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2005-05-21fixed MS VC warnAndrew Kurushin
svn-id: r18205
2005-05-21Fix regression with GF_MULTIPLE_VERSIONSEugene Sandulenko
svn-id: r18204
2005-05-21Switch to errors, music/sound file is required in many games.Travis Howell
svn-id: r18203
2005-05-21Trigger error if bundle file is missing.Travis Howell
svn-id: r18202
2005-05-21Initial support for TMSK masking in HE72+ games.Travis Howell
svn-id: r18201
2005-05-21Missed a few changes.Travis Howell
svn-id: r18200
2005-05-21Only needed for C64 maniac.Travis Howell
svn-id: r18199
2005-05-21Stubs for C64 MM costume code. Content will follow. Fixes crash in introEugene Sandulenko
script svn-id: r18198
2005-05-21Fix samnmax-alt target. Actually now it is obsolete.Eugene Sandulenko
Game with samnimax.sm0 always detected as 'samnmax' because there is no MD5 difference and thus made detected target unrunnable. Now both for .000 and .sm0 target 'samnmax' is properly detected and used. svn-id: r18197
2005-05-20Fix charsets in MM NES after gameload.Eugene Sandulenko
svn-id: r18196
2005-05-20Updated GUI issues. Again. But that's enough for today.Torbjörn Andersson
svn-id: r18195
2005-05-20Made the chooser dialog scale itself, albeit in a slightly hackish way.Torbjörn Andersson
svn-id: r18194
2005-05-20Updated GUI issues.Torbjörn Andersson
svn-id: r18193
2005-05-20Added big editable text widget, and removed some cruft. I think this meansTorbjörn Andersson
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192
2005-05-20REmove now unneeded assert as MM NES may pass zero ptr to box whichEugene Sandulenko
should be ignored. svn-id: r18191
2005-05-20Add more opcode differences in C64 maniac.Travis Howell
svn-id: r18190
2005-05-20Updated GUI issuesTorbjörn Andersson
svn-id: r18189
2005-05-20OoopsTravis Howell
svn-id: r18188
2005-05-20Add more opcode differences in C64 maniac.Travis Howell
svn-id: r18187
2005-05-19Improve MM NES & C64 games autodetection.Eugene Sandulenko
Fixes bug #1190565 "MM NES: autodetect not working" svn-id: r18186
2005-05-19Big version of the popup widget. It could use a bit more polish, though...Torbjörn Andersson
svn-id: r18185
2005-05-19More opcode changes for C64 maniacTravis Howell
svn-id: r18184
2005-05-19o Implement direct disk reading for C64.Eugene Sandulenko
o Added new parameter to ScummEngine constructor which passed substitute file name index. It eliminates a long-standing hack and simplifies bundles porocessing considerably o Thus simplified detection/reading MM NES PRG file. svn-id: r18183
2005-05-19More scaling work. It's still more about infrastructure than layout: I wantTorbjörn Andersson
to give each widget the opportunity to scale itself. There's a slight regression this time, though: In the small version of the GUI, some of the buttons (e.g. "SoundFont") have their text truncated. Not good. svn-id: r18182
2005-05-19Only a single line for subtitles in C64 maniac.Travis Howell
svn-id: r18181
2005-05-19Correct subtitle colors in C64 maniac.Travis Howell
svn-id: r18180
2005-05-19This shouldn't have been in here anymore -- we already could make a HTML ↵Max Horn
README from the LaTeX sources svn-id: r18179
2005-05-18Fix yet another actor masking issueEugene Sandulenko
svn-id: r18178
2005-05-18Patch from Quietust for MM NES:Eugene Sandulenko
o Fix all actor mask bugs o Simplify masking considerably o Moved the decodesNESObject call from object.cpp into gfx.cpp svn-id: r18177
2005-05-18MM NES masking fixes from Quietust.Eugene Sandulenko
svn-id: r18176
2005-05-18fixed Sist roomAndrew Kurushin
svn-id: r18175
2005-05-18fixed loadsave item resource idAndrew Kurushin
partialy fixed protect rat svn-id: r18174
2005-05-18Implement proper quitting. Added quitting to sfScriptGotoScene.Eugene Sandulenko
svn-id: r18173
2005-05-18Make sure the labels for the volume sliders aren't truncated. (This is myTorbjörn Andersson
last scaling change today. Feel free to continue. :-) svn-id: r18172
2005-05-18Correct input script in C64 maniac.Travis Howell
svn-id: r18171
2005-05-18Added big slider widget. There is nothing in the widget itself that'sTorbjörn Andersson
dependent on size, so the two different sizes are handled through a new addSlider() function. Figuring out why the big widget won't let you set volume to 0 is left as an exercise for the reader. svn-id: r18170
2005-05-18Combine Win32 and Mac resource extractors (used for cursors in latter HE) asEugene Sandulenko
only one of them can exist at the same time. Also it saves code and adds caching to Mac resource extractor. svn-id: r18169
2005-05-18Remove newline from debug.Travis Howell
svn-id: r18168
2005-05-18Another difference in C64 maniac.Travis Howell
svn-id: r18167
2005-05-18Add some differences in C64 maniac.Travis Howell
svn-id: r18166
2005-05-18Some more scaling work. Parts of the options dialogs scale themselves. SomeTorbjörn Andersson
of them better than others. svn-id: r18165
2005-05-18Remove duplicate _ws memberMax Horn
svn-id: r18164
2005-05-18Remove the label code from SliderWidget (simplifies it a lot); instead use a ↵Max Horn
StaticTextWidget for the label svn-id: r18163
2005-05-18Revised scrollbar look againMax Horn
svn-id: r18162
2005-05-18Made use of addCheckbox(). I had to add an alternative form of the functionTorbjörn Andersson
because most checkboxes are on tabs. (We'll probably need a similar form of addButton() as well.) svn-id: r18161
2005-05-18The SCUMM options dialog mostly scales itself. Mostly.Torbjörn Andersson
svn-id: r18160
2005-05-18New function: addCheckbox()Torbjörn Andersson
svn-id: r18159
2005-05-18No need to declare a full method if all you need is a tiny local functionMax Horn
svn-id: r18158
2005-05-18Oops, was the wrong MD5, forgot to only compute it for the first MB. Now ↵Max Horn
verified by letting ScummVM compute the checksum (note: ScummVM runs into a deep freeze running the gob1 target for the woordruff game data, very bad) svn-id: r18157
2005-05-18Add missing else.Travis Howell
svn-id: r18156