Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-30 | Fascination - Fix a regression in intro (fix of R42171) | Arnaud Boutonné | |
svn-id: r44496 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-30 | SCI: Some palette code cleanup | Max Horn | |
svn-id: r44494 | |||
2009-09-30 | Remove trailing whitespaces | Max Horn | |
svn-id: r44493 | |||
2009-09-30 | SCI: Replace magic '-42' by an enum | Max Horn | |
svn-id: r44492 | |||
2009-09-30 | Fixed a crash in KQ1SCI, when the user types something wrong - the game ↵ | Filippos Karapetis | |
tries to open a file with an empty file name, and an odd file mode svn-id: r44491 | |||
2009-09-30 | Fixed regression in r44417, found by waltervn. The score in KQ1SCI should be ↵ | Filippos Karapetis | |
diplayed correctly again svn-id: r44490 | |||
2009-09-30 | Got rid of old workaround, which was only needed because our SJIS font did ↵ | Johannes Schickel | |
not feature any ASCII chars. svn-id: r44489 | |||
2009-09-30 | Adapt KYRA engine to use the ASCII and half-width katakana support of the ↵ | Johannes Schickel | |
SJIS font. (required for LoL PC98) svn-id: r44488 | |||
2009-09-30 | Cleanup: got rid of Screen::ShadeType. | Johannes Schickel | |
svn-id: r44487 | |||
2009-09-30 | Implemented support for drawing 8x16 chars from our custom SJIS font. | Johannes Schickel | |
svn-id: r44486 | |||
2009-09-30 | Simplified inventory handling (too much information hiding will kill you). | Nicola Mettifogo | |
svn-id: r44485 | |||
2009-09-30 | Fixed a crash when starting KQ1SCI | Filippos Karapetis | |
svn-id: r44484 | |||
2009-09-30 | Update SJIS code to read SJIS.FNT version 2 data (no support for drawing ↵ | Johannes Schickel | |
ASCII and half-width katakana glyphs yet). svn-id: r44483 | |||
2009-09-30 | - Moved the list of synonyms and parser nodes inside the vocabulary class | Filippos Karapetis | |
- Added a convenience member inside the EngineState struct to access the instance of the Vocabulary class svn-id: r44481 | |||
2009-09-30 | Check readline+termcap if linking with readline failed | Willem Jan Palenstijn | |
svn-id: r44480 | |||
2009-09-30 | fix bug #2869491: "PSP make problem after 44348" | Joost Peters | |
svn-id: r44479 | |||
2009-09-30 | - Adapt parts of the Draci code to match our code formatting guidelines | Johannes Schickel | |
- Remove use of tabs for formatting, now in nearly all cases tabs are only used for indentation - Use "uint" instead of "unsigned int" in the whole engine for consistency's sake - Strip some trailing tabs and leading whitespaces svn-id: r44478 | |||
2009-09-30 | Converted _color_equals() into respective equality operators within the ↵ | Filippos Karapetis | |
gfx_color_t structure svn-id: r44477 | |||
2009-09-30 | * Added secondary inventories for BRA. | Nicola Mettifogo | |
* Added comments where code must be added/updated to support multiple inventories. svn-id: r44476 | |||
2009-09-30 | Provide only the data that is strictly needed when creating a new Inventory. | Nicola Mettifogo | |
svn-id: r44475 | |||
2009-09-30 | Implemented the map room, entered when 'm' is pressed. | Robert Špalek | |
svn-id: r44474 | |||
2009-09-30 | SCI: Add callk stackframe directly in run_vm | Willem Jan Palenstijn | |
svn-id: r44473 | |||
2009-09-29 | Playtoons - implement some functions related to hotspot texts | Arnaud Boutonné | |
Fascination - initial version of several 'Fascination Window' functions, proper naming of most of fascination OPCODEDRAW and OPCODEGOB functions svn-id: r44472 | |||
2009-09-29 | Fixed Valgrind warnings about invalid memory access. Hopefully without breaking | Torbjörn Andersson | |
anything, but modifying a data structure while traversing it can be a bit tricky... svn-id: r44469 | |||
2009-09-29 | Gob - Silence a Valgrind warning by initializing a variable | Arnaud Boutonné | |
svn-id: r44467 | |||
2009-09-29 | Added a FIXME comment for the removed functionality in the script debugger | Filippos Karapetis | |
