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AgeCommit message (Expand)Author
2003-01-03Improve error message when data files are missingTravis Howell
2003-01-03Remove sion 1 music warningTravis Howell
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well thi...James Brown
2003-01-02implement temporary state saving for CMIJames Brown
2003-01-01oops... wrong fix in the wrong spotMax Horn
2003-01-01fixed VAR_TALKSTOP_KEYMax Horn
2003-01-01endian fixMax Horn
2003-01-01moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...Max Horn
2003-01-01fixed cutscene override in V8; cleanupMax Horn
2003-01-01added an assert against the z plane count; resolved an ambigious statement (t...Max Horn
2003-01-013 * 320 = 960, not 800Max Horn
2003-01-01change detected game to trying to start game as this message is displayed eve...Jonathan Gray
2003-01-01implement roomops case (CMI crypt)James Brown
2003-01-01Clean up the code a little.James Brown
2003-01-01Fix CMI room segfaults (too few zbuffers defined)James Brown
2003-01-01changed to binaryPaweł Kołodziejski
2003-01-01changed into binaryPaweł Kołodziejski
2003-01-01change the zero key to mean slot 10 instead of 0 (autosave) when using save/l...Jonathan Gray
2003-01-01Microsoft VC++ dsp and sw files should be commited in binary mode!Travis Howell
2003-01-01*** empty log message ***Travis Howell
2003-01-01added yet another variable (for mouse-button-hold flags). Now the 'verb widge...Max Horn
2002-12-31cleaned up soundKludgeMax Horn
2002-12-31there are 5 fonts in CMIPaweł Kołodziejski
2002-12-31hacked in font shadow. font shadows are very important for readability. Howev...Max Horn
2002-12-31added masking to nut charset rendererMax Horn
2002-12-31hack to get actor text color rightMax Horn
2002-12-31added some commentMax Horn
2002-12-31fixed NUT text render when screen is scrolledMax Horn
2002-12-31setBoxSlot = setBoxScale apparently was right after allMax Horn
2002-12-31implemented o8_getDateTimeMax Horn
2002-12-31cleanup; fixed z masking in COMIMax Horn
2002-12-31fix opcode that sets actor z cliping. Yeah I know that Guybrush now is drawn ...Max Horn
2002-12-31more cleanupMax Horn
2002-12-31another round of cleanup on the first 6 decoders: only moved around code to w...Max Horn
2002-12-31getting rid of _currentXMax Horn
2002-12-31more cleanupMax Horn
2002-12-31cleanupMax Horn
2002-12-31fix COMI transparency color (but maybe there is a replacement for TRNS in V8?)Max Horn
2002-12-31added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t...Max Horn
2002-12-31implemented object drawing (still somewhat broken, we get a 'green screen' ef...Max Horn
2002-12-31get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ...Max Horn
2002-12-30rename some vars to make gcc 2.95.2 happy with -WshadowMax Horn
2002-12-30hopefully this fixes the box regressionMax Horn
2002-12-30More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 -b...James Brown
2002-12-30Fixed VC++ warnings.Jamieson Christian
2002-12-30cleanupMax Horn
2002-12-30removed more dead weightMax Horn
2002-12-30small optimizationMax Horn
2002-12-30load z-planes correctly for V8; however, there is still something slightly br...Max Horn
2002-12-30guess on the location of VAR_SCROLL_SCRIPT (based on the fact that all other ...Max Horn