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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-01-23
DS: Apply an old cleanup patch of mine from last August
Max Horn
2009-01-23
DS: Fix compilation
Max Horn
2009-01-23
cleanup
Max Horn
2009-01-23
Made InitLUT use a PixelFormat instead of a ColorMask
Max Horn
2009-01-22
Get rid of the wrappers around the zlib stream wrapper wrappers ;)
Max Horn
2009-01-22
Revert my previous commit. File still produces error 'wrapCompressedReadStre...
Max Horn
2009-01-22
Removed incorrect Common:: prefix from stuff that is not part of namespace Co...
Max Horn
2009-01-22
Fix the compilation of the Wii port
Jordi Vilalta Prat
2009-01-22
Replace some binary names with $(EXECUTABLE)
Jordi Vilalta Prat
2009-01-22
Silenced MSVC warnings
Filippos Karapetis
2009-01-22
Fix buggy images in GUI when switching overlay mode (e.g. on Mac OS X when to...
Max Horn
2009-01-22
Fix warning
Max Horn
2009-01-22
Minor cleanup (got rid of a dynamic array).
Johannes Schickel
2009-01-22
Added an '!=' operator to PixelFormat.
Johannes Schickel
2009-01-22
- Added support for The Manhole EGA version
Benjamin Haisch
2009-01-22
Speed up HQ2x/HQ3x C versions by reordering tests in diffYUV: most likeliest ...
Max Horn
2009-01-22
Got rid of several occurrences of gBitFormat
Max Horn
2009-01-22
Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the...
Max Horn
2009-01-22
Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ...
Max Horn
2009-01-21
Clear the list of savegames before re-populating it. Otherwise, even save names
Torbjörn Andersson
2009-01-21
Don't allow the nul character in savegame names, since that terminates the
Torbjörn Andersson
2009-01-21
made ISO9660 support optional via USE_WII_DI
Andre Heider
2009-01-21
added ENABLE_VKEYBD, ENABLE_KEYMAPPER (both not mapped yet) and ENABLE_AGI
Andre Heider
2009-01-21
configure: changed 'Running on x86' to 'Compiling for x86'
Max Horn
2009-01-21
configure: changed order of backend detection and engine listing (backend det...
Max Horn
2009-01-21
Fixed GMM save/load functionallity in kyra1.
Johannes Schickel
2009-01-21
Fixed vkbd drawing and GUI drawing on screen change while vkbd is shown.
Johannes Schickel
2009-01-21
More cleanup of the DS port
Max Horn
2009-01-21
More cleanup
Max Horn
2009-01-21
cleanup
Max Horn
2009-01-21
Yet more cleanup
Max Horn
2009-01-21
Made Common::Stack return refs, thus ensuring that it matches exactly the beh...
Max Horn
2009-01-21
Yet more cleanup
Max Horn
2009-01-21
Fix what I believe to be an error in Keymapper::cleanupGameKeymaps
Max Horn
2009-01-21
more cleanup
Max Horn
2009-01-21
Some cleanup / code simplification
Max Horn
2009-01-20
Mention that kSupportsRTL is problematic in tinsel
Filippos Karapetis
2009-01-20
Implemented getDebugger()
Filippos Karapetis
2009-01-20
some code cleanup
Max Horn
2009-01-20
Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp
Max Horn
2009-01-20
Bypass copy protection screen completely in Waxworks, since copy protection i...
Travis Howell
2009-01-20
Changed configure to add ENABLE_VKEYBD and ENABLE_KEYMAPPER to DEFINES, inste...
Max Horn
2009-01-20
Whoops committed from the wrong directory. Removing ImageMan leftover.
Johannes Schickel
2009-01-20
Removed ImageMan again, now the code uses Graphics::ImageDecoder directly.
Johannes Schickel
2009-01-20
Some formatting.
Johannes Schickel
2009-01-20
Implemented loading from the command line and the GMM for tinsel (kSupportsLo...
Filippos Karapetis
2009-01-20
fixed vkeybd.zip loading
Andre Heider
2009-01-20
protect all vkeybd code with ENABLE_VKEYBD
Andre Heider
2009-01-20
added the required XML header to vkeybd.zip
Andre Heider
2009-01-20
added proper ImageMan includes
Andre Heider
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