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2009-03-23Partly implemented the STOP script instruction.Nicola Mettifogo
svn-id: r39624
2009-03-23Implemented MOVE script instruction.Nicola Mettifogo
svn-id: r39623
2009-03-23Fully implemented scrolling.Nicola Mettifogo
svn-id: r39622
2009-03-22Further objectification of the graphics resource managerFilippos Karapetis
svn-id: r39621
2009-03-22Stop erroring out if mask or shadow files are missing: not all ↵Nicola Mettifogo
location/objects have them. svn-id: r39620
2009-03-22Added support for 3 bit deep ILBM images.Nicola Mettifogo
svn-id: r39619
2009-03-22TINSEL: More polygon code cleanupMax Horn
svn-id: r39618
2009-03-22TINSEL: cleanupMax Horn
svn-id: r39617
2009-03-22SCI: Fixed nasty bug in simulate_stippled_line_draw, caught only thanks to ↵Max Horn
warnings by the Wii compiler. svn-id: r39616
2009-03-22Don't just "return" from the script if == no (leftover from r39541, where ↵Andre Heider
that code was inside a function) svn-id: r39615
2009-03-22SCI: Renamed Vertex::entries::cle_next -> Vertex::_next, analog for ↵Max Horn
cle_prev. Replace code for reversing a circular list by a new method CircularVertexList::reverse() svn-id: r39613
2009-03-22SCI: Some cleanup; avoid taking square root unnecessarilyMax Horn
svn-id: r39612
2009-03-22Fix compilation of the iPhone port.Andre Heider
svn-id: r39611
2009-03-22Reverted vinterstum's 'unification' of iPhone and Mac OS X configure code. ↵Max Horn
There is no reliable way to distinguish iPhone OS X and 'regular' Mac OS X via the host type only svn-id: r39610
2009-03-22Added simple IFF type verification to the parser.Nicola Mettifogo
svn-id: r39609
2009-03-22Changed Disk code to provide SeekableReadStream's to sound routines as well.Nicola Mettifogo
svn-id: r39608
2009-03-22Fixed configure on OSX (no idea what this will do to the iPhone, but now at ↵Max Horn
least compiling on OS X is possible again) svn-id: r39607
2009-03-22SCI: Fix warningsMax Horn
svn-id: r39606
2009-03-22- Grouped default settingsJordi Vilalta Prat
- Grouped related functions - Add "backends/platform/$_backend" to MODULES for all backends - Some bits of formatting svn-id: r39605
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the ↵Paul Gilbert
black boxes appearing in the first room during the fade-in svn-id: r39604
2009-03-22OSX configure fixOystein Eftevaag
svn-id: r39603
2009-03-21Fix running the testsuite when building outside the source treeJordi Vilalta Prat
svn-id: r39601
2009-03-21Updated iphone/osx build rules a bit, to make them more consistentOystein Eftevaag
svn-id: r39600
2009-03-21LOL: - added drawing code for certain gfx (blood and slime spots on the ↵Florian Kagerer
floor, teleporters, ice walls) svn-id: r39599
2009-03-21Converted some leftover tinselV1 code, so that the engine builds when DEBUG ↵Filippos Karapetis
is set svn-id: r39598
2009-03-21Check for a suffix of "-iq" when saving the iq points. Should fix bug #2701064.Matthew Hoops
svn-id: r39597
2009-03-21Added an entry for the DOS version of Little Red Riding HoodSven Hesse
svn-id: r39596
2009-03-21Set the right colors for dialogue text in BRA Amiga.Nicola Mettifogo
svn-id: r39595
2009-03-21xcode project update with latest engine changesOystein Eftevaag
svn-id: r39594
2009-03-21CleanupFilippos Karapetis
svn-id: r39593
2009-03-21Updated the MSVC project files of the Gob, Parallaction, SCI and SCUMM enginesFilippos Karapetis
svn-id: r39592
2009-03-21argv should not be modified; make it plenty const.Marcus Comstedt
svn-id: r39591
2009-03-21Fixed some warnings.Marcus Comstedt
svn-id: r39590
2009-03-21LOL: implemented some missing drawing code for dead monstersFlorian Kagerer
svn-id: r39589
2009-03-21Use -isystem instead of -I to include ronin stuff on Dreamcast (gets rid of ↵Marcus Comstedt
some corny warnings). svn-id: r39588
2009-03-21Added support for dynamic plugins on Dreamcast to the configure script.Marcus Comstedt
svn-id: r39587
2009-03-21Fix build.Nicola Mettifogo
svn-id: r39586
2009-03-21Some Surface tinkering, and added TODO's about it.Nicola Mettifogo
svn-id: r39585
2009-03-21Changed Nippon Safes to make use of the new ILBMDecoder.Nicola Mettifogo
svn-id: r39584
2009-03-21Extended the IFF parser to handle 1 and 5 bits deep images.Nicola Mettifogo
svn-id: r39583
2009-03-21LOL: The guards will now attack you when you throw certain items at them. ↵Florian Kagerer
They can't do any damage though, since this isn't implemented yet. svn-id: r39582
2009-03-21Fix regression when loading icons in Amiga versions of BRA.Travis Howell
svn-id: r39580
2009-03-20SCUMM: cleanupMax Horn
svn-id: r39579
2009-03-20SCI: cleanupMax Horn
svn-id: r39578
2009-03-20Moved hardware initialization to a constructor, to make it run really early.Marcus Comstedt
svn-id: r39577
2009-03-20Include "scumm/scumm_v6.h" in some places where it is needed.Marcus Comstedt
(Including "scumm/scumm_v8.h" is a no-operation if ENABLE_SCUMM_7_8 is not defined.) svn-id: r39576
2009-03-20Removed garbage character from argument to sleep.Marcus Comstedt
svn-id: r39575
2009-03-20Fix namespace nameJordi Vilalta Prat
svn-id: r39574
2009-03-20Added TODO's about replacing usage of the old ILBM decoder in Nippon Safes.Nicola Mettifogo
svn-id: r39573
2009-03-20* Reimplemented routine using the old ILBM decoder to use the new oneNicola Mettifogo
* Fixed all remaining issues with masks. svn-id: r39572