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2008-01-20fix/workaround for bug #1624464, as we do not support game playing on two ↵Paweł Kołodziejski
different CDs svn-id: r30588
2008-01-20rename to prevent confusionPaweł Kołodziejski
svn-id: r30587
2008-01-20- Updated version numbers, Implemented exists properly, Added two engines in ↵Lars Persson
main_features.inl svn-id: r30586
2008-01-20Fixed shadowing warning that I missedPaul Gilbert
svn-id: r30584
2008-01-20Fixed bug with saving of cached actor schedules and added saving of talk ↵Paul Gilbert
data flags svn-id: r30582
2008-01-19Added MD5 checksum of japanese mac FOAMax Horn
svn-id: r30580
2008-01-19export device name to SCUMMVM_MAEMO_DEVICE variableFrantisek Dufka
svn-id: r30577
2008-01-19fixed potential unitialized variablePaweł Kołodziejski
svn-id: r30574
2008-01-19one byte more for array :) Paweł Kołodziejski
svn-id: r30573
2008-01-19increase a bit morePaweł Kołodziejski
svn-id: r30572
2008-01-19fixed potential unitialized variables, one array overflowPaweł Kołodziejski
svn-id: r30571
2008-01-19allow force flush fade track, it happen while very fast switching roomsPaweł Kołodziejski
svn-id: r30570
2008-01-19changed warning into error, to be know for sure if it still triggerPaweł Kołodziejski
svn-id: r30568
2008-01-19moved fadeDelayPaweł Kołodziejski
svn-id: r30567
2008-01-19revert code to fade out first region if jump hitPaweł Kołodziejski
svn-id: r30566
2008-01-19missed setting trackId while starSound,Paweł Kołodziejski
added more debug output, verification of jump code, it might have regressions svn-id: r30565
2008-01-19fixed support for compressed streams in dimusePaweł Kołodziejski
svn-id: r30564
2008-01-19Fixed a crash in the rat maze (reported on the forum) that made the gameTorbjörn Andersson
uncompletable. I sense a great disturbance in the Force... as if millions of voices cried out "ScummVM 0.11.1" and were suddenly silenced. svn-id: r30562
2008-01-19malloc -> new, free -> delete, added few assertsPaweł Kołodziejski
svn-id: r30561
2008-01-19fixed, it might overflow int32Paweł Kołodziejski
svn-id: r30560
2008-01-18Updated MSVC9 and MSVC8 project files for commit #30550Filippos Karapetis
svn-id: r30559
2008-01-18Removing duplicate content and adding GPL headerMax Horn
svn-id: r30555
2008-01-18Use explicit path in #include statement (DS port specific)Max Horn
svn-id: r30552
2008-01-18Possible fix for bug #1874516 (QUEEN: Lockup on quit)Max Horn
svn-id: r30551
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate ↵Max Horn
header files svn-id: r30550
2008-01-18Don't hardcode value for which we have wonderful and nice constants defined ;)Max Horn
svn-id: r30549
2008-01-18Enhanced Surface::writeSubstring to crop any string that exceeds the width ↵Paul Gilbert
of the surface - this fixes a visual glitch in the German version where some lines were so long they were exceeding the size of the screen svn-id: r30547
2008-01-18Increase talk dialog size by 2 pixels to accommodate a very long word in the ↵Paul Gilbert
German version svn-id: r30545
2008-01-17restore TrackId meaningPaweł Kołodziejski
svn-id: r30541
2008-01-17reduction a bit of codePaweł Kołodziejski
svn-id: r30538
2008-01-17implement exists(), isReadable() and isWritable() stubs using access()Joost Peters
svn-id: r30537
2008-01-17fixed regression in allocSlot in dimuse, that fix bug #1874045Paweł Kołodziejski
svn-id: r30536
2008-01-17Fixed obsolete comment.Kari Salminen
svn-id: r30535
2008-01-17Confirmed that the Amiga version of Space Quest II v2.0F using Amiga AGI ↵Kari Salminen
2.202 uses value 5 for v20 (i.e. the computer type variable). Thanks to Raziel for the info! svn-id: r30533
2008-01-17Bugfix for logging the description of actions being donePaul Gilbert
svn-id: r30532
2008-01-17Fix for isalpha() assertions (Almost identical to revision 29924's fix). ↵Kari Salminen
Added the rationale for this fix in comments so hopefully this won't happen a third time at the same point in code ;). svn-id: r30531
2008-01-17Updated required lure.dat version numberPaul Gilbert
svn-id: r30526
2008-01-17Corrected offset for animation of player operating rack in German version, ↵Paul Gilbert
and cleaned up the talk data reader which should fix some bad talk data being generated for the German version svn-id: r30525
2008-01-17Bugfix for the position and size of the copy protection dialog instructions ↵Paul Gilbert
in the German version svn-id: r30524
2008-01-16Fixed some warningsOystein Eftevaag
svn-id: r30523
2008-01-16forgot disable that tooPaweł Kołodziejski
svn-id: r30522
2008-01-16experimental seek in compressed streams in dimuse in time ms resolutionPaweł Kołodziejski
svn-id: r30521
2008-01-16opsPaweł Kołodziejski
svn-id: r30519
2008-01-16clarify warningPaweł Kołodziejski
svn-id: r30518
2008-01-16Confirmed that Amiga version of King's Quest III (v1.01 1986-11-08) using ↵Kari Salminen
Amiga AGI 2.090 uses value 5 for v20 (i.e. the computer type variable). Thanks to Raziel for the info! svn-id: r30516
2008-01-16Added code fragment to correctly set the walk to position for Goewin (for ↵Paul Gilbert
interacting with her) both when she's in the Apothecary and when she's out walking svn-id: r30515
2008-01-16Added workaround for Edwina's walk to position, and removed special case ↵Paul Gilbert
handling for Goewin's walk to position svn-id: r30514
2008-01-16Added workaround for Edwina's walk to position, and removed special case ↵Paul Gilbert
handling for Goewin's walk to position svn-id: r30513
2008-01-15Set the number of speech segments in The Feeble File.Travis Howell
svn-id: r30508
2008-01-15Fixed bad memory access. (Wrong index variable when reading sound->marker[].)Torbjörn Andersson
svn-id: r30506