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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-07-22
Changed comment display code so that input polling is integrated into the mai...
Nicola Mettifogo
2008-07-21
Silence a warning which complains about using an uninitialized variable.
Kari Salminen
2008-07-21
Spacing.
Travis Howell
2008-07-21
Avoid branching in the inner loop of AGOS drawVertImageCompressed
Bertrand Augereau
2008-07-21
Some refactoring for tracking of floating labels.
Nicola Mettifogo
2008-07-21
Massive refactoring of dialogue code, which is now implemented as a finite st...
Nicola Mettifogo
2008-07-21
This is 0.13.0svn now
Eugene Sandulenko
2008-07-20
Commented out some more PC-98 audio stuff, to avoid warnings.
Torbjörn Andersson
2008-07-20
KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns au...
Florian Kagerer
2008-07-20
Solaris tr does not like character classes in some locales. Use "C" locale.
Marcus Comstedt
2008-07-20
a little more cleanup
Kostas Nakos
2008-07-20
modified patch #1882942 - optimize and kill code for really old platforms
Kostas Nakos
2008-07-20
Fix for bug #1971499: ALL: config manager crashes when reading too long lines
Max Horn
2008-07-20
New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, ...
Max Horn
2008-07-20
Two new TODO/FIXME comments for class File
Max Horn
2008-07-20
Fixed potential issue in Common::String when asserting a substring of a strin...
Max Horn
2008-07-20
Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, i...
Max Horn
2008-07-20
cleanup
Max Horn
2008-07-20
workaround for bogus findfirstfile. kyra now starts up correctly
Kostas Nakos
2008-07-20
Added "DEPDIR := .deps" in Makefile.ps2
Max Lingua
2008-07-20
1. Re-added "rpckbd" as in 0.11.0
Max Lingua
2008-07-19
Removed -Wundef from the default list of compiler flags, and changed PLUGIN_E...
Max Horn
2008-07-19
Enable support to turn off ALL variations. all variation is most often the on...
Lars Persson
2008-07-19
eof was not working properly with caching
Lars Persson
2008-07-18
Fixed typo in filehandling
Lars Persson
2008-07-18
Introduced cache for filereading to fix slowness in AGOS among others.
Lars Persson
2008-07-18
Symbian soundsmixer update. (Compile fix)
Lars Persson
2008-07-18
Added savefile position comments to savegame loading routine (Helpful for deb...
Kari Salminen
2008-07-18
In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the del...
Paul Gilbert
2008-07-18
Don't crash if you try to use music file #2 as music file #1. When the music
Torbjörn Andersson
2008-07-17
Committing PS2 changes on behalf of the other Max ;)
Max Horn
2008-07-17
Patch #2019455: Patch for reducing the BSS size of Cine engine.
Kari Salminen
2008-07-17
Fixed regression bug in dialogue, which de-facto allowed user to skip in-game...
Nicola Mettifogo
2008-07-16
Split the drawVertImage function in the agos engine to make it clearer
Bertrand Augereau
2008-07-15
fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game)
Gregory Montoir
2008-07-15
fix bug #1995042: stop previous sfx playback when starting a new sfx (matches...
Gregory Montoir
2008-07-15
Implemented audio double buffering (for now OSX only)
Max Horn
2008-07-15
Made frame unpacking buffer dynamic (this frees some BSS space).
Nicola Mettifogo
2008-07-15
config.log and tmp files should be put into the configure (= current) dir, no...
Max Horn
2008-07-14
Fix for bug #2016647 (FW: crash with italian amiga version).
Kari Salminen
2008-07-14
remove accidentally committed debugging code; fix shadowing warning
Willem Jan Palenstijn
2008-07-14
Don't draw scumm saveload dialog while reflowing layout, as that would use un...
Willem Jan Palenstijn
2008-07-14
Register spilling avoided in AGOS background drawing (and 2x unrolling)
Bertrand Augereau
2008-07-14
cleanup (and test for Marwan's branch.... ;)
Max Horn
2008-07-14
Removed all labels from the rendering list to avoid random crashes after intr...
Nicola Mettifogo
2008-07-14
Fix for missing data in the savegame format that could result in not being ab...
Paul Gilbert
2008-07-14
Fixed code formatting
Max Horn
2008-07-14
Fixed regression in walk code. Now standing frames are correctly selected whe...
Nicola Mettifogo
2008-07-14
Made sure characters are not removed from the rendering list during switches.
Nicola Mettifogo
2008-07-13
More refactoring of walk code.
Nicola Mettifogo
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