Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-25 | Compilation warnings fixed | Ruediger Hanke | |
svn-id: r6116 | |||
2002-12-25 | fixed warnings(errors) for VC6. | Paweł Kołodziejski | |
Endy I'm here now ! :-) svn-id: r6115 | |||
2002-12-25 | Skeleton for hacky font support using Smush's FontRenderer. Doesn't work ↵ | James Brown | |
(uncomment the loadFont line in script_v8 to test). Aquadran, where are you? :) svn-id: r6114 | |||
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn | |
svn-id: r6113 | |||
2002-12-25 | filled in f-kludge stuff, and make it push(0) - now we don't crash anymore | Max Horn | |
svn-id: r6112 | |||
2002-12-25 | even more -peantic fixes | Max Horn | |
svn-id: r6111 | |||
2002-12-25 | fixed invalid memory access | Max Horn | |
svn-id: r6110 | |||
2002-12-25 | more -pedantic warnings fixed | Max Horn | |
svn-id: r6109 | |||
2002-12-25 | fix -pedantic warnings | Max Horn | |
svn-id: r6108 | |||
2002-12-25 | allow array dynamically to make VC happy | Max Horn | |
svn-id: r6107 | |||
2002-12-25 | more opcodes (we see graphics again, albeit only briefly before it crashes) | Max Horn | |
svn-id: r6106 | |||
2002-12-24 | enabled room & local scripts in V8; some more opcodes | Max Horn | |
svn-id: r6105 | |||
2002-12-24 | added a map from object names to object ids | Max Horn | |
svn-id: r6104 | |||
2002-12-24 | getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-) | Max Horn | |
svn-id: r6103 | |||
2002-12-24 | some hacks to get V8 loading further. It now fails because it can't find the ↵ | Max Horn | |
SMAP resource svn-id: r6102 | |||
2002-12-24 | more opcodes | Max Horn | |
svn-id: r6101 | |||
2002-12-24 | opcode 0xE1 = o6_getAnimateVariable ? | Max Horn | |
svn-id: r6100 | |||
2002-12-24 | Fix silly mistake | James Brown | |
svn-id: r6099 | |||
2002-12-24 | Fix a typo, add some more code. | James Brown | |
Current crash is caused due to the non-existant mapping between objid's and the object names svn-id: r6098 | |||
2002-12-24 | Cope with relocation of room scripts into a subbranch of LFLF, not ROOM | James Brown | |
svn-id: r6097 | |||
2002-12-24 | replace unk1 for numZBuffer in the v8 part of RoomHeader | Jonathan Gray | |
svn-id: r6096 | |||
2002-12-24 | make initBGBuffers handle the fact that v8 stores number of z buffers in ↵ | Jonathan Gray | |
RMHD not RMIH. Now we have to handle the fact that object code blocks are now a sub block of RMSC svn-id: r6095 | |||
2002-12-24 | changed lots of stuff to read data in the V8 format; more changes still ↵ | Max Horn | |
needed, and one open problem: V8 IMHD has no obj_id, we need to work around that somehow, not yet sure what the correct way is (two find out, we either need to get into a state where this actually matters, so that we can do trial & error, or we need a disassmbly) svn-id: r6094 | |||
2002-12-24 | added V8 room & images headers | Max Horn | |
svn-id: r6093 | |||
2002-12-24 | yes they really are the same, one opcode just has a jmp to the other | Jonathan Gray | |
svn-id: r6092 | |||
2002-12-24 | fixed room resource loading in V8 - now need to fix initRoomSubBlocks | Max Horn | |
svn-id: r6091 | |||
2002-12-24 | upon res load error, print out from which file we tried to load, and also ↵ | Max Horn | |
print the correc index (was 'type' instead of 'idx') svn-id: r6090 | |||
2002-12-24 | File object stores file name (useful for debugging) | Max Horn | |
svn-id: r6089 | |||
2002-12-24 | more V8 opcodes (mostly rerouting to V6 ones) | Max Horn | |
svn-id: r6088 | |||
2002-12-23 | implemented actorOps for V8 (with some guessing involved) | Max Horn | |
svn-id: r6087 | |||
2002-12-23 | set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS ↵ | Max Horn | |
instead); some updates svn-id: r6086 | |||
2002-12-23 | updated o8_kludge() | Paweł Kołodziejski | |
svn-id: r6085 | |||
2002-12-23 | added cases for o8_kludge() | Paweł Kołodziejski | |
svn-id: r6084 | |||
2002-12-23 | added o6_stopSound and fixed compilation | Paweł Kołodziejski | |
svn-id: r6083 | |||
2002-12-23 | set script tracing to level 1 - at least while we do V8 debugging, later we ↵ | Max Horn | |
can go back to a higher level svn-id: r6082 | |||
2002-12-23 | don't let unknown V8 codes pass by (it makes debugging pretty hard) | Max Horn | |
svn-id: r6081 | |||
2002-12-23 | and more V8... | Max Horn | |
svn-id: r6080 | |||
2002-12-23 | skip initCharset for now, till we get it working in V8 | Max Horn | |
svn-id: r6079 | |||
2002-12-23 | changed numString to numArray | Paweł Kołodziejski | |
svn-id: r6078 | |||
2002-12-23 | and more V8. Now we again hit the charset limit, but this time caused by the ↵ | Max Horn | |
script itself :-) svn-id: r6077 | |||
2002-12-23 | changed read order of CMI variables (MAXS) | Paweł Kołodziejski | |
svn-id: r6076 | |||
2002-12-23 | fix jumpTrue/jumpFalse opcodes; slightly better debug output | Max Horn | |
svn-id: r6075 | |||
2002-12-23 | more V8 work | Max Horn | |
svn-id: r6074 | |||
2002-12-23 | some flesh to the V8 bones | Max Horn | |
svn-id: r6073 | |||
2002-12-23 | don't loadCharset(1) in V8 | Max Horn | |
svn-id: r6072 | |||
2002-12-23 | don't be needlessly verbose; allow byte arrays in V8 | Max Horn | |
svn-id: r6071 | |||
2002-12-23 | more V8 mods; cleanup | Max Horn | |
svn-id: r6070 | |||
2002-12-23 | renamed new_1, new_2, new_3 in class Actor | Max Horn | |
svn-id: r6069 | |||
2002-12-23 | resolved some arguments with aquadran about how to go on about this :-). ↵ | Max Horn | |
Renamed three v6 opcodes svn-id: r6068 | |||
2002-12-23 | changed Dword to Uint32, I hope, Filgolfin will be happy :) | Paweł Kołodziejski | |
svn-id: r6067 |