2002-11-08Add note about Simon gamesTravis Howell
svn-id: r5461
2002-11-08Remove error and replace with proper exit function.Travis Howell
svn-id: r5460
2002-11-08Changed wrong sectionTravis Howell
svn-id: r5459
2002-11-08Don't attempt to play music in simon 1 demoTravis Howell
svn-id: r5458
2002-11-07Add work around for simon 1 ending slowdown/freeze when music is enabled.Travis Howell
svn-id: r5457
2002-11-07Add another work around and some fixme commentsTravis Howell
svn-id: r5456
2002-11-07Work around to allow full ending sequence to work.Travis Howell
svn-id: r5455
2002-11-07Change vc_65 to warning for nowTravis Howell
svn-id: r5454
2002-11-07Add newline to end of fileTravis Howell
svn-id: r5453
2002-11-07Do not commit useless debug codeNicolas Bacca
svn-id: r5452
2002-11-07Possibly more devices supported : fall back to a default GDI rendering if ↵Nicolas Bacca
nothing else is available - add dialog to choose between hazardous direct rendering or GDI svn-id: r5451
2002-11-07class -> struct to make Visual C++ happyMax Horn
svn-id: r5450
2002-11-06Initial upgrades to support MT-32 emulationJamieson Christian
svn-id: r5449
2002-11-06applied patch: #634326, and changed strip ranges for after and before scumm v7,Paweł Kołodziejski
added comments to saveload svn-id: r5448
2002-11-06fix options dialogMax Horn
svn-id: r5447
2002-11-06use strcat instead of sprintf+strlenMax Horn
svn-id: r5446
2002-11-06why keep a seperate opcode entry & opcode description table if we can have ↵Max Horn
it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all) svn-id: r5445
2002-11-06moved some constants from scumm.h to gameDetector.h; this way, we don't have ↵Max Horn
to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more) svn-id: r5444
2002-11-06make it possible to #include imuse.h on its ownMax Horn
svn-id: r5443
2002-11-06removed more unused variables; cleaned up some spacesMax Horn
svn-id: r5442
2002-11-06added a FIXMEMax Horn
svn-id: r5441
2002-11-06removed unused parameters from drawBompMax Horn
svn-id: r5440
2002-11-06compile fixMax Horn
svn-id: r5439
2002-11-06removed more typecastsMax Horn
svn-id: r5438
2002-11-06removed some useless typecastsMax Horn
svn-id: r5437
2002-11-06removed obsolete code; properly init variables (aquadran, can you maybe turn ↵Max Horn
on some more warnings with your compiler?); some error catching svn-id: r5436
2002-11-06removed hardcoded valuePaweł Kołodziejski
svn-id: r5435
2002-11-06Apply restore-bg part of patch 629043James Brown
svn-id: r5434
2002-11-06rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbitsPaweł Kołodziejski
svn-id: r5433
2002-11-06update formating of -z output to reflect long simon game namesJonathan Gray
svn-id: r5432
2002-11-06Don't attempt to play sound in simon 1 dos.Travis Howell
Use separate filenames for simon 1 & 2 savegames Add newline to end of scumm/dialogs.h svn-id: r5431
2002-11-05note to self: always test with precompiled headers off before checkinMax Horn
svn-id: r5430
2002-11-05change save/load dialog layout a bit - no need to restrain our height so ↵Max Horn
much, is there? svn-id: r5429
2002-11-05don't use non-portable hack to swap ints, it's so much easier using SWAPMax Horn
svn-id: r5428
2002-11-05make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable ↵Max Horn
hack to swap ints svn-id: r5427
2002-11-05fix for bug #633087 (umlauts in GUI)Max Horn
svn-id: r5426
2002-11-05fixed warningsMax Horn
svn-id: r5425
2002-11-05Remove very old Indy3 hack that's no longer needed - this fixes several ↵James Brown
'state' bugs in the game. svn-id: r5424
2002-11-05rewrote simon 1/2 win sound effects and more cleanupOliver Kiehl
svn-id: r5423
2002-11-05Change the grail diary fix to be Indy3 specific. Fixes Monkey1VGA text ↵James Brown
positioning. *sigh* :) svn-id: r5422
2002-11-05Remove two pointless game checksTravis Howell
svn-id: r5421
2002-11-05fix for bug #633082; added some asserts to catch similiar problems in the futureMax Horn
svn-id: r5420
2002-11-05Small clean up of simon midi codeTravis Howell
svn-id: r5419