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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-08-01
PRINCE: Second hero - scroll fix
lukaslw
2014-08-01
PRINCE: Cursor - typo fix
lukaslw
2014-08-01
PRINCE: Code clean-up
lukaslw
2014-08-01
PRINCE: Parallax and animSet loading update
lukaslw
2014-07-31
PRINCE: Animation::clear() update
lukaslw
2014-07-31
PRINCE: Animations - update, optimization
lukaslw
2014-07-31
PRINCE: Second hero implementation
lukaslw
2014-07-31
PRINCE: Animations - update
lukaslw
2014-07-31
PRINCE: showHero() - kHeroStateRun fix
lukaslw
2014-07-30
PRINCE: FLC animations - update
lukaslw
2014-07-30
PRINCE: Mob exam texts loading - location 58 fix
lukaslw
2014-07-30
PRINCE: Inventory opening - mainLoop() update
lukaslw
2014-07-30
PRINCE: Skull mini-game fix
lukaslw
2014-07-29
PRINCE: enableOptions() - update for inventory items
lukaslw
2014-07-29
PRINCE: syncGame() fix
lukaslw
2014-07-29
PRINCE: Game saving - basic implementation
lukaslw
2014-07-28
PRINCE: showTexts() fix
lukaslw
2014-07-27
PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix
lukaslw
2014-07-27
PRINCE: findPoint(), makePath() - update
lukaslw
2014-07-27
PRINCE: showText() - fix for inventory items in wider locations
lukaslw
2014-07-26
PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC
lukaslw
2014-07-26
PRINCE: LMB texts skipping - slot 9 exclude
lukaslw
2014-07-26
PRINCE: showTexts() update - inventory texts
lukaslw
2014-07-26
PRINCE: Hero state names - update
lukaslw
2014-07-26
PRINCE: drawScreen() update
lukaslw
2014-07-26
PRINCE: showNormAnims() fix
lukaslw
2014-07-26
PRINCE: freeSample() fix
lukaslw
2014-07-26
PRINCE: Sounds and voices - fix and update
lukaslw
2014-07-26
PRINCE: Block options menu on mobs in map location
lukaslw
2014-07-26
PRINCE: Inventory functions - update
lukaslw
2014-07-26
PRINCE: Script update and clean up
lukaslw
2014-07-26
PRINCE: makePath() fix
lukaslw
2014-07-25
PRINCE: Hero bored timer - update
lukaslw
2014-07-25
PRINCE: loadVoice() update - hero talk time
lukaslw
2014-07-25
PRINCE: showHero(), heroMoveGotIt() - frames counting fix
lukaslw
2014-07-25
PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ↵
lukaslw
and update
2014-07-24
PRINCE: Fix for location 49 - after first talk with Arivald
lukaslw
2014-07-24
PRINCE: blackPalette(), setPalette() update - allow game quit
lukaslw
2014-07-24
PRINCE: doZoomIn(), doZoomOut() - memory leak fix
lukaslw
2014-07-24
PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE
lukaslw
2014-07-24
PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), ↵
lukaslw
freeZoomObject(). showObject() update
2014-07-23
PRINCE: O_CHANGEHEROSET implementation
lukaslw
2014-07-23
PRINCE: loadSample(), loadVoice() update
lukaslw
2014-07-23
PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() ↵
lukaslw
update
2014-07-23
PRINCE: Position of texts in wider locations - fix
lukaslw
2014-07-23
PRINCE: O_PUSHSTRING, O_POPSTRING
lukaslw
2014-07-23
PRINCE: O_PUTBACKANIM() fix
lukaslw
2014-07-23
PRINCE: makePath() update
lukaslw
2014-07-23
PRINCE: Map location update
lukaslw
2014-07-22
PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update
lukaslw
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