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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-09-11
CGE: Remove VFile class
Strangerke
2011-09-11
CGE: Fix formatting of operator overloading
Strangerke
2011-09-11
CGE: Remove a useless structure
Strangerke
2011-09-11
CGE: Remove some more VFiles
Strangerke
2011-09-11
CGE: Remove some more uses of VFile. Fix a shadowed variable
Strangerke
2011-09-11
Merge branch 'cge'
Willem Jan Palenstijn
2011-09-11
CGE: Talk now uses EncryptedStream. Clean up of EncryptedStream
Strangerke
2011-09-11
CGE: Remove noisy debug message
Strangerke
2011-09-11
CGE: Use EncryptedStream in Text: rewrite caching, remove some methods.
Strangerke
2011-09-11
CGE: Add EncryptedStream class, remove seed parameter from XCrypt()
Strangerke
2011-09-11
TSAGE: Implemented Scene 666 - Death Scene
Paul Gilbert
2011-09-11
TSAGE: Reworked item startAction calls from void to bool, to accommodate Blue...
Paul Gilbert
2011-09-11
TSAGE: Implemented Scene 60 - Motorcycle
Paul Gilbert
2011-09-10
SCI: Fixed bug #3404466 - "ScummVM crashes when trying to add non-SCI resourc...
Filippos Karapetis
2011-09-10
SCI: Added handling of cnick-kq and cnick-longbow in the fallback detector
Filippos Karapetis
2011-09-10
SCI: Added another EGA version of Castle of Dr. Brain (bug #3405307)
Filippos Karapetis
2011-09-10
TSAGE: Cleaned up the savegame code, and enabled it for Blue Force
Paul Gilbert
2011-09-10
TSAGE: Implemented Scene 325 - Police Conference Room
Paul Gilbert
2011-09-09
CGE: Remove Dat class
Strangerke
2011-09-09
CGE: Remove some static variables from fileIO
Strangerke
2011-09-09
CGE: Remove a useless function declaration in class BtFile
Strangerke
2011-09-09
CGE: Remove XFile, rename some members
Strangerke
2011-09-09
LURE: Add note about bugfix to NEWS file
Paul Gilbert
2011-09-09
LURE: Fix crash caused by trying to talk to a character when an ask action is...
Paul Gilbert
2011-09-09
TSAGE: Implemented inventory image display code and slot scrolling
Paul Gilbert
2011-09-09
TSAGE: Object display fixes for scene 315
Paul Gilbert
2011-09-09
TSAGE: Fix to correctly show the heads of Blue Force speakers
Paul Gilbert
2011-09-09
TSAGE: Fix for properly clearing on-screen text
Paul Gilbert
2011-09-08
HUGO: Improvements to SoundHandler::pcspkr_player().
Alyssa Milburn
2011-09-08
TINSEL: Made some static data const.
Johannes Schickel
2011-09-08
SCUMM: Made some static data const.
Johannes Schickel
2011-09-08
QUEEN: Made some static data const.
Johannes Schickel
2011-09-08
GOB: Made some static data const.
Johannes Schickel
2011-09-08
DRACI: Made some static data const.
Johannes Schickel
2011-09-08
SKY: Made some more static data const.
Johannes Schickel
2011-09-08
TUCKER: Made some static data const.
Johannes Schickel
2011-09-08
HUGO: Made some static data const.
Johannes Schickel
2011-09-08
CINE: Made some static data const.
Johannes Schickel
2011-09-08
TSAGE: Fix fallback item description display for scenes
Paul Gilbert
2011-09-08
TSAGE: Fix score display in user interface
Paul Gilbert
2011-09-08
TSAGE: Implemented Scene 315 (Inside Police Station)
Paul Gilbert
2011-09-08
TSAGE: More core functionality needed for Blue Force
Paul Gilbert
2011-09-08
TSAGE: Separated speaker classes for both games into separate files
Paul Gilbert
2011-09-08
DREAMWEB: Fix quitting in several modal parts of the game
Bertrand Augereau
2011-09-08
JANITORIAL: Fix some formatting glitches in gob, hugo and toon
Strangerke
2011-09-07
LASTEXPRESS: Fix Francois being stuck when exiting compartment
Littleboy
2011-09-07
TEST: Allow building the test runner with MinGW
Littleboy
2011-09-08
AGOS: Made some static data const.
Johannes Schickel
2011-09-08
SKY: Made some static data const.
Johannes Schickel
2011-09-08
SCI: Made some static data const.
Johannes Schickel
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