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2009-03-13Changed the parameter passed to isprint() to be unsigned, according to MSDN (...Filippos Karapetis
2009-03-13Added an explanatory comment for commit #39368Filippos Karapetis
2009-03-13LSL5 no longer throws an assertion after the introFilippos Karapetis
2009-03-13Applied gregfrieger's fix on decodeRLE()Filippos Karapetis
2009-03-12Commited syke's patch as-isFilippos Karapetis
2009-03-12formatting fix, aka buildbot rebuild incentive ;)Joost Peters
2009-03-12Added the correct SCI version for German LSL7 from bug report #2662260. Also,...Filippos Karapetis
2009-03-12Added detector entries from bug reports #2644547 and #2670691Filippos Karapetis
2009-03-12Added file sizes of the various CD versions of Return to Zork to the detector...Filippos Karapetis
2009-03-12Added the Italian and French versions of Return to Zork, as supplied in bug r...Filippos Karapetis
2009-03-12Groovie: We need to save gameids to distinguish different entries detected fr...Jordi Vilalta Prat
2009-03-12Add patch #2685000 - SCI : 8 checksums.Travis Howell
2009-03-12Update HE version for German version of Freddi Fish 2.Travis Howell
2009-03-12EngineState is a struct, not a classFilippos Karapetis
2009-03-12PMV player: stop reallocating the frame buffer on every frame, if its size ha...Filippos Karapetis
2009-03-12SCI: cleanupMax Horn
2009-03-12SCI: Removed most uses of the 'inline' keyword. It is usually better to let ...Max Horn
2009-03-12SCI: Moved savegame specific stuff from state.h to a new header savegame.hMax Horn
2009-03-12TINSEL: Added Serializer::skip() convenience methodMax Horn
2009-03-12SCI: Removed some dead codeMax Horn
2009-03-11Changed a case inside inline_lookup_node() to non-fatal, for now, to make it ...Filippos Karapetis
2009-03-11Fixed another crash right at the beginning of SQ4Filippos Karapetis
2009-03-11Wrap the code in text_lol.* around ENABLE_LOL checksFilippos Karapetis
2009-03-11ResourceManager: Greg Frieger
2009-03-11Fix assertion (Doh! That was supposed to be the other way).Kari Salminen
2009-03-11Fix heap corruption when assigning the save game directoryFilippos Karapetis
2009-03-11Cine::Palette: Move color format setting to setColorFormat-method.Kari Salminen
2009-03-11Formatting.Kari Salminen
2009-03-11Add saving in original palette format and the OSystem's palette format to Cin...Kari Salminen
2009-03-11Add saving functions to Cine::Palette (Now one can output the palette in othe...Kari Salminen
2009-03-11Fixed bug #2619802 (Game name overwrites scroll bar).Vicent Marti
2009-03-11ResourceManager: Greg Frieger
2009-03-11Fix assertions in palette loading function to really test that each color com...Kari Salminen
2009-03-11Untangled the parameters in gfxr_interpreter_get_view() as well. Updated comm...Filippos Karapetis
2009-03-11Got rid of misc_payload and stopped passing the whole graphics state structur...Filippos Karapetis
2009-03-11Formatting.Johannes Schickel
2009-03-11More clean-ups in decompression classesGreg Frieger
2009-03-11SCI: Removed some dead codeMax Horn
2009-03-11...Max Horn
2009-03-11SCI: Restored code to triger debugger console by Ctrl-d (accidentally removed...Max Horn
2009-03-11SCI: Formatting changes (using astyle)Max Horn
2009-03-11SCI: Fix warningMax Horn
2009-03-11Some clean-up of DecompressorComp3 classGreg Frieger
2009-03-10Add FIXME comment in AgiEngine::syncSoundSettings.Johannes Schickel
2009-03-10Yet another few tiny formatting fixes.Johannes Schickel
2009-03-10Formatting.Johannes Schickel
2009-03-10Made Decompressor's destructor virtual. (fixes compilation and should fix pos...Johannes Schickel
2009-03-10- Fix warningsJohannes Schickel
2009-03-10Updated the MSVC project files for the SCI engine (added engine/stringfrag.cpp)Filippos Karapetis
2009-03-10Added FIXME for heap corruption occurring when exiting SCI gamesFilippos Karapetis