Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-31 | Remove debug output and improve error messages. | Eugene Sandulenko | |
To clarify my last commit message. I _do_ work with unprocessed files. Just I happened to have one demo with resource fork stripped from game binary. It was told that sometimes Mac conversion programs on intel platform silently strip it down. Now I fail with error message, but we may use some fallback. At least we need to know a standard way of copying binary files with resources unstripped and describe it in Mac HOWTO. svn-id: r16714 | |||
2005-01-31 | Support for Mac cursors. | Eugene Sandulenko | |
TODO: o Allow reading from non-processed game executable. Now you need to get .bin file out of it o Use color versions of cursors o Combine MacResExtractor with Win32ResExtractor. Now I just stupidly create 2 objects and do not use new cursor caching code. svn-id: r16713 | |||
2005-01-31 | Add comment | Travis Howell | |
svn-id: r16712 | |||
2005-01-31 | Changes for Macintosh filenames. | Travis Howell | |
svn-id: r16711 | |||
2005-01-30 | mention the fact that amiga FOTAQ isn't supported | Gregory Montoir | |
svn-id: r16710 | |||
2005-01-30 | added support for *.map files version 2 | Paweł Kołodziejski | |
svn-id: r16709 | |||
2005-01-30 | added a basic cursor cache for win32 HE70+ games | Gregory Montoir | |
svn-id: r16708 | |||
2005-01-30 | Ooops | Travis Howell | |
svn-id: r16707 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-30 | Music regression in some HE games. | Travis Howell | |
svn-id: r16705 | |||
2005-01-30 | Add missing cases/corrections | Travis Howell | |
svn-id: r16704 | |||
2005-01-30 | HE100 difference | Travis Howell | |
svn-id: r16703 | |||
2005-01-30 | ADD HE100 version of Balloon O Rama | Travis Howell | |
svn-id: r16702 | |||
2005-01-30 | HE100 difference | Travis Howell | |
svn-id: r16701 | |||
2005-01-30 | Add updated Cheese Chase | Travis Howell | |
svn-id: r16700 | |||
2005-01-30 | Speech filename difference in Macintosh version of HE60 games. | Travis Howell | |
svn-id: r16699 | |||
2005-01-30 | Skip cursors in Macintosh version of HE72 games for now. | Travis Howell | |
Add early Macintosh HE games. svn-id: r16698 | |||
2005-01-30 | Singe HE71 version of freddi too. | Travis Howell | |
svn-id: r16697 | |||
2005-01-30 | Only HE71 demos were on puttputt CD. | Travis Howell | |
svn-id: r16696 | |||
2005-01-30 | Switch airdemo checksums, only a single HE71 version. | Travis Howell | |
svn-id: r16695 | |||
2005-01-29 | Move more text editing code into class EditableWidget; ListWidget now has ↵ | Max Horn | |
all the editing capabilities of EditTextWidget svn-id: r16694 | |||
2005-01-29 | Add support for Humongous Mac titles in native format. Please test :) | Eugene Sandulenko | |
svn-id: r16693 | |||
2005-01-29 | Started to merge the text editing code in ListWidget and EditTextWidget | Max Horn | |
svn-id: r16692 | |||
2005-01-29 | Renamed _localScriptList to _localScriptOffsets for clarity | Max Horn | |
svn-id: r16691 | |||
2005-01-29 | Last few added. | Travis Howell | |
svn-id: r16690 | |||
2005-01-29 | Add freddi's. | Travis Howell | |
svn-id: r16689 | |||
2005-01-29 | Add a few more | Travis Howell | |
svn-id: r16688 | |||
2005-01-29 | Add a few | Travis Howell | |
svn-id: r16687 | |||
2005-01-29 | Add detection of HE Mac titles which use different naming scheme. | Eugene Sandulenko | |
Committed for review/criticize. No further support by the engine, i.e. detected games will not run, but most complex task is done. Will finish it tomorrow unless some nasty bugs will pop up. svn-id: r16686 | |||
2005-01-29 | Fix typo | Eugene Sandulenko | |
svn-id: r16685 | |||
2005-01-29 | Fix HE Mac target names. They should be same as DOS/Win. | Eugene Sandulenko | |
svn-id: r16684 | |||
2005-01-28 | Update to latest branch fixes | Nicolas Bacca | |
svn-id: r16683 | |||
2005-01-28 | Update project files. Please do not convert to Unix style carriage return as ↵ | Nicolas Bacca | |
it breaks the build on my configuration :) svn-id: r16682 | |||
2005-01-28 | Fix mp3/vorbis detection | Nicolas Bacca | |
svn-id: r16681 | |||
2005-01-28 | Fix compilation with mpeg2 disabled | Max Horn | |
svn-id: r16680 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-28 | Add isalnum for HPC compiler | Nicolas Bacca | |
svn-id: r16678 | |||
2005-01-28 | Fix return for HPC compiler | Nicolas Bacca | |
svn-id: r16677 | |||
2005-01-28 | Add medium quality sound for FOTAQ | Nicolas Bacca | |
svn-id: r16676 | |||
2005-01-28 | partialy implemented all Iso mode resource loading | Andrew Kurushin | |
todo: loadMulti - may be wrong svn-id: r16670 | |||
2005-01-28 | updated | Paweł Kołodziejski | |
svn-id: r16669 | |||
2005-01-28 | Began what I hope is the final major restructuring of the BS2 engine. | Torbjörn Andersson | |
In this first step, I have moved all opcode functions into functions.cpp, instead of having them scattered all over the place. To get things to compile again, I had to rewrite the overly complicated sound effects handling. It's much simpler now. The next step will be to move any non-trivial code out of the opcode functions and into the appropriate object. This, I hope, will make it easier to create well-separated objects, instead of the current mess. I also want to tear down the artificial boundary between the main directory and the "driver" directory. We already have a cross-platform layer; there's no need to have yet another one. (Actually, the rewriting of the sound effects code took one first step in this direction.) At the final stage, I'd like to get rid of the "drivers" directory completely, but I'll probably need some help with that if I want to preserve the CVS history of the code. Things will probably be a bit bumpy along the way, but I seem to have reached a point of relative stability again, which is why I'm commiting this now. svn-id: r16668 | |||
2005-01-28 | more proper checks | Paweł Kołodziejski | |
svn-id: r16667 | |||
2005-01-28 | Indentation | Torbjörn Andersson | |
svn-id: r16666 | |||
2005-01-28 | updated | Paweł Kołodziejski | |
svn-id: r16665 | |||
2005-01-28 | fix VC7.1 compilation | Andrew Kurushin | |
svn-id: r16664 | |||
2005-01-28 | added error message for lack of library support | Paweł Kołodziejski | |
svn-id: r16663 | |||
2005-01-28 | Combine actordata.cpp and objectdata.cpp into itedata.cpp. These are | Eugene Sandulenko | |
ITE specific and from other hand IHNM has these data in resources. svn-id: r16662 | |||
2005-01-28 | added support for mp3 compressed tracks | Paweł Kołodziejski | |
svn-id: r16661 | |||
2005-01-28 | fixed restoration of sounds params after cross non/compressed bundles | Paweł Kołodziejski | |
svn-id: r16660 |