Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-29 | Add some md5's | Eugene Sandulenko | |
svn-id: r14114 | |||
2004-06-29 | Added couple buzzy games versions | Eugene Sandulenko | |
svn-id: r14113 | |||
2004-06-29 | Convert to HTML | Eugene Sandulenko | |
svn-id: r14112 | |||
2004-06-29 | Yet more opcodes | Eugene Sandulenko | |
svn-id: r14111 | |||
2004-06-29 | Add check for older puttputt version. | Travis Howell | |
svn-id: r14110 | |||
2004-06-29 | Add more games' opcodes. | Eugene Sandulenko | |
svn-id: r14109 | |||
2004-06-29 | Add internal HE documentation. These are heavily used in development | Eugene Sandulenko | |
svn-id: r14108 | |||
2004-06-28 | Make use of new File refcount code; also fixed long standing bug in vorbis ↵ | Max Horn | |
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107 | |||
2004-06-28 | Added simple ref-counting to the File class | Max Horn | |
svn-id: r14106 | |||
2004-06-28 | oops | Eugene Sandulenko | |
svn-id: r14105 | |||
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko | |
svn-id: r14104 | |||
2004-06-28 | Fix missing subtitles in Conroy Bumpus' song in Sam & Max | Travis Howell | |
svn-id: r14101 | |||
2004-06-28 | Added "MUSIC" / "music" to the list of default directories. | Torbjörn Andersson | |
svn-id: r14100 | |||
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell | |
svn-id: r14098 | |||
2004-06-28 | Fix missing sound effects in puttdemo (DOS) | Travis Howell | |
svn-id: r14097 | |||
2004-06-28 | Correct default paths | Travis Howell | |
svn-id: r14096 | |||
2004-06-28 | Enhanced default directory support in the File class; now one can specify ↵ | Max Horn | |
arbitrary many default search directories svn-id: r14095 | |||
2004-06-28 | Don't use getGameDataPath() | Max Horn | |
svn-id: r14094 | |||
2004-06-27 | Added operator + for strings | Max Horn | |
svn-id: r14093 | |||
2004-06-27 | That check should of been for HE 7.0 games. | Travis Howell | |
svn-id: r14092 | |||
2004-06-27 | Added small TODO to my currently defunct OSX-COMI-hack | Max Horn | |
svn-id: r14091 | |||
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few ↵ | Max Horn | |
more getGameDataPath() calls svn-id: r14090 | |||
2004-06-27 | irrelevant tweak, but I am a const-junkie :-) | Max Horn | |
svn-id: r14089 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14088 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn | |
svn-id: r14086 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-06-27 | Renamed some HE-specific variables. | Eugene Sandulenko | |
svn-id: r14083 | |||
2004-06-27 | Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵ | Max Horn | |
confined to the HE classes only, but right now that is not feasible) svn-id: r14082 | |||
2004-06-27 | Small TODO comment | Max Horn | |
svn-id: r14081 | |||
2004-06-27 | Fix memory leak | Max Horn | |
svn-id: r14080 | |||
2004-06-27 | Use existing ScummVM functionality for packed structs | Max Horn | |
svn-id: r14079 | |||
2004-06-27 | Not required for WIN32 | Travis Howell | |
svn-id: r14078 | |||
2004-06-27 | Update HE7 issues | Travis Howell | |
svn-id: r14077 | |||
2004-06-27 | HE 7.0 games don't actually use their color cycling resources | Travis Howell | |
svn-id: r14076 | |||
2004-06-27 | Fix actor palette in HE 7.0 games. | Travis Howell | |
Use roompalette[] for all graphics decoders svn-id: r14075 | |||
2004-06-27 | Remove bad comment | Travis Howell | |
svn-id: r14074 | |||
2004-06-26 | Add initial support for reading sputm.9x index files. Teach ScummVM about ↵ | Jonathan Gray | |
res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported svn-id: r14073 | |||
2004-06-26 | Older scaleTable and scale values are still use by HE games. | Travis Howell | |
svn-id: r14069 | |||
2004-06-26 | move puttzoo back into the correct position and note Scummsys.90 version | Jonathan Gray | |
svn-id: r14068 | |||
2004-06-26 | update | Paweł Kołodziejski | |
svn-id: r14067 | |||
2004-06-26 | work around for humongous catalogs | Jonathan Gray | |
svn-id: r14066 | |||
2004-06-26 | GF_WINDOWS no longer required for later HE games | Travis Howell | |
svn-id: r14065 | |||
2004-06-26 | Enable next set of HE games, which all reach boot scripts. | Travis Howell | |
svn-id: r14064 | |||
2004-06-26 | Correction | Travis Howell | |
svn-id: r14063 | |||
2004-06-26 | add catalog2 target | Jonathan Gray | |
svn-id: r14062 | |||
2004-06-26 | let my Scummsys.90 version of freddi get detected properly | Jonathan Gray | |
svn-id: r14061 | |||
2004-06-26 | look for the newer BMAP blocks from later humongous games if we can't find ↵ | Jonathan Gray | |
an SMAP block svn-id: r14060 | |||
2004-06-26 | Fix transparency for akos codec 16 in HE games. | Travis Howell | |
svn-id: r14059 |