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2011-09-11CGE: Remove a useless structureStrangerke
2011-09-11CGE: Remove some more VFilesStrangerke
2011-09-11CGE: Remove some more uses of VFile. Fix a shadowed variableStrangerke
2011-09-11Merge branch 'cge'Willem Jan Palenstijn
This adds the CGE engine for the game Soltys. It is based on pull request https://github.com/scummvm/scummvm/pull/81 .
2011-09-11CGE: Talk now uses EncryptedStream. Clean up of EncryptedStreamStrangerke
2011-09-11CGE: Remove noisy debug messageStrangerke
2011-09-11CGE: Use EncryptedStream in Text: rewrite caching, remove some methods.Strangerke
2011-09-11CGE: Add EncryptedStream class, remove seed parameter from XCrypt()Strangerke
2011-09-11TSAGE: Implemented Scene 666 - Death ScenePaul Gilbert
2011-09-11TSAGE: Reworked item startAction calls from void to bool, to accommodate ↵Paul Gilbert
Blue Force changes
2011-09-11TSAGE: Implemented Scene 60 - MotorcyclePaul Gilbert
2011-09-10SCI: Fixed bug #3404466 - "ScummVM crashes when trying to add non-SCI ↵Filippos Karapetis
resources file"
2011-09-10SCI: Added handling of cnick-kq and cnick-longbow in the fallback detectorFilippos Karapetis
2011-09-10SCI: Added another EGA version of Castle of Dr. Brain (bug #3405307)Filippos Karapetis
2011-09-10TSAGE: Cleaned up the savegame code, and enabled it for Blue ForcePaul Gilbert
2011-09-10TSAGE: Implemented Scene 325 - Police Conference RoomPaul Gilbert
2011-09-09CGE: Remove Dat classStrangerke
2011-09-09CGE: Remove some static variables from fileIOStrangerke
2011-09-09CGE: Remove a useless function declaration in class BtFileStrangerke
2011-09-09CGE: Remove XFile, rename some membersStrangerke
2011-09-09LURE: Add note about bugfix to NEWS filePaul Gilbert
2011-09-09LURE: Fix crash caused by trying to talk to a character when an ask action ↵Paul Gilbert
is in progress
2011-09-09TSAGE: Implemented inventory image display code and slot scrollingPaul Gilbert
2011-09-09TSAGE: Object display fixes for scene 315Paul Gilbert
2011-09-09TSAGE: Fix to correctly show the heads of Blue Force speakersPaul Gilbert
2011-09-09TSAGE: Fix for properly clearing on-screen textPaul Gilbert
2011-09-08HUGO: Improvements to SoundHandler::pcspkr_player().Alyssa Milburn
Better comments, improved timing and square waves.
2011-09-08TINSEL: Made some static data const.Johannes Schickel
2011-09-08SCUMM: Made some static data const.Johannes Schickel
2011-09-08QUEEN: Made some static data const.Johannes Schickel
2011-09-08GOB: Made some static data const.Johannes Schickel
2011-09-08DRACI: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some more static data const.Johannes Schickel
2011-09-08TUCKER: Made some static data const.Johannes Schickel
2011-09-08HUGO: Made some static data const.Johannes Schickel
2011-09-08CINE: Made some static data const.Johannes Schickel
2011-09-08TSAGE: Fix fallback item description display for scenesPaul Gilbert
2011-09-08TSAGE: Fix score display in user interfacePaul Gilbert
2011-09-08TSAGE: Implemented Scene 315 (Inside Police Station)Paul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-08TSAGE: Separated speaker classes for both games into separate filesPaul Gilbert
2011-09-08DREAMWEB: Fix quitting in several modal parts of the gameBertrand Augereau
2011-09-08JANITORIAL: Fix some formatting glitches in gob, hugo and toonStrangerke
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-09-07TEST: Allow building the test runner with MinGWLittleboy
It needs the same workaround as our dev tools (see bug #1800764)
2011-09-08AGOS: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some static data const.Johannes Schickel
2011-09-08SCI: Made some static data const.Johannes Schickel
2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel