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2010-11-29MOHAWK: Fix Myst opcode 14Bastien Bouclet
2010-11-29MOHAWK: Disabled hotspots are now unclickable areas. Display blue rects for u...Bastien Bouclet
2010-11-29MOHAWK: Check / Fixed / Renamed some simple opcodes.Bastien Bouclet
2010-11-29MOHAWK: Added helpher functions to redraw a resource. Do not redraw all the r...Bastien Bouclet
2010-11-29MOHAWK: Fixed some warningsBastien Bouclet
2010-11-29MOHAWK: Completed the sound lock puzzleBastien Bouclet
2010-11-29MOHAWK : Implemented selenitic sound lock slider opcodes and adjusted sliders...Bastien Bouclet
2010-11-29MOHAWK: Implement value setters for the selenitic sound lock slidersBastien Bouclet
2010-11-29MOHAWK: Implement slider value settingBastien Bouclet
2010-11-29MOHAWK: Don't change current resource when draggingBastien Bouclet
2010-11-29MOHAWK: Implement slidersBastien Bouclet
2010-11-29MOHAWK: Revert the screen cache since it has a huge performance hit, and is n...Bastien Bouclet
2010-11-29MOHAWK; Post rebase fixes :Bastien Bouclet
2010-11-29MOHAWK: Start implementing type 10 areasBastien Bouclet
2010-11-29MOHAWK: Update area type 11 position when the mouse movesBastien Bouclet
2010-11-29MOHAWK: Fix selenitic sound receiver left buttonBastien Bouclet
2010-11-29MOHAWK: Rename some fields for type 11 areasBastien Bouclet
2010-11-29MOHAWK : Change areas inheritance to match the originalBastien Bouclet
2010-11-29MOHAWK : Move area classes to their own fileBastien Bouclet
2010-11-29MOHAWK: Add mouse move event for type 10 and 11 resourcesBastien Bouclet
2010-11-29MOHAWK: Name selenitic opcodes, and implement opcode 204Bastien Bouclet
2010-11-29MOHAWK: Keep resource type aroundBastien Bouclet
2010-11-29MOHAWK : Cleanup selenium opcodesBastien Bouclet
2010-11-29MOHAWK : Finished implementing Selenitic sound receiverBastien Bouclet
2010-11-29MOHAWK: Start splitting Myst scripts into one class per Stack.Bastien Bouclet
2010-11-29CONFIGURE: Improve OpenGL header + library detection.Johannes Schickel
2010-11-29SYMBIAN : Forgot to init the SDL backendLars Persson
2010-11-29SDL: Add Mac OS X log file supportMax Horn
2010-11-29SYMBIAN : Updated so it builds with latest structures and add support to last...Lars Persson
2010-11-29NULL: Remove extra semicolons in null-graphics.hJohannes Schickel
2010-11-29BUILD: Fix URL keyword in rules.mk.Johannes Schickel
2010-11-29BACKENDS: Fix SVN keyword usage.Johannes Schickel
2010-11-29SDL: Slight formatting fix.Johannes Schickel
2010-11-29BACKEND: Assure that the correct destructor of FilesystemFactory is called.Johannes Schickel
2010-11-29SDL: Move createLogFile implementions to the OSystem_SDL subclasses.Johannes Schickel
2010-11-29BACKENDS: Improve safety of Modular Backend Destructor And Close _fsFactory M...David Turner
2010-11-29BACKENDS: Close Memory Leak of Mouse Surfaces in SDL Graphics BackendDavid Turner
2010-11-29HUGO: Fix a remaining warningArnaud Boutonné
2010-11-29HUGO: Fix compilationArnaud Boutonné
2010-11-29HUGO: Add GMM save/load and RTLArnaud Boutonné
2010-11-29SDL: Trying to cleanup the FORBIDDEN_SYMBOL situationMax Horn
2010-11-29SDL: Revert r54554, and add explanatory comment (fix for bug #3121841)Max Horn
2010-11-29BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefsMax Horn
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
2010-11-29GP2X: Fix typo (and maybe compilation?)Max Horn
2010-11-29MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3Matthew Hoops
2010-11-29GP2X: More compilation fixesMax Horn
2010-11-29MADE: Fixed bug #3090034 - "RTZ: Keyboard unresponsive", by properly handling...Filippos Karapetis
2010-11-29COMMON: Applied patch #3121969 - "WIN32_LEAN_AND_MEAN in incorrect place"Filippos Karapetis
2010-11-29MOHAWK: Set Maggie's Farmyard Adventure as an LB gameMatthew Hoops