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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-11-08
Fix enabling mouse cursor when entering a room.
Robert Špalek
2009-11-08
Implement QuickHero walking.
Robert Špalek
2009-11-08
Do not immediately clear the path when it has just 1 vertex.
Robert Špalek
2009-11-08
Fixed mistake with two inner loop caused by not clearing the path.
Robert Špalek
2009-11-08
Tuned Z-coordinate of the dragon.
Robert Špalek
2009-11-08
Renumbered path segments.
Robert Špalek
2009-11-08
Walking animations are fully smooth now
Robert Špalek
2009-11-08
Debugged smooth walking except for 1 bug.
Robert Špalek
2009-11-07
fixed rendering order
Vladimir Menshakov
2009-11-07
Fix some delays in Kyrandia 1 when clicking very often, while a sequence plays.
Johannes Schickel
2009-11-07
Access _keyMap a little different, so that no additional entries are created,...
Johannes Schickel
2009-11-07
Formatting.
Johannes Schickel
2009-11-07
do not bail out from the waitAnimation event if restart frame requested.
Vladimir Menshakov
2009-11-07
Gradual walking implemented.
Robert Špalek
2009-11-07
skip intro only by escape
Vladimir Menshakov
2009-11-07
added waitForLanAnimationFrame() everywhere
Vladimir Menshakov
2009-11-07
implemented waiting for the particular frame in animation.
Vladimir Menshakov
2009-11-07
Debugged updating the position of the hero during walking.
Robert Špalek
2009-11-07
removed background bartender animation, played by mistake
Vladimir Menshakov
2009-11-07
added default delays for the messages
Vladimir Menshakov
2009-11-07
improved walking code
Vladimir Menshakov
2009-11-07
added actor position, orientation and dump() to hotspot struct
Vladimir Menshakov
2009-11-07
removed magic coordinates
Vladimir Menshakov
2009-11-07
"constify" dump and save methods, added intersects_hline/intersects_vline
Vladimir Menshakov
2009-11-07
Add helper functions to retrieve dragon position from the animation.
Robert Špalek
2009-11-07
The hero turns the right direction after walking
Robert Špalek
2009-11-07
Implemented relative animations.
Robert Špalek
2009-11-07
Done research on ignored animation flags and commented the code
Robert Špalek
2009-11-07
Set date for release 1.0.0
Eugene Sandulenko
2009-11-06
Correct a few items.
Travis Howell
2009-11-06
Sync with the NEWS file in the 1.0.0 branch.
Matthew Hoops
2009-11-06
Commit digitall's patch for bugs #2892510 and #2892510 with an additional com...
Johannes Schickel
2009-11-06
Add safe-guard against collision of animation IDs.
Robert Špalek
2009-11-06
update readme for release
Kostas Nakos
2009-11-05
Fixed several gross walking bugs.
Robert Špalek
2009-11-05
Fixed compilation when INCLUDE_OLDGFX isn't defined
Filippos Karapetis
2009-11-05
Implemented proper walking.
Robert Špalek
2009-11-05
GP2XWiz: Tweak configure to ensure that the correct ABI is used for the ASFLA...
John Willis
2009-11-05
Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.
Travis Howell
2009-11-05
SCI/newgui: SciGuiMenu interactive keyboard support added (menu drawing still...
Martin Kiewitz
2009-11-05
SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci behaviour
Martin Kiewitz
2009-11-05
SCI: Converted FreeSCI Amiga sound driver. Some cleanup.
Walter van Niftrik
2009-11-05
Correct bugs listed under incorrect game engine.
Travis Howell
2009-11-05
Clarify demo fix.
Travis Howell
2009-11-05
Added helper functions for dragon animations
Robert Špalek
2009-11-05
Moved the audio related command enums inside audio.h
Filippos Karapetis
2009-11-04
Brought back one old line, just to be sure.
Robert Špalek
2009-11-04
SCI/newgui: select() implemented (interactive modes not done yet)
Martin Kiewitz
2009-11-04
SCI/newgui: SciGuiMenu select() created, little cleanup
Martin Kiewitz
2009-11-04
Applied patch #2891232 - "SCI sfx: Let each SongIterator remap its own channels"
Filippos Karapetis
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