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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-07-13
Get rid of additional version #define, default is now to disable HPC GameX (d...
Nicolas Bacca
2003-07-13
Get rid of additional version #define
Nicolas Bacca
2003-07-13
linux/mingw compilation fix pointed out by Jeroen Janssen
Jonathan Gray
2003-07-13
Add Sky dependency
Nicolas Bacca
2003-07-13
Fix save key (EGA games)
Nicolas Bacca
2003-07-13
Fix keyboard (Simon quit works) - Fix save key (EGA games) - Add Free Look key
Nicolas Bacca
2003-07-13
Update events - BASS & Simon updates - Fix keyboard (Simon quit works) - Fix ...
Nicolas Bacca
2003-07-13
Add Free-Look key
Nicolas Bacca
2003-07-13
Add Mac Simon, change Simon detection, update descriptions
Nicolas Bacca
2003-07-13
Fix screen limit (Zak)
Nicolas Bacca
2003-07-13
Update WINDBG to WinCE
Nicolas Bacca
2003-07-13
Do not use free_check on WinCE
Nicolas Bacca
2003-07-13
added some FIXMEs
Max Horn
2003-07-13
fixed gdi._C64MaskChar decoding
Max Horn
2003-07-13
reduce code duplication; theoretical masking implementation for C64 costumes,...
Max Horn
2003-07-13
Don't try to run the sound thread if not set
Chris Apers
2003-07-13
C64 costumes work now enough to be recognizable
Max Horn
2003-07-13
Simpler check
Travis Howell
2003-07-13
Fix for Bug [768940] SIMON: Music in Swamp shouldn't loop
Jamieson Christian
2003-07-13
sound support for v.0.0109
Robert Göffringmann
2003-07-13
music support for BASS floppy demo v.0.0109.
Robert Göffringmann
2003-07-13
Revert my last change, made some in text text unreadable (black).
Travis Howell
2003-07-13
fix set-volume crash.
Robert Göffringmann
2003-07-13
Commit fixme to prevent some issues on Amiga verison of MI2
Travis Howell
2003-07-13
fix x/y limb offsets and transparancy with C64 costume renderer
Max Horn
2003-07-13
consistent case statement options, and make warnings more useful
Jonathan Gray
2003-07-12
fix intro
Oliver Kiehl
2003-07-12
fix for bug #770311 (at least for V2 games)
Max Horn
2003-07-12
fix for bug #770308
Max Horn
2003-07-12
properly show/hide verbs&inventory&sentence during cutscenes
Max Horn
2003-07-12
fixes for cutscenes in V2 games
Max Horn
2003-07-12
run script 5 in startScene (room transition script, it seems); don't invoke r...
Max Horn
2003-07-12
moved to more warnings into the GCC 3.x only category
Max Horn
2003-07-12
undoing my last box change - with the last change in actor.cpp, this should m...
Max Horn
2003-07-12
adjusted V2 actor position to match original (MM) interpreter; tweaked adjust...
Max Horn
2003-07-12
Fixed RTTI warnings with PalmOS port
Chris Apers
2003-07-12
Didn't help
Travis Howell
2003-07-12
A few mino changes for pc gamer demo
Travis Howell
2003-07-12
remove unused variable which is also incorrectly cast...
Jonathan Gray
2003-07-12
Preemptive code cleanup to prevent ear damage during certain Euphony tunes
James Brown
2003-07-12
try all languages, if selected one can't be found.
Robert Göffringmann
2003-07-12
added khalek's huffman tree for 0.0109
Robert Göffringmann
2003-07-12
Add WinCE virtual keyboard
Nicolas Bacca
2003-07-12
fix box coordinates for v1/v2 games (boxes are now contiguous)
Max Horn
2003-07-12
revert change made in rev 1.140 fixes bug 766109
Jonathan Gray
2003-07-12
fix existing ego actor change detection code
Max Horn
2003-07-12
verify chan != 0 even on WinCE
Max Horn
2003-07-12
Add KEY_ALL_SKIP for WinCE
Nicolas Bacca
2003-07-12
Fix fix for 769896
James Brown
2003-07-12
Give sample rate to channel classes (WinCE downsampling) / Do not use dynamic...
Nicolas Bacca
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