Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-25 | GLK: ADRIFT: Method renaming | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Fix exiting game out of debug prompt | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Implement zlib decompression | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Flag loading game message as translatable | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Hooking up game code to skeleton engine class | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Added remaining detection entries | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Adding competition detection entries | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Added Italian detection | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Adding Blorb support | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Adding detection entries | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Fixes to startup code | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Skeleton sub-engine commit | Paul Gilbert | |
2019-09-25 | MSVC: Fix MoveFile error when destination exists | Le Philousophe | |
Use CopyFile with overwrite flag instead | |||
2019-09-25 | I18N: Update translation (Spanish) | Rodrigo Vegas Sánchez-Ferrero | |
Currently translated at 86.7% (1008 of 1162 strings) | |||
2019-09-24 | KYRA: Update Maemo workaround | Tarek Soliman | |
2019-09-24 | MAEMO: Update debian/rules for new files | Tarek Soliman | |
2019-09-24 | SDL: Fix build for older SDL versions | Tarek Soliman | |
This fixed the breakage caused by 6dba0bbfd421121056fba0d348794ead2928c662 in ancient SDL1 versions that don't have SDL_iconv_string() Closes gh-1862 | |||
2019-09-24 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-24 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-24 | ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy() | Thanasis Antoniou | |
2019-09-23 | SCI32: Fix QFG4 door oiling when picking locks | sluicebox | |
Fixes door bugs in six castle rooms, bug #10832 | |||
2019-09-24 | I18N: Update translation (Danish) | scootergrisen | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-23 | COMMON: Workaround for a compiler bug in osx_intel buildbot toolchain | Eugene Sandulenko | |
It was introduced in 014bef9eab9fb409cfb3ec66830e033e4aaa29a9. There is nothing wrong with our code, but strangely, it makes the i686-apple-darwin9-as v1.38 to choke when parsing .stabd directives. Once we upgrade buildbot or do another change to system.h, hopefully this could be removed. | |||
2019-09-23 | ILLUSIONS: DUCKMAN: Fix endless SFX bug #11161 | Eric Fry | |
2019-09-23 | ANDROID: Remove duplicate _system->quit() from JNI::Destroy() | Thanasis Antoniou | |
Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices. | |||
2019-09-23 | ANDROID: Fix crash when exiting a game (Blade Runner) | Thanasis Antoniou | |
2019-09-23 | I18N: Update translation (Italian) | Milo Casagrande | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-23 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-23 | I18N: Update translations templates | Thierry Crozat | |
2019-09-23 | TOLTECS: Added Polish version detection. Trac#11134 | Eugene Sandulenko | |
2019-09-22 | XEEN: Fix ending monster suffering elemental damage | Paul Gilbert | |
2019-09-23 | I18N: Update translations templates | Thierry Crozat | |
2019-09-23 | RELEASE: This is 2.2.0git | Eugene Sandulenko | |
2019-09-22 | QUEEN: Prevent hang when closing core during dialog | Cameron Cawley | |
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com> | |||
2019-09-22 | QUEEN: Disable load/save until game is properly initialised | Cameron Cawley | |
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com> | |||
2019-09-22 | I18N: Update translations templates | Thierry Crozat | |
2019-09-22 | ENGINES: Disable event polling while splash screen is shown | Cameron Cawley | |
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com> | |||
2019-09-22 | CONFIGURE: Add amigaos to the plugins family | Hubert Maier | |
2019-09-22 | XEEN: Fix clicking on monster names in combat to change target | Paul Gilbert | |
2019-09-22 | XEEN: Fix drawing left border of minimap | Paul Gilbert | |
2019-09-22 | SWITCH: Fix autodetection of iconv | Cameron Cawley | |
2019-09-22 | PRINCE: I18N: Update translation (English) | Lafazar Gendibal | |
Currently translated at 38.4% (1060 of 2757 strings) | |||
2019-09-22 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 38.4% (1060 of 2757 strings) | |||
2019-09-22 | HDB: Fix issue in stylusDown | Strangerke | |
2019-09-22 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-22 | I18N: Update translation (Finnish) | jepael | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-21 | HDB: Use fabs instead of abs for doubles | sluicebox | |
Fixes VS2015 build | |||
2019-09-21 | CRYO: Add newline to end of eden_graphics.h | sluicebox | |
2019-09-22 | HDB: Fix Game Breaking Bug in Right Mouse Button Handling | D G Turner | |
The right mouse button (which is the "Use" button for throwing gems etc.) function sets the Button B flag in the _buttons flag field, but never cleared it. This resulted in blocking of setting of movement waypoints with the left button and thus locked up the player character. You could avoid this by using the "Return" key which is also mapped to use, but this would only be possible on desktop ports or with a virtual keyboard. This commit fixes the mouse handling code to clear the flag and thus avoids future bug reports. | |||
2019-09-21 | NEWS: Added SCI news for version 2.1.0 | sluicebox | |