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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-12-08
GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
Paul Gilbert
2018-12-08
GLK: Finish refactoring Blorb class
Paul Gilbert
2018-12-08
GLK: In progress transforming Blorb code to be a Common::Archive
Paul Gilbert
2018-12-08
GLK: Add picture drawing
Paul Gilbert
2018-12-08
GLK: Add picture scaling
Paul Gilbert
2018-12-08
GLK: Implementing picture loading
Paul Gilbert
2018-12-08
GLK: FROTZ: Don't have a Y margin above title bar
Paul Gilbert
2018-12-08
GLK: Change lots of comments from multiline to single line
Paul Gilbert
2018-12-08
GLK: FROTZ: Move setting default colors to GlkInterface
Paul Gilbert
2018-12-08
GLK: FROTZ: Set up default Frotz white on blue screen colors
Paul Gilbert
2018-12-08
GLK: FROTZ: Further merging together of configuration into a new config.cpp file
Paul Gilbert
2018-12-08
GLK: FROTZ: Shift Header class into it's own file
Paul Gilbert
2018-12-08
GLK: SCOTT: Don't show another line prompt when game is exiting
Paul Gilbert
2018-12-08
GLK: Change text buffer history array to use Array of U32Strings
Paul Gilbert
2018-12-08
GLK: Free windows on exit
Paul Gilbert
2018-12-08
GLK: Fix initializing fields of created streams
Paul Gilbert
2018-12-08
GLK: Fixes for combined loading/saving code
Paul Gilbert
2018-12-08
GLK: Centralizing more of the savegame code in GlkEngine
Paul Gilbert
2018-12-08
GLK: SCOTT: Fix memory corruption loading game data
Paul Gilbert
2018-12-08
GLK: Memory leak fixes
Paul Gilbert
2018-12-08
GLK: Freeing of data on exit
Paul Gilbert
2018-12-08
GLK: FROTZ: Remove unused local variable
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix gcc warnings, adding extra method comments
Paul Gilbert
2018-12-08
GLK: Fix gcc compiler warnings
Paul Gilbert
2018-12-08
GLK: SCOTT: Extra returns/exits after glk_exit is called
Paul Gilbert
2018-12-08
GLK: SCOTT: Renaming of all fields to ScummVM convention
Paul Gilbert
2018-12-08
GLK: SCOTT: Change engine to use ScummVM String and Arrays
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix crash clicking screen with mouse without dragging
Paul Gilbert
2018-12-08
GLK: FROTZ: Debug code to generate detection entries for unknown games
Paul Gilbert
Used it to flesh out the list of Infocom game detection entries
2018-12-08
GLK: FROTZ: Added detection entries for more Infocom games
Paul Gilbert
2018-12-08
GLK: FROTZ: Adding detection entries for Infocom games
Paul Gilbert
2018-12-08
GLK: FROTZ: Allow exiting ScumMVM when waiting for a keypress
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix exiting when application is forcefully closed
Paul Gilbert
2018-12-08
GLK: FROTZ: Improve fallback detection of Z-code games
Paul Gilbert
2018-12-08
GLK: FROTZ: Fill out HHGTTG version serial numbers
Paul Gilbert
2018-12-08
GLK: Fix showing unicode input lines
Paul Gilbert
2018-12-08
GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
Paul Gilbert
2018-12-08
GLK: Fix remaining Gargoyle references identified by digitall
Paul Gilbert
2018-12-08
GLK: Handle starting the engine directly from the command line
Paul Gilbert
2018-12-08
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
Paul Gilbert
2018-12-08
GLK: SCOTT: Centralize the set of game names
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix stack size
Paul Gilbert
2018-12-08
GLK: FROTZ: Hook up processor execution to main runGame method
Paul Gilbert
2018-12-08
GLK: FROTZ: Merge Err class into Processor
Paul Gilbert
2018-12-08
GLK: FROTZ: Implemented Quetzal class for savegames
Paul Gilbert
2018-12-08
GLK: FROTZ: Added OS read line and character methods
Paul Gilbert
2018-12-08
GLK: FROTZ: Add screen message methods
Paul Gilbert
2018-12-08
GLK: FROTZ: Added memory redirect methods
Paul Gilbert
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