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2004-06-29Add some md5'sEugene Sandulenko
svn-id: r14114
2004-06-29Added couple buzzy games versionsEugene Sandulenko
svn-id: r14113
2004-06-29Convert to HTMLEugene Sandulenko
svn-id: r14112
2004-06-29Yet more opcodesEugene Sandulenko
svn-id: r14111
2004-06-29Add check for older puttputt version.Travis Howell
svn-id: r14110
2004-06-29Add more games' opcodes.Eugene Sandulenko
svn-id: r14109
2004-06-29Add internal HE documentation. These are heavily used in developmentEugene Sandulenko
svn-id: r14108
2004-06-28Make use of new File refcount code; also fixed long standing bug in vorbis ↵Max Horn
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107
2004-06-28Added simple ref-counting to the File classMax Horn
svn-id: r14106
2004-06-28oopsEugene Sandulenko
svn-id: r14105
2004-06-28Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.Eugene Sandulenko
svn-id: r14104
2004-06-28Fix missing subtitles in Conroy Bumpus' song in Sam & MaxTravis Howell
svn-id: r14101
2004-06-28Added "MUSIC" / "music" to the list of default directories.Torbjörn Andersson
svn-id: r14100
2004-06-28Add a few more HE 7.2 varsTravis Howell
svn-id: r14098
2004-06-28Fix missing sound effects in puttdemo (DOS)Travis Howell
svn-id: r14097
2004-06-28Correct default pathsTravis Howell
svn-id: r14096
2004-06-28Enhanced default directory support in the File class; now one can specify ↵Max Horn
arbitrary many default search directories svn-id: r14095
2004-06-28Don't use getGameDataPath()Max Horn
svn-id: r14094
2004-06-27Added operator + for stringsMax Horn
svn-id: r14093
2004-06-27That check should of been for HE 7.0 games.Travis Howell
svn-id: r14092
2004-06-27Added small TODO to my currently defunct OSX-COMI-hackMax Horn
svn-id: r14091
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few ↵Max Horn
more getGameDataPath() calls svn-id: r14090
2004-06-27irrelevant tweak, but I am a const-junkie :-)Max Horn
svn-id: r14089
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14088
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14087
2004-06-27Cleanup for MemoryReadStream; made it match the File-class interfaceMax Horn
svn-id: r14086
2004-06-27Renamed/documented some odd smush/insane varsMax Horn
svn-id: r14085
2004-06-27Another palette change needed for HE 7.0 games.Travis Howell
Rename a few HE sound vars svn-id: r14084
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko
svn-id: r14083
2004-06-27Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵Max Horn
confined to the HE classes only, but right now that is not feasible) svn-id: r14082
2004-06-27Small TODO commentMax Horn
svn-id: r14081
2004-06-27Fix memory leakMax Horn
svn-id: r14080
2004-06-27Use existing ScummVM functionality for packed structsMax Horn
svn-id: r14079
2004-06-27Not required for WIN32Travis Howell
svn-id: r14078
2004-06-27Update HE7 issuesTravis Howell
svn-id: r14077
2004-06-27HE 7.0 games don't actually use their color cycling resourcesTravis Howell
svn-id: r14076
2004-06-27Fix actor palette in HE 7.0 games.Travis Howell
Use roompalette[] for all graphics decoders svn-id: r14075
2004-06-27Remove bad commentTravis Howell
svn-id: r14074
2004-06-26Add initial support for reading sputm.9x index files. Teach ScummVM about ↵Jonathan Gray
res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported svn-id: r14073
2004-06-26Older scaleTable and scale values are still use by HE games.Travis Howell
svn-id: r14069
2004-06-26move puttzoo back into the correct position and note Scummsys.90 versionJonathan Gray
svn-id: r14068
2004-06-26updatePaweł Kołodziejski
svn-id: r14067
2004-06-26work around for humongous catalogsJonathan Gray
svn-id: r14066
2004-06-26GF_WINDOWS no longer required for later HE gamesTravis Howell
svn-id: r14065
2004-06-26Enable next set of HE games, which all reach boot scripts.Travis Howell
svn-id: r14064
2004-06-26CorrectionTravis Howell
svn-id: r14063
2004-06-26add catalog2 targetJonathan Gray
svn-id: r14062
2004-06-26let my Scummsys.90 version of freddi get detected properlyJonathan Gray
svn-id: r14061
2004-06-26look for the newer BMAP blocks from later humongous games if we can't find ↵Jonathan Gray
an SMAP block svn-id: r14060
2004-06-26Fix transparency for akos codec 16 in HE games.Travis Howell
svn-id: r14059