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2018-04-21MOHAWK: MYST: Always redraw the sound receiver at constant speedsBastien Bouclet
Fixes the sound receiver display stopping for a little while every second or so when keeping a direction button pressed.
2018-04-21MOHAWK: MYST: Make sound receiver hint boundary line up with origDavid Fioramonti
In the original the sound reciever would provide a hint of the source sound direction when the user was less than 5 degrees away. In ScummVM it was less than or equal to 5 degrees. Now it matches the behavior of the original.
2018-04-21MOHAWK: MYST: Enhance: slow down sound receiver max spin rateDavid Fioramonti
This slows down the Selentic age sound receiver spin rate when fully depressing either of the turn buttons. This is a deviation from the original and improves the users experience. In the original when the button is fully depressed the receiver turns so fast that it is impossible to predict what angle you full be at when you let go.
2018-04-15I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (967 of 967 strings)
2018-04-15MOHAWK: MYST: Fix observatory slider sounds repeating too quicklyBastien Bouclet
Add delays to simulate running at a lower framerate.
2018-04-15MOHAWK: MYST: Make changeBackgroundSound wait for the effect to completeBastien Bouclet
Fixes #10489.
2018-04-15LILLIPUT: More renamingStrangerke
2018-04-15SLUDGE: Replace linked list by Common::List in RegionManagerSimei Yin
2018-04-15SLUDGE: Rename KillAll to Kill in RegionManagerSimei Yin
2018-04-15I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 99.7% (965 of 967 strings)
2018-04-15I18N: Update translation (German)Adrian Frühwirth
Currently translated at 99.8% (966 of 967 strings)
2018-04-15SLUDGE: Objectify Region ManagerSimei Yin
2018-04-14XEEN: Fix entering Great Southern TowerPaul Gilbert
2018-04-14XEEN: Fix Book of Great Power removing skillsPaul Gilbert
2018-04-14XEEN: Clear prior pending treasure when loading savegamePaul Gilbert
2018-04-14XEEN: Fix aborting combat loop prematurely via bad sleeping checkPaul Gilbert
Previously combat was being aborted prematurely, though it wasn't noticeable in most casees since the next turn combat started up again seamlessly. But there were a few edge cases, such as defeating monsters in a single turn, but having more to the side, where it resulted in the list of active monsters being fought being redrawn with no contents
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (967 of 967 strings)
2018-04-14I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (967 of 967 strings)
2018-04-14I18N: Update translations templatesThierry Crozat
2018-04-13XEEN: Add launcher Engine tab option for more durable armorPaul Gilbert
2018-04-13XEEN: Cleanup scene area clipping flags settingPaul Gilbert
2018-04-13README: Flesh out the copy protection skipped listPaul Gilbert
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (965 of 965 strings)
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article.
2018-04-13SUPERNOVA: Update English translationThierry Crozat
2018-04-13XEEN: Fix clipping all scene drawn elements to scene areaPaul Gilbert
2018-04-13LILLIPUT: cleanup & renamingStrangerke
2018-04-12XEEN: Fix for resetting speed table after monsters have diedPaul Gilbert
2018-04-12BASE: Minor text fix for --copy-protection helpTarek Soliman
2018-04-12MADS: NEBULAR: Disable the copy protection dialog by defaultPaul Gilbert
The GOG release is confirmed as having it disabled, so ScummVM will do likewise and have it disabled by default
2018-04-12XEEN: Fix read of freed data in multiple rapid playFX callsPaul Gilbert
2018-04-12I18N: Update translation (Spanish)Adrian Frühwirth
Currently translated at 99.3% (959 of 965 strings)
2018-04-12I18N: Update translation (Portuguese (Brazil))Adrian Frühwirth
Currently translated at 58.9% (569 of 965 strings) https://pt.wikipedia.org/wiki/Chorus
2018-04-12I18N: Update translation (Norwegian Nynorsk)Adrian Frühwirth
Currently translated at 70.1% (677 of 965 strings)
2018-04-12I18N: Update translation (Norwegian Bokmål)Adrian Frühwirth
Currently translated at 86.2% (832 of 965 strings)
2018-04-12README: List Nuked OPL option (Czech, Swedish)Adrian Frühwirth
2018-04-12LILLIPUT: Use constants in sequence functionsStrangerke
2018-04-11XEEN: Fix monster attacks that target the entire partyPaul Gilbert
2018-04-11LILLIPUT: some renamingStrangerke
2018-04-11I18N: Update translations templatesThierry Crozat
2018-04-11I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings)
2018-04-11I18N: Update translation (Norwegian Nynorsk)Adrian Frühwirth
Currently translated at 70.0% (677 of 966 strings)
2018-04-11I18N: Update translation (German)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings) See https://de.wikipedia.org/wiki/H_(Musik)
2018-04-11ZVISION: Change game option description to match all other enginesThierry Crozat
2018-04-11I18N: Update translation (German)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings)
2018-04-11I18N: Update translation (Swedish)Adrian Frühwirth
Currently translated at 100.0% (966 of 966 strings)
2018-04-11MOHAWK: MYST: Fix missing sound effect when using the rocket sliderBastien Bouclet
Fixes #10485.
2018-04-11LILLIPUT: some more rework related to the positionsStrangerke
2018-04-10XEEN: Fix removing too many Monga Melons during questPaul Gilbert
2018-04-10XEEN: Fix loading Dark Side savegames from WOX menuPaul Gilbert