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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-01-13
MOHAWK: Add detection for the Italian version of Myst (bug #6895)
Filippos Karapetis
2016-01-13
CONFIGURE: Update dependency list for fluidsynth on OS X
Thierry Crozat
2016-01-13
SCUMM: Move Russian Dig version description to the generated field
Eugene Sandulenko
2016-01-13
SCUMM: Add detection for Russian Dig with subtitles
Eugene Sandulenko
2016-01-12
NEVERHOOD: Fix another crash in Russian version
Eugene Sandulenko
2016-01-12
SCUMM: Added detection for Russian Zak
Eugene Sandulenko
2016-01-12
MOHAWK: Added detection for Russian Riven
Eugene Sandulenko
2016-01-12
LURE: Add support for Russian version
Eugene Sandulenko
2016-01-13
CONFIGURE: Update note about Fluidsynth in Windows builds.
Kirben
2016-01-12
BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled.
Johannes Schickel
2016-01-12
CONFIGURE: Make FluidSynth detection more reliable.
Johannes Schickel
2016-01-12
MOHAWK: Fix incorrect condition in Myst's sound block opcode
Bastien Bouclet
2016-01-12
VOYEUR: change the type of the variable in a for loop
Strangerke
2016-01-12
VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum
Strangerke
2016-01-12
VOYEUR: Replace a check on a value by the use of an enum
Strangerke
2016-01-12
VOYEUR: Fix formatting in sound.cpp.
Johannes Schickel
2016-01-12
VOYEUR: Reduce variable scope, fix typo in comment
Strangerke
2016-01-12
VOYEUR: Add a safeguard in getVOCFileName
Strangerke
2016-01-12
MOHAWK: Add a comment about suspicious dead code in o_changeBackgroundSound
Strangerke
2016-01-11
IOS: Updates the compilation instructions
Vincent Bénony
2016-01-11
CREATE_TOOL: Use tabs instead of spaces...
Vincent Bénony
2016-01-11
CREATE_TOOL: Renames static libraries used for iOS target
Vincent Bénony
2016-01-11
SHERLOCK: Remove empty destructor for WidgetFiles.
Johannes Schickel
2016-01-11
AVALANCE: Fix out of bounds array access.
Johannes Schickel
2016-01-11
MADS: Rename "interface" variable to "idx".
Johannes Schickel
2016-01-11
MADS: Check 'dialog' earlier to avoid untested null dereference
Strangerke
2016-01-11
MADS: dragonsphere - Remove dead code in Scene102::step()
Strangerke
2016-01-11
MADS: Initialize some variables in player code
Strangerke
2016-01-11
MADS: Initialize some variables in conversation code
Strangerke
2016-01-11
LAB: Prevent duplicate processing of input
Filippos Karapetis
2016-01-11
LAB: Prevent excessive screen updates when checking for events
Filippos Karapetis
2016-01-10
MADS: Fix a bug noticed by eriktorbjorn in the camera code
Strangerke
2016-01-10
CONFIGURE: Fix missing variable access.
Johannes Schickel
2016-01-10
CONFIGURE: Allow detection of static FreeType2 builds.
Johannes Schickel
2016-01-11
MADS: Implement conversation dialog scripts loading
Paul Gilbert
2016-01-10
IOS7: Make ios7bundle target work again.
Johannes Schickel
2016-01-10
SCI: Fix compilation when SCI32 is disabled
Willem Jan Palenstijn
2016-01-10
SCUMM: Add detection for Russian MM fan-demo
Eugene Sandulenko
2016-01-10
SCUMM: Add support for Russian MM
Eugene Sandulenko
2016-01-10
TINSEL: Added detection for DW1 fan translation
Eugene Sandulenko
2016-01-10
SAGA: Add support for Russian fan-translation of IHNM
Eugene Sandulenko
2016-01-09
AUDIO: fix two bugs in FM-TOWNS pcm code
athrxx
2016-01-10
MADS: Implement GameConversations::update
Paul Gilbert
2016-01-09
MADS: Hook up calls to conversation update where necessary
Paul Gilbert
2016-01-09
MADS: Set up conversation mode enum, change hold fields to use it
Paul Gilbert
2016-01-09
CONFIGURE: Disable ARM assembly for iOS targets with Apple's as.
Johannes Schickel
2016-01-09
MADS: Implement bulk of remaining conversation setup and support methods
Paul Gilbert
2016-01-08
SCI: Fix the math in applyFade(), and simplify setFade()
Filippos Karapetis
2016-01-08
SCI: *Really* fix the logic in applyFade()
Filippos Karapetis
2016-01-08
SCI: Fix the logic in applyFade()
Filippos Karapetis
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