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2009-10-06gob - fix valgrind warning: invalid read when animKeysCount equals 0Arnaud Boutonné
svn-id: r44716
2009-10-06SCI/newgui: changed menuPort to one pixel lessMartin Kiewitz
svn-id: r44715
2009-10-06SCI/newgui: dont allow negative coordinates in draw pattern (fixes bad ↵Martin Kiewitz
pixels in kq1) svn-id: r44714
2009-10-06SCI/newgui: pattern drawing circles now fixedMartin Kiewitz
svn-id: r44713
2009-10-06- Fixed kGetTime() againFilippos Karapetis
- Removed the odd way of calculating elapsed time in SciGui(). We got _system->getMillis() for that purpose - Replaced the code in SciGui::wait() with the one in SciGui32::wait (which works fine, and is correct). The code in SciGui() was not polling for events while waiting, either svn-id: r44712
2009-10-06SCI/newgui: pattern drawing texture now bit0-bit7, sierra did it bit7-bit0Martin Kiewitz
svn-id: r44711
2009-10-06Kyra: fix kyra 3 fontFlorian Kagerer
svn-id: r44710
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-06Removed yet another unused reference to OSystemFilippos Karapetis
svn-id: r44708
2009-10-06SCI: clean up oldx/y vs x/yWillem Jan Palenstijn
svn-id: r44707
2009-10-06SCI: Minor cleanupWillem Jan Palenstijn
svn-id: r44706
2009-10-06Moved the LSL1VGA workaround inside the font classFilippos Karapetis
svn-id: r44705
2009-10-06Removed an unused reference to OSystemFilippos Karapetis
svn-id: r44704
2009-10-06Simplified the LSL1VGA font resource workaroundFilippos Karapetis
svn-id: r44703
2009-10-06SCI/newgui: drawpattern now adjusts to curPortMartin Kiewitz
svn-id: r44702
2009-10-06SCI/newgui: kHiLite supportMartin Kiewitz
svn-id: r44701
2009-10-06SCI/newgui: Draw_Line() now doesnt modify prio/control anymoreMartin Kiewitz
svn-id: r44700
2009-10-06Updated the SCI engine module.mk and MSVC project files for commit #44698Filippos Karapetis
svn-id: r44699
2009-10-06SCI/newgui: palette functions from SciGuiGfx now in SciGuiPaletteMartin Kiewitz
svn-id: r44698
2009-10-06Removed the Bresenham line drawing code in the SCI new GUI, and replaced it ↵Filippos Karapetis
with Graphics::drawLine() svn-id: r44697
2009-10-06- Removed the SciGuiGfx parameter from SciGuiViewFilippos Karapetis
- Moved _sysPalette inside SciGuiScreen - Made CreatePaletteFromData() a static helper function svn-id: r44696
2009-10-06Removed duplicate private variablesFilippos Karapetis
svn-id: r44695
2009-10-06SCI/newgui: removed warnings from vector drawingMartin Kiewitz
svn-id: r44694
2009-10-06SciGuiView is only using the ResourceManager, so there's no need to pass the ↵Filippos Karapetis
whole EngineState to it svn-id: r44693
2009-10-06- Unified the screen buffers that are used by the current and the new GUIFilippos Karapetis
- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions - Some cleanup svn-id: r44692
2009-10-06Removed unused reference to OSystemFilippos Karapetis
svn-id: r44691
2009-10-06SCI/newgui: view type amiga now supportedMartin Kiewitz
svn-id: r44689
2009-10-06Fix regression introduced by r44459; LGoP2 crashed after Infocom logoBenjamin Haisch
svn-id: r44688
2009-10-06SCI/newgui: view 1.1 loading now completely fixed, included sanity check and ↵Martin Kiewitz
one fixme svn-id: r44687
2009-10-06SCI/newgui: one typo in view sci1.1 fixedMartin Kiewitz
svn-id: r44686
2009-10-06SCI/newgui: support for amiga palette, amiga picture support, cleanupMartin Kiewitz
svn-id: r44685
2009-10-05Here we have:Max Lingua
