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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-09-04
FULLPIPE: Implement FullpipeEngine::sceneFade()
Eugene Sandulenko
2016-09-04
FULLPIPE: Fix Valgrind warning
Torbjörn Andersson
2016-09-04
GUI: Initialize the PicButtonWidget class properly
Eugene Sandulenko
2016-09-04
Merge pull request #822 from csnover/apple-network-browser
Eugene Sandulenko
2016-09-04
MACVENTURE: Set background pattern for exits window
Torbjörn Andersson
2016-09-04
GRAPHICS: Add setBackgroundPattern() to MacWindow
Torbjörn Andersson
2016-09-04
SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is d...
Thierry Crozat
2016-09-04
FULLPIPE: Fix GameObject::setPicAniInfo(). Now all animations get restored co...
Eugene Sandulenko
2016-09-04
FULLPIPE: Clarify field data type in PicAniInfo
Eugene Sandulenko
2016-09-04
FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states are...
Eugene Sandulenko
2016-09-03
BUILD: Fix creation of MacOS X application bundle when using SDL_net and curl
Thierry Crozat
2016-09-03
TITANIC: Fix message targets when changing views
Paul Gilbert
2016-09-03
Merge pull request #810 from tsoliman/sdl2-macports
Thierry Crozat
2016-09-03
BUILD: Tie the SDL_net version to the SDL version
Thierry Crozat
2016-09-03
GIT: Ignore files generated by testbed engine
Thierry Crozat
2016-09-03
TITANIC: Fix updating mixer during cutscenes, ending NPC speech
Paul Gilbert
2016-09-03
TESTBED: Added mouse cursor
Eugene Sandulenko
2016-09-03
SHERLOCK: RT: Fix hang clicking on edge of inventory verb list borders
Paul Gilbert
2016-09-03
SHERLOCK: SS: Fix German journal crash moving tobacco box
Paul Gilbert
2016-09-03
LINUXMOTO: Fix OSD performance when OSD is not drawn
Eugene Sandulenko
2016-09-03
GPH: Fix OSD performance when OSD is not drawn
Eugene Sandulenko
2016-09-03
DINGUX: Fix OSD performance when OSD is not drawn
Eugene Sandulenko
2016-09-03
JANITORIAL: Remove trailing whitespaces
Eugene Sandulenko
2016-09-03
SDL: Optimize OSD drawing
Eugene Sandulenko
2016-09-03
GNAP: Added detection for alternative Russian version
Eugene Sandulenko
2016-09-03
TITANIC: Cleanup of title engine class
Paul Gilbert
2016-09-03
TITANIC: Further conversion of free flags to DisposeAfterUse
Paul Gilbert
2016-09-03
TITANIC: Identified sound balance usage in the engine
Paul Gilbert
2016-09-03
PRINCE: Make Russian version of the game start.
Eugene Sandulenko
2016-09-03
PRINCE: Added detection to Russian version of the game.
Eugene Sandulenko
2016-09-03
PRINCE: Properly detect translated versions, and mark them via Game Feature
Eugene Sandulenko
2016-09-03
AUDIO: Whitespace fix in MP3 engine usage list
Paul Gilbert
2016-09-03
TITANIC: Add MAD to the dependencies list for the engine
Paul Gilbert
2016-09-03
JANITORIAL: Fix include statements
Eugene Sandulenko
2016-09-03
DISTS: Generate proper macventure.dat
Eugene Sandulenko
2016-09-03
DISTS: Add placeholder for macventure.dat to make the buildbot happy
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-09-03
MACVENTURE: Provide copyright notice for WebVenture by Sean Kasun, and fix GP...
Eugene Sandulenko
2016-09-03
MACVENTURE: Fix warning
Eugene Sandulenko
2016-09-03
SCUMM HE: Constify string parameter
Ori Avtalion
2016-09-03
Merge pull request #807 from blorente/macventure-clean
Eugene Sandulenko
2016-09-03
LINUXMOTO: Adapt to OSD changes
Eugene Sandulenko
2016-09-03
GPH: Fix formatting
Eugene Sandulenko
2016-09-03
DINGUX: Adapt to new OSD changes
Eugene Sandulenko
2016-09-03
CREATE_PROJECT: Add CURL and SDL_net to the list of libraries for cmake gener...
Bastien Bouclet
2016-09-03
BACKENDS: Remove extra line returns in warnings
Bastien Bouclet
2016-09-03
BUILD: Fix linking the PS3 build with SDL_Net
Bastien Bouclet
2016-09-02
AUDIO: Add Titanic to list of engines using MP3 decoder
Paul Gilbert
2016-09-02
AUDIO: Disable MP3 decoding in Wave files if MAD dependency is disabled
Paul Gilbert
2016-09-02
TITANIC: Fix and cleanup for sound freeing
Paul Gilbert
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