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2018-05-30I18N: Update translation (Italian)Paolo Bossi
Currently translated at 100.0% (973 of 973 strings)
2018-05-30I18N: Update translation (Dutch)Ben Castricum
Currently translated at 100.0% (973 of 973 strings)
2018-05-30SCUMM: HE: Mark Bink as engine dependencyEugene Sandulenko
2018-05-30CONFIGURE: Make Bink an engine dependencyCameron Cawley
2018-05-29SLUDGE: Move function/variable load/save functions to related filesSimei Yin
2018-05-29SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()Simei Yin
2018-05-29SLUDGE: Create constructor of Variable instead of initVarNewSimei Yin
2018-05-29SLUDGE: Move resource names to ResourceManagerSimei Yin
2018-05-29SLUDGE: Objectify FatalMsgManagerSimei Yin
2018-05-29SLUDGE: Split out function.h/cpp for upcoming refactoringSimei Yin
2018-05-29I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (973 of 973 strings)
2018-05-29DEVTOOLS: Remove vestige of TeX credits encodingTravis McKay
2018-05-29DEVTOOLS: Fix RTF credits encoding inconsistenciesTravis McKay
2018-05-29I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (973 of 973 strings)
2018-05-28COMMON: coding convention improvements for degree conversion funcsDavid Fioramonti
Removed whitespace before template keyword. Made template types camel case starting with lowercase.
2018-05-28I18N: Update translation (French)Thierry Crozat
Currently translated at 100.0% (973 of 973 strings)
2018-05-28I18N: Update translations templatesThierry Crozat
2018-05-28I18N: Update translation (French)Thierry Crozat
Currently translated at 100.0% (971 of 971 strings)
2018-05-28I18N: Add engines/game.cpp to list of files with translatable textThierry Crozat
2018-05-28I18N: Update translation (French)Purple T
Currently translated at 99.8% (970 of 971 strings)
2018-05-28I18N: Update translations templatesThierry Crozat
2018-05-28GUI: Improve layout update for UnknownGameDialogThierry Crozat
Previously the dialog was not resized and was just recentered on the screen when the overlay size changed. Now it is properly resized as well.
2018-05-28GUI: Use ScrollContainerWidget in unknown game dialogThierry Crozat
This should fix issues when the text to display in the dialog is too big to fit on the screen.
2018-05-28I18N: Update translations templatesThierry Crozat
2018-05-28GUI: Move UnknownGameDialog to guiThierry Crozat
2018-05-28I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (971 of 971 strings)
2018-05-28DC: Fix the build after the detection result reworkBastien Bouclet
2018-05-28I18N: Update translations templatesThierry Crozat
2018-05-28Merge pull request #1187 from bgK/detection-refactor-unknownBastien Bouclet
ENGINES: Return unknown game variants with the list of detected games
2018-05-28MOHAWK: MYST: Fix drawing the Stoneship red page open doorBastien Bouclet
When the lights are on, the open door image would not draw at the correct position in Myst ME only. This is due to the open door image being too small. The original has a special case for that image. We reproduce that same hack. Fixes Trac#7143.
2018-05-28Merge pull request #1201 from ccawley2011/mohawk-soundBastien Bouclet
MOHAWK: Fix decoding sounds with 16 bit samples
2018-05-27XEEN: Fix compiler warningPaul Gilbert
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2018-05-27SLUDGE: Move built-in function parameter number to structureSimei Yin
2018-05-27XEEN: Leave chests open after their contents are takenPaul Gilbert
2018-05-27XEEN: Animate open treasure chests with treasurePaul Gilbert
2018-05-26Merge pull request #1198 from dafioram/mohawk10536Bastien Bouclet
MOHAWK: README: Minor autosave changes and notes for autosaving
2018-05-25COMMON: fix wrong size assignment in HashMapwhiterandrek
2018-05-24MOHAWK: Fix decoding sounds with 16 bit samplesCameron Cawley
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-24JANITORIAL: Convert line endings from CRLF/mixed to LFAdrian Frühwirth
2018-05-24FULLPIPE: fix URIGabriel Corona
The previous URI spawns many useless subshells on the POSIX backend through (harmless) shell command injection.
2018-05-22README: Redo Autosave section and note newly supported autosave gamesDavid Fioramonti
Made the autosave section more of a list. Added tucker, myst, riven, zvision, and composer to the list. Noted when riven and myst will autosave in their notes.
2018-05-22MOHAWK: Allow non-autosaves in autosave slot to be deletableDavid Fioramonti
With the addition of autosaving support, deleting saves (via the gui) to slot 0 was disabled, but for saves that have been previousl created by the user it make sense that they should be allowed to delete a save in slot 0. Fixes Trac#10536.
2018-05-22MOHAWK: MYST: Do not autosave over saves from the originalDavid Fioramonti
The previous logic was enabling autosaving if the metadata file was not present, but saves from the original don't have metadata. Now it checks if the non-metadata file can be loaded to determine if the slot is empty.
2018-05-22QUEEN: Add detection entry for Italian GoG.com releaselotharsm
2018-05-22QUEEN: Add detection entry for French GoG.com releaselotharsm
2018-05-22QUEEN: Add detection entry for German GoG.com releaselotharsm
2018-05-21FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrekEugene Sandulenko