- dropped gBitFormat - added extra param "const Graphics::PixelFormat *" to OSystem_PS2::initSize OSystem_PS2::setMouseCursor Note! To compile on SVN you will have (for now ;-) to create few few empty folders by hand, note very elegant but will keep you going until when we (ehm...) refine the PS2 Makefile. Here comes the brute force script I use inside backends/platform/ps2 mkdir -p backends/platform/ps2 mkdir -p base mkdir -p engines/scumm mkdir -p engines/scumm/he mkdir -p engines/scumm/imuse mkdir -p engines/scumm/imuse_digi mkdir -p engines/scumm/insane mkdir -p engines/scumm/smush mkdir -p engines/agi mkdir -p engines/agos mkdir -p engines/cine mkdir -p engines/cruise mkdir -p engines/drascula mkdir -p engines/gob mkdir -p engines/gob/demos mkdir -p engines/gob/save mkdir -p engines/gob/sound mkdir -p engines/igor mkdir -p engines/igor/parts mkdir -p engines/kyra mkdir -p engines/lure mkdir -p engines/made mkdir -p engines/parallaction mkdir -p engines/queen mkdir -p engines/saga mkdir -p engines/sky mkdir -p engines/sky/music mkdir -p engines/sword1 mkdir -p engines/sword2 mkdir -p engines/touche mkdir -p gui mkdir -p graphics mkdir -p graphics/fonts mkdir -p graphics/scaler mkdir -p graphics/video mkdir -p graphics/video/coktelvideo mkdir -p sound mkdir -p sound/mods mkdir -p sound/softsynth mkdir -p sound/softsynth/opl mkdir -p backends/events/default mkdir -p backends/fs mkdir -p backends/fs/amigaos4 mkdir -p backends/fs/ds mkdir -p backends/fs/palmos mkdir -p backends/fs/posix mkdir -p backends/fs/ps2 mkdir -p backends/fs/psp mkdir -p backends/fs/symbian mkdir -p backends/fs/windows mkdir -p backends/fs/wii mkdir -p backends/keymapper mkdir -p backends/midi mkdir -p backends/plugins/dc mkdir -p backends/plugins/posix mkdir -p backends/plugins/sdl mkdir -p backends/plugins/win32 mkdir -p backends/saves mkdir -p backends/saves/default mkdir -p backends/saves/posix mkdir -p backends/saves/psp mkdir -p backends/timer/default mkdir -p backends/vkeybd mkdir -p common I know, you don't need all those "-p" but it looks more consistent ;-) svn-id: r44683
2009-10-05SCI: Make getBitsDataSize use the same logic as saveBitsWillem Jan Palenstijn
svn-id: r44682
2009-10-05SCI/newgui: Implemented trick to get dithering going after drawing picture ↵Martin Kiewitz
w/o destroying statusbar svn-id: r44681
2009-10-05SCI: Fix error messageWillem Jan Palenstijn
svn-id: r44680
2009-10-05SCI/newgui: changed the way dithering works on ega games, also default value ↵Martin Kiewitz
change for kDrawStatus svn-id: r44679
2009-10-05SCI/newgui: color duplicated to upper 4 bits on EGA to remove dithering with ↵Martin Kiewitz
black svn-id: r44678
2009-10-05SCI/newgui: SciGuiPicture - enum rename from SCI0/SCI1 to EGA/VGAMartin Kiewitz
svn-id: r44677
2009-10-05SCI/newgui: switch to SCI1 commands when being IsVGA(), fixes qfg2Martin Kiewitz
svn-id: r44676
2009-10-05SCI/newgui: EGA picture drawing is now using EGA paletteMartin Kiewitz
svn-id: r44675
2009-10-05SCI: kDrawStatus changed, dont call gui if no text receivedMartin Kiewitz
svn-id: r44674
2009-10-05SCI: kDrawStatus now calls s->gui->drawStatus with NULL if no text givenMartin Kiewitz
svn-id: r44673
2009-10-05Stop spamming of the consoleFilippos Karapetis
svn-id: r44672
2009-10-05Fixed crash when starting games with the stable GUIFilippos Karapetis
svn-id: r44671
2009-10-05SVN/newgui: kDrawStatus implementedMartin Kiewitz
svn-id: r44670
2009-10-05SVN/newgui: renamed getScreenPalette to getSysPalette (code doesnt get the ↵Martin Kiewitz
screen palette at all, but actually the current sysPalette which does not need to be active at all times svn-id: r44669
2009-10-05SCI: Move restoreRect adjustment from DrawWindow to NewWindowWillem Jan Palenstijn
svn-id: r44668
2009-10-05SVN/newgui: views on sci1.1 - mirroring now possibleMartin Kiewitz
svn-id: r44667
2009-10-05SCI/newgui: duplicate the color in cels into upper 4 bits on ega so they ↵Martin Kiewitz
wont get dithered with black svn-id: r44666
2009-10-05SVN/newgui: ega cel uncompression implementedMartin Kiewitz
svn-id: r44665