svn-id: r44466 | |||
2009-09-29 | Remove unused variable. | Johannes Schickel | |
svn-id: r44464 | |||
2009-09-29 | Add newline after "Available debug channels" in Cmd_Debug, now all debug ↵ | Johannes Schickel | |
channels will be listed in separate lines. svn-id: r44463 | |||
2009-09-29 | Oops - don't attempt to print the sought kernel function name when its empty | Filippos Karapetis | |
svn-id: r44462 | |||
2009-09-29 | - Changed the unimplemented debug SCI kernel functions (InspectObj, ↵ | Filippos Karapetis | |
ShowSends, ShowObjs, ShowFree, StackUsage and Profiler) to be dummy functions - we have our own debugger, and don't use these functions for debugging - Removed the function number parameter from all kernel functions, as it's no longer needed, and removed the FAKE_FUNCT_NR hack - Removed kUnknown() and kStub() - Dummy/unknown kernel functions are no longer invoked, and a warning is shown instead, with the paremeters passed to them Note: there is an evil hack used for debugging scripts in invoke_selector(), which probably no longer works now svn-id: r44461 | |||
2009-09-29 | Fixed bug #2868938 | Benjamin Haisch | |
svn-id: r44459 | |||
2009-09-29 | QFG3 clears clones with underbits set, so disable the warning for this behavior | Filippos Karapetis | |
svn-id: r44458 | |||
2009-09-29 | Rewrite from scratch drawReScaled() and cropping now works well. | Robert Špalek | |
I left draw() as is for now, although it could also be similarly simplified. Also, one could easily completely get rid of columnIndices[], but I was too tired for the time being. svn-id: r44457 | |||
2009-09-29 | Clean up and unify positioning dragon's animations | Robert Špalek | |
svn-id: r44456 | |||
2009-09-29 | draci: | Denis Kasak | |
* Added const to some methods of Game. * Removed some code cruft from Game::walkHero() (duplicate calculations and variables). * Fixed small bug which prevented talking text from being centered above the dragon. svn-id: r44455 | |||
2009-09-28 | draci: Inverted a logical check to make it more obvious. | Denis Kasak | |
svn-id: r44454 | |||
2009-09-28 | draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and ↵ | Denis Kasak | |
Game::getHeroY() and implemented correct positioning of all dragon animations. Fixed exiting the inventory by right-clicking outside it. svn-id: r44453 | |||
2009-09-28 | Made AnimationManager::sortAnimations() do multiple passes, if necessary, ↵ | Denis Kasak | |
and added some animation debug info. svn-id: r44452 | |||
2009-09-28 | Fix for bug #2868581 "KYRA1: Invisible Brandon". | Johannes Schickel | |
svn-id: r44450 | |||
2009-09-28 | SCI: Remove unsafe unmarkDeleted function. | Willem Jan Palenstijn | |
It did not undo all effects of a script being deleted (specifically its superclasses remain unlocked), causing an inconsistent state. Also removed EcoQuest CD hack that worked around a specific instance of this problem. svn-id: r44449 | |||
2009-09-28 | SCI: When merging palettes, map all unused colours to index 0. | Willem Jan Palenstijn | |
This fixes the boots/belt of the hero sprite in QfG3 character generation. svn-id: r44448 | |||
2009-09-28 | Fix a memory leak | Robert Špalek | |
svn-id: r44447 | |||
2009-09-28 | Script workaround for partially off-screen text in DW1 GRA | Paul Gilbert | |
svn-id: r44445 | |||
2009-09-28 | Removed the svn:executable property on non-executables | Andre Heider | |
svn-id: r44444 | |||
2009-09-28 | Added topString to the list of static selectors, for commit #44429 | Filippos Karapetis | |
svn-id: r44443 | |||
2009-09-28 | Fixed whitespace fail | Andre Heider | |
svn-id: r44442 | |||
2009-09-28 | Fix WinCE build error | Andre Heider | |
svn-id: r44441 | |||
2009-09-28 | Fixed clipping-related bug (bug #2826036) | Benjamin Haisch | |
svn-id: r44439 | |||
2009-09-28 | revert previous fix | Kostas Nakos | |
svn-id: r44438 |