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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-10-08
PRINCE: Flags::Id - remove non-english comment
lukaslw
2014-10-08
PRINCE: Flags::getFlagName - debugging function
lukaslw
Faster searching by changing switch to bsearch and array
2014-10-07
PRINCE: MusicPlayer - remove unnecessary comments
lukaslw
2014-10-07
PRINCE: Script::installSingleBackAnim - update
lukaslw
2014-10-07
PRINCE: Script::loadAllMasks - fix
lukaslw
2014-10-07
PRINCE: Resource loading - renaming
lukaslw
2014-10-06
PRINCE: detection.h - remove unnecessary comment
lukaslw
2014-10-06
PRINCE: Mob::AttrId - enum names update
lukaslw
2014-10-06
PRINCE: PtcArchive::createReadStreamFromMember - add MKTAG
lukaslw
2014-10-03
PRINCE: Animation class - indentation fix
lukaslw
2014-09-30
PRINCE: Original copyright - update
lukaslw
2014-09-30
PRINCE: countDrawPosition() - clean up
lukaslw
2014-08-18
PRINCE: drawTransparentWithTrans - memory leak fix
lukaslw
2014-08-18
PRINCE: dialogImage - second memory leak fix
lukaslw
2014-08-16
PRINCE: dialogImage - memory leak fix
lukaslw
2014-08-16
PRINCE: Shadows drawing - update
lukaslw
2014-08-15
PRINCE: init() - delete creditsDataStream
lukaslw
2014-08-15
PRINCE: playNextFLCFrame() update
lukaslw
2014-08-15
PRINCE: initZoomIn() update
lukaslw
2014-08-15
PRINCE: showHeroShadow - shadowLine data reading fix
lukaslw
2014-08-14
PRINCE: showHeroShadow - left side clipping fix
lukaslw
2014-08-12
PRINCE: Graphics::drawTransparentWithTrans fix
lukaslw
2014-08-11
PRINCE: drawTransparent functions - update
lukaslw
2014-08-10
PRINCE: Graphics - drawing functions update
lukaslw
2014-08-10
PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation
lukaslw
2014-08-10
PRINCE: makePath() - fix
lukaslw
2014-08-10
PRINCE: Throw a rock mini-game - cursor update
lukaslw
2014-08-09
PRINCE: Hero::getData() - fix
lukaslw
2014-08-09
PRINCE: showPalette(), showLogo() - update
lukaslw
2014-08-09
PRINCE: scrollCredits() implementation, showLogo() update
lukaslw
2014-08-08
PRINCE: showPower(), O_EXIT - last mini-game and game ending
lukaslw
2014-08-08
PRINCE: Script update - readScriptFlagValue fix
lukaslw
2014-08-07
PRINCE: showNormAnims() fix
lukaslw
2014-08-06
PRINCE: getAnimData() update
lukaslw
2014-08-06
PRINCE: Second hero movement - moveShandria(), moveRunHero() fix
lukaslw
2014-08-05
PRINCE: Background animations - update
lukaslw
2014-08-05
PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, O_GETMOB
lukaslw
2014-08-04
PRINCE: showHero - special animations drawing position fix
lukaslw
2014-08-04
PRINCE: Inventory after swaping and loading fix
lukaslw
2014-08-04
PRINCE: showHero() - special animations fix
lukaslw
2014-08-04
PRINCE: loadLocation() - freeAllNormAnims
lukaslw
2014-08-04
PRINCE: showHero() update
lukaslw
2014-08-04
PRINCE: showHeroShadow - update
lukaslw
2014-08-02
PRINCE: German texts drawing - update
lukaslw
2014-08-02
PRINCE: displayInventory(), runDialog() clean up
lukaslw
2014-08-02
PRINCE: Cursor after loading fix
lukaslw
2014-08-02
PRINCE: Background interpreter during dialog boxes
lukaslw
2014-08-02
PRINCE: mainLoop() update
lukaslw
2014-08-01
PRINCE: Inventory opening - update
lukaslw
2014-08-01
PRINCE: addInvObj() - update
lukaslw
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