Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-08 | COMMON: Parse the MPEG-4 esds atom | Matthew Hoops | |
2011-04-08 | COMMON: Add a DisposeAfterUse flag to QuickTimeParser | Matthew Hoops | |
2011-04-08 | AUDIO: Allow for seeking in a QuickTimeAudioStream | Matthew Hoops | |
2011-04-08 | GROOVIE: Determine correct MPEG4 resource to load for based on fileref | Scott Thomas | |
2011-04-08 | GROOVIE: Store resource name in ResInfo struct | Scott Thomas | |
2011-04-07 | GROOVIE: Implement MusicPlayerMPEG4::updateVolume() | Matthew Hoops | |
2011-04-07 | GROOVIE: Hook into the new QuickTimeAudioStream code | Matthew Hoops | |
2011-04-07 | AUDIO: Split QuickTime audio into a new class | Matthew Hoops | |
Standalone QuickTime files can now be played as an AudioStream | |||
2011-04-08 | GROOVIE: Add detection for T7G iOS based on m4a files | Scott Thomas | |
2011-04-07 | GROOVIE: Add a stub MPEG4 music player | Matthew Hoops | |
2011-04-07 | COMMON: Add iOS platform type | Matthew Hoops | |
2011-04-08 | GROOVIE: Fix brace formatting. | Scott Thomas | |
2011-04-07 | GROOVIE: Add additional play-speed modes to T7G. | Scott Thomas | |
These two speed modes enable faster movement throughout the mansion. iOS mode matches the behavior of the official iOS release while tweaked mode additionally uses original framerate for 'teeth' animations. | |||
2011-04-07 | VIDEO: Cleanup | Matthew Hoops | |
The VideoDecoder interface to the QuickTimeParser uses almost entirely ScummVM code now, with only trace amounts remaining from FFmpeg. | |||
2011-04-07 | VIDEO: Split the QuickTime parser from the QuickTime VideoDecoder | Matthew Hoops | |
2011-04-06 | VIDEO: Begin splitting video-specific QuickTime sample description code | Matthew Hoops | |
2011-04-06 | VIDEO: Fix broken for statement | Matthew Hoops | |
2011-04-06 | VIDEO: Allow MPEG-4 containers to be parsed | Matthew Hoops | |
2011-04-07 | KYRA: Slight cleanup. | Johannes Schickel | |
This more or less silently fixes the silent music introduced with f19e201, by me setting volume to "true" instead of "255". Whoops. | |||
2011-04-07 | KYRA: Cleanup background music looping of Kyra3. | Johannes Schickel | |
2011-04-07 | MOHAWK: Support LB script flow control. | Alyssa Milburn | |
2011-04-07 | MOHAWK: Replace most of the LBCode interpreter. | Alyssa Milburn | |
2011-04-07 | MOHAWK: Handle alignment byte for some targeting modes. | Alyssa Milburn | |
2011-04-07 | KYRA: Cleanup static variable usage in LoK. | Johannes Schickel | |
2011-04-07 | KYRA: Slight cleanup. | Johannes Schickel | |
2011-04-06 | TOON: Fix several Valgrind issues | sylvaintv | |
Maybe caused random crashes on reading invalid memory | |||
2011-04-06 | ANDROID: Allow linear texture filtering on the cursor | dhewg | |
2011-04-06 | ANDROID: Add multitouch support | dhewg | |
2011-04-06 | ANDROID: Fix off-by-one when clipping mouse coords | dhewg | |
2011-04-06 | Revert "ANDROID: Temporarily enable GL error checks" | dhewg | |
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all | |||
2011-04-06 | SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish" | md5 | |
2011-04-05 | I18N: Update Ukrainian translation | Thierry Crozat | |
2011-04-05 | ANDROID: Use the manufacturer string for workarounds | dhewg | |
Some fingerprints don't contain it, so this should be more reliable. | |||
2011-04-05 | ANDROID: Log device manufacturer, model and brand | dhewg | |
2011-04-05 | ANDROID: Fix endless loop in AndroidAssetArchive | dhewg | |
Can happen on empty member filenames, seen on some Samsung firmwares. | |||
2011-04-05 | SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he | Max Horn | |
2011-04-05 | SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he | Max Horn | |
2011-04-05 | SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵ | Max Horn | |
ScummEngine_v60he | |||
2011-04-05 | SCUMM: Rename InfoStuff to SaveStateMetaInfos | Max Horn | |
2011-04-05 | SCUMM: Move ActorHE into its own header, move some HE specific stuff out of ↵ | Max Horn | |
scumm.h | |||
2011-04-05 | SCUMM: Cleanup | Max Horn | |
2011-04-05 | SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constants | Max Horn | |
2011-04-05 | ANDROID: Remove commented workarounds for Nexus 1 | dhewg | |
Reports suggest that its working and not required | |||
2011-04-05 | ANDROID: Remove code for paletted textures | dhewg | |
Unused now, because the performance isn't good enough on weak GLES drivers. | |||
2011-04-05 | ANDROID: Use a faked paletted texture for CLUT cursors | dhewg | |
Same change as for the game screen, reduces CPU usage a little | |||
2011-04-05 | ANDROID: Temporarily enable GL error checks | dhewg | |
There's a black screen issue on Samsung devices running 2.2.1 which I can not reproduce. Hopefully this helps hunting it down. | |||
2011-04-05 | GUI: Update the screen after handling events | dhewg | |
Fixes crash on droid: game -> gmm -> save -> click entry (EVENT_SCREEN_CHANGED due to vkeybd beeing shown) -> delete -> confirm another EVENT_SCREEN_CHANGED gets in simultaneously (due vkeybd being deactivated) and the parent dialog updated Rects out of bounds. | |||
2011-04-05 | SCI: Extended the script workaround for the sign reading script (bugs ↵ | md5 | |
#3272735, #3275413) | |||
2011-04-04 | SCUMM: Extend debug command 'object' to allow querying state | Max Horn | |
2011-04-04 | SCUMM: Extend workaround for bug #1668393 (see bug #3267665) | Max Horn | |