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2011-04-11BASE: Add AAC to the version string when compiled inMatthew Hoops
2011-04-11GROOVIE: T7G iOS isn't a CD game - don't check or prompt userScott Thomas
2011-04-11GROOVIE: T7G iOS patches in 7/11 soundtrack files during intro sequenceScott Thomas
2011-04-10COMMON: Fix QuickTime track durationMatthew Hoops
2011-04-10AUDIO: Remove unused variablesMatthew Hoops
2011-04-10ALL: Add/update some commentsMatthew Hoops
2011-04-10AUDIO: Add support for AAC audioMatthew Hoops
2011-04-09ALL: Add optional dependency on libfaadMatthew Hoops
2011-04-08COMMON: Parse the MPEG-4 esds atomMatthew Hoops
2011-04-08COMMON: Add a DisposeAfterUse flag to QuickTimeParserMatthew Hoops
2011-04-08AUDIO: Allow for seeking in a QuickTimeAudioStreamMatthew Hoops
2011-04-08GROOVIE: Determine correct MPEG4 resource to load for based on filerefScott Thomas
2011-04-08GROOVIE: Store resource name in ResInfo structScott Thomas
2011-04-07GROOVIE: Implement MusicPlayerMPEG4::updateVolume()Matthew Hoops
2011-04-07GROOVIE: Hook into the new QuickTimeAudioStream codeMatthew Hoops
2011-04-07AUDIO: Split QuickTime audio into a new classMatthew Hoops
Standalone QuickTime files can now be played as an AudioStream
2011-04-08GROOVIE: Add detection for T7G iOS based on m4a filesScott Thomas
2011-04-07GROOVIE: Add a stub MPEG4 music playerMatthew Hoops
2011-04-07COMMON: Add iOS platform typeMatthew Hoops
2011-04-08GROOVIE: Fix brace formatting.Scott Thomas
2011-04-07GROOVIE: Add additional play-speed modes to T7G.Scott Thomas
These two speed modes enable faster movement throughout the mansion. iOS mode matches the behavior of the official iOS release while tweaked mode additionally uses original framerate for 'teeth' animations.
2011-04-07VIDEO: CleanupMatthew Hoops
The VideoDecoder interface to the QuickTimeParser uses almost entirely ScummVM code now, with only trace amounts remaining from FFmpeg.
2011-04-07VIDEO: Split the QuickTime parser from the QuickTime VideoDecoderMatthew Hoops
2011-04-06VIDEO: Begin splitting video-specific QuickTime sample description codeMatthew Hoops
2011-04-06VIDEO: Fix broken for statementMatthew Hoops
2011-04-06VIDEO: Allow MPEG-4 containers to be parsedMatthew Hoops
2011-04-07KYRA: Slight cleanup.Johannes Schickel
This more or less silently fixes the silent music introduced with f19e201, by me setting volume to "true" instead of "255". Whoops.
2011-04-07KYRA: Cleanup background music looping of Kyra3.Johannes Schickel
2011-04-07MOHAWK: Support LB script flow control.Alyssa Milburn
2011-04-07MOHAWK: Replace most of the LBCode interpreter.Alyssa Milburn
2011-04-07MOHAWK: Handle alignment byte for some targeting modes.Alyssa Milburn
2011-04-07KYRA: Cleanup static variable usage in LoK.Johannes Schickel
2011-04-07KYRA: Slight cleanup.Johannes Schickel
2011-04-06TOON: Fix several Valgrind issuessylvaintv
Maybe caused random crashes on reading invalid memory
2011-04-06ANDROID: Allow linear texture filtering on the cursordhewg
2011-04-06ANDROID: Add multitouch supportdhewg
2011-04-06ANDROID: Fix off-by-one when clipping mouse coordsdhewg
2011-04-06Revert "ANDROID: Temporarily enable GL error checks"dhewg
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all
2011-04-06SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"md5
2011-04-05I18N: Update Ukrainian translationThierry Crozat
2011-04-05ANDROID: Use the manufacturer string for workaroundsdhewg
Some fingerprints don't contain it, so this should be more reliable.
2011-04-05ANDROID: Log device manufacturer, model and branddhewg
2011-04-05ANDROID: Fix endless loop in AndroidAssetArchivedhewg
Can happen on empty member filenames, seen on some Samsung firmwares.
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵Max Horn
ScummEngine_v60he
2011-04-05SCUMM: Rename InfoStuff to SaveStateMetaInfosMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of ↵Max Horn
scumm.h
2011-04-05SCUMM: CleanupMax Horn
2011-04-05SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constantsMax Horn