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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-03-03
Turn _file member of BundleMgr into a pointer
Max Horn
2006-03-03
String constants are const -> fixing compiler warnings
Max Horn
2006-03-03
Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"
Eugene Sandulenko
2006-03-03
Update opcodes in C64 maniac, fixes not been chased when caught in house
Travis Howell
2006-03-03
Read array bounds in checkArrayLimits() correctly on all systems
Travis Howell
2006-03-03
DOS versions of HE games sounds like Roland music too
Travis Howell
2006-03-03
Added MT-32 device-specific reset on shutdown. Rearranged MT-32 initializatio...
Jamieson Christian
2006-03-03
Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.
Jamieson Christian
2006-03-03
Cleanup costume renderer for C64 manac
Travis Howell
2006-03-03
Always use music sound type, for music in 3DO versions of HE games
Travis Howell
2006-03-02
Use sound types for sound in HE Games
Travis Howell
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-03-02
Lure - started work on disassembling player walking
Paul Gilbert
2006-03-02
fix compile error
Andrew Kurushin
2006-03-02
fixed compilation.
Gregory Montoir
2006-03-02
apply CYX mem-leak fix patch
Andrew Kurushin
2006-03-02
Changed timeing related variables to unsigned.
Johannes Schickel
2006-03-02
Fix using items in C64 maniac and cleanup
Travis Howell
2006-03-02
Changed cast from int to int32, to use platform specified typedefs for the ty...
Lars Persson
2006-03-02
Add PACK macros to structs for it to work on all platforms
Lars Persson
2006-03-02
Update of MSVC71 project files from Quietust
Eugene Sandulenko
2006-03-02
Add sentence line to C64 maniac
Travis Howell
2006-03-02
Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It...
Max Horn
2006-03-02
Typos
Travis Howell
2006-03-02
C64 maniac uses separate bitmasks for actor settings and misc settings
Travis Howell
2006-03-02
Fix inventory display in C64 maniac
Travis Howell
2006-03-02
Add difference in bitVars opcodes in C64 maniac
Travis Howell
2006-03-02
Fix actor glitches in C64 maniac and minor cleanup
Travis Howell
2006-03-02
Improve input in C64 maniac
Travis Howell
2006-03-02
Breaking cine, in the hopes that somebody will fix this obviously totally bog...
Max Horn
2006-03-01
Initialize new SCUMM vars for V1/2
Travis Howell
2006-03-01
Fix compile
Travis Howell
2006-03-01
Fix for Symbian to close an open file in the right thread
Lars Persson
2006-03-01
added 2 SCUMM vars for v1/v2.
Gregory Montoir
2006-03-01
Oops forgot to enable music again.
Johannes Schickel
2006-03-01
Added debug calls to the adlib functions, also uses mixer samplerate now.
Johannes Schickel
2006-03-01
Updated datatypes to resolve ambiguity
Lars Persson
2006-03-01
Fixed updateCallback11() according to LordHoto's directions, and renamed it
Torbjörn Andersson
2006-03-01
Updated buildfile for new file structure
Lars Persson
2006-03-01
Renamed 'unk9' to a slightly more descriptive 'repeatCounter'. (I should have
Torbjörn Andersson
2006-03-01
Use signed integers for jump offsets, so that the jump opcodes can jump both
Torbjörn Andersson
2006-03-01
Cleaned up updateCallback36() and renamed it setVibratoDepth().
Torbjörn Andersson
2006-03-01
Cleaned up updateCallback35() and renamed it setAMDepth(). It looks like the
Torbjörn Andersson
2006-03-01
Minor cleanup and comments.
Torbjörn Andersson
2006-03-01
Remove HE specific string array from SCUMM6 table, since the value is differe...
Travis Howell
2006-03-01
Update string array tables and use for all possible games and strings
Travis Howell
2006-03-01
Update string array table for SCUMM7
Travis Howell
2006-02-28
Add comment to workaround for music in Sam & Max, based on commit log. And li...
Travis Howell
2006-02-28
updated some bugs/issues comments and removed wrong 'FIXME' markers.
Gregory Montoir
2006-02-28
Update buildfiles with CINE settings
Lars Persson
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