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2009-10-05SCI/newgui: drawControlIcon - updates screen nowMartin Kiewitz
2009-10-05Minimize unnecessary calls to updateScreen() in the new GUI. This improves dr...Filippos Karapetis
2009-10-05SCI/newgui: kDrawControl on icon implementedMartin Kiewitz
2009-10-05Removed dead codeFilippos Karapetis
2009-10-05SCI: Name argumentWillem Jan Palenstijn
2009-10-05Proper check for window shadowsFilippos Karapetis
2009-10-05Window shadows are also taken into account when storing their bits. This fixe...Filippos Karapetis
2009-10-05Removed the unused _bytesPerDisplayPixel parameter. All SCI games use 8bpp co...Filippos Karapetis
2009-10-05Silenced some warnings in drawVectorData()Filippos Karapetis
2009-10-05More method renamingFilippos Karapetis
2009-10-05CleanupFilippos Karapetis
2009-10-05- Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> ...Filippos Karapetis
2009-10-05Fixed warning (GameObject is a struct)Filippos Karapetis
2009-10-04Revert nonsense I did in backends/platform/linuxmoto/module.mk and modify ASM...Max Horn
2009-10-04Cleaned up version of patch #2872626: "PSP: flicker part 2"Joost Peters
2009-10-04Work-around a bug in the original game files.Robert Špalek
2009-10-04SCI: Really remove sci/gui/gui.h include from engine/state.hMax Horn
2009-10-04Attempt to fix linuxmoto compilation on our buildbotMax Horn
2009-10-04Add some doxygen comments to WinCE scalers. Somebody should verify those. Als...Max Horn
2009-10-04- Minimize the parameters passed to SciGUIfont()Filippos Karapetis
2009-10-04SCI: Fix cast, constnessWillem Jan Palenstijn
2009-10-04SCI/newgui: EGA view loading / mapping tableMartin Kiewitz
2009-10-04Fixed two bugs concerning loading:Robert Špalek
2009-10-04SCI/newgui: ega view loading implemented, unpacking still missingMartin Kiewitz
2009-10-04SCI/newgui: SciGUIview class now uses resmanager to detect view formatMartin Kiewitz
2009-10-04SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ...Max Horn
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-04Removed Ctrl-Left Click treating as a Right ClickRobert Špalek
2009-10-04SCI: Add include guards for gui headers; don't include gui/gui.h from engine/...Max Horn
2009-10-04SCI/newgui: implemented kPalette / set intensityMartin Kiewitz
2009-10-04Replaced DblList with Common::ListFilippos Karapetis
2009-10-04SCI: Rename EngineState::segMan to _segManMax Horn
2009-10-04SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to c...Max Horn
2009-10-04SCI/newgui: invokeselector implemented into kAnimateMartin Kiewitz
2009-10-04Use spaces instead of tabs for formatting. (Tabs should be used for indentati...Johannes Schickel
2009-10-04Remove obsolete comment.Johannes Schickel
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
2009-10-04LoL PC98: Fix thumbnail creation for quick saves and autosave.Johannes Schickel
2009-10-04LoL PC98: Fix thumbnail generation via ingame menu.Johannes Schickel
2009-10-04SCI/gui: final rename commitMartin Kiewitz
2009-10-04SCI/gui: more renaming...Martin Kiewitz
2009-10-04SCI/gui: renaming...Martin Kiewitz
2009-10-04SCI/gui: renaming...Martin Kiewitz
2009-10-04Make "_picRect" local to gui_windowmgr.cpp and mark it as const.Johannes Schickel
2009-10-04Attempt to fix wince compilation.Johannes Schickel
2009-10-04Add missing PACKED_STRUCT attribute to FrameHeader.Johannes Schickel
2009-10-04SCI/newgui: turn sciWnd into subclass of sciPortWillem Jan Palenstijn
2009-10-04SCI/newgui: more descriptive names.Willem Jan Palenstijn
2009-10-04SCI/newgui: getCellRect() getLoopInfo() implemented, cleanupMartin Kiewitz
2009-10-04SCI/newgui: UpdateWindow() -> rect1 instead of rect0 typoMartin Kiewitz