Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-05 | Ooops, correct mistakes in commit 41162. | Travis Howell | |
svn-id: r41192 | |||
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup | |
svn-id: r41191 | |||
2009-06-05 | Correct error in decompress16BitWizImage(). | Travis Howell | |
svn-id: r41190 | |||
2009-06-05 | Update o72_getPixel() for 16bit color, and cleanup. | Travis Howell | |
svn-id: r41187 | |||
2009-06-05 | Fix endian issue, the palette must be in little endian. | Travis Howell | |
svn-id: r41184 | |||
2009-06-05 | Ooops, update asserts in grabScreen565() too. | Travis Howell | |
svn-id: r41183 | |||
2009-06-05 | Sound resource 1 is used for queued speech in HE60+ games, and should never ↵ | Travis Howell | |
be nuked, when expiring resources. svn-id: r41182 | |||
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell | |
svn-id: r41162 | |||
2009-06-04 | Ooops, re-enable codec32 code. | Travis Howell | |
svn-id: r41161 | |||
2009-06-04 | Update drawBMAPObject for 16bit color. | Travis Howell | |
svn-id: r41159 | |||
2009-06-04 | Ooops, correct typo in last commit. | Travis Howell | |
svn-id: r41158 | |||
2009-06-04 | Fix regression in copyWizImageWithMask, which caused corruption in readtime. | Travis Howell | |
svn-id: r41157 | |||
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell | |
svn-id: r41153 | |||
2009-06-03 | Applying the temporary 16-bit SDL hack. | Jody Northup | |
svn-id: r41152 | |||
2009-06-03 | cleanup | Max Horn | |
svn-id: r41150 | |||
2009-06-03 | Silence some unused variable warnings. | Johannes Schickel | |
svn-id: r41149 | |||
2009-06-03 | LOL: implemented guardian spell | Florian Kagerer | |
svn-id: r41148 | |||
2009-06-03 | LOL: implemented opcode required for catwalk caves | Florian Kagerer | |
svn-id: r41147 | |||
2009-06-03 | SCI: Added some of the missing pieces for speech support in CD games. It now ↵ | Walter van Niftrik | |
partially works. svn-id: r41146 | |||
2009-06-03 | LOL: implemented mist of doom spell | Florian Kagerer | |
svn-id: r41145 | |||
2009-06-03 | Silence unused variable warning. | Johannes Schickel | |
svn-id: r41144 | |||
2009-06-03 | Fix warning about signed vs. unsigned comparison. | Johannes Schickel | |
svn-id: r41143 | |||
2009-06-03 | tinsel: fixed endianess issue in psx palette remapper | Fabio Battaglia | |
svn-id: r41142 | |||
2009-06-03 | Moved some more console commands to ScummVM's console | Filippos Karapetis | |
svn-id: r41141 | |||
2009-06-03 | LOL: fixed minor bug in shakeScene() which caused a graphics glitch when ↵ | Florian Kagerer | |
dropping into pits svn-id: r41140 | |||
2009-06-03 | - Moved the engine state and the console to be private members of SciEngine | Filippos Karapetis | |
- Implemented pauseEngineIntern() - Music now stops and resumes when entering/leaving the debugger svn-id: r41139 | |||
2009-06-03 | tinsel: removed some warnings related to psx code and cleanup of psx palette ↵ | Fabio Battaglia | |
remapper function svn-id: r41138 | |||
2009-06-03 | Moved some more console commands to ScummVM's console | Filippos Karapetis | |
svn-id: r41137 | |||
2009-06-03 | - Sorted the console commands a bit more | Filippos Karapetis | |
- Removed the commands which manipulated variables and turned them into debug variables instead - Rewrote help so that it's more organized and easier to read - Unified the debug variable names svn-id: r41136 | |||
2009-06-03 | Cleanup. | Travis Howell | |
svn-id: r41135 | |||
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource ↵ | Travis Howell | |
sizes been used. svn-id: r41134 | |||
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell | |
svn-id: r41133 | |||
2009-06-03 | Correct sound timer and disable sound offsets, in later HE games. | Travis Howell | |
svn-id: r41132 | |||
2009-06-03 | Revert last change, better to wait for 16bit backend support. | Travis Howell | |
svn-id: r41131 | |||
2009-06-03 | Update thumbnail code to capture RGB565 screen. | Travis Howell | |
svn-id: r41130 | |||
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis | |
svn-id: r41129 | |||
2009-06-02 | Fix warning. | Johannes Schickel | |
svn-id: r41128 | |||
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis | |
svn-id: r41127 | |||
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis | |
svn-id: r41126 | |||
2009-06-02 | Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable ↵ | Filippos Karapetis | |
inside the Kernel class and moved gfxw_find_port inside the GfxVisual struct svn-id: r41125 | |||
2009-06-02 | Fix bug #2799905 "WINCE: Compilation broken". | Johannes Schickel | |
svn-id: r41124 | |||
2009-06-02 | Removed some unused variables from the engine state | Filippos Karapetis | |
svn-id: r41123 | |||
2009-06-02 | LOL: - fixed script bug reported by LordHoto | Florian Kagerer | |
svn-id: r41122 | |||
2009-06-02 | Fix palette regression in HE99+ games, the HE palette number must be set, ↵ | Travis Howell | |
before setting the costume palette. svn-id: r41121 | |||
2009-06-02 | Formatting and whitespaces again. | Johannes Schickel | |
svn-id: r41120 | |||
2009-06-02 | Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵ | Johannes Schickel | |
variable anyway. svn-id: r41119 | |||
2009-06-01 | Cleanup. | Johannes Schickel | |
svn-id: r41118 | |||
2009-06-01 | - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its ↵ | Johannes Schickel | |
functionallity anyway - Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation svn-id: r41117 | |||
2009-06-01 | Allow the user to quit ScummVM, when LoL waits via delayUntil. | Johannes Schickel | |
svn-id: r41116 | |||
2009-06-01 | Slight cleanup in LoLEngine's delay and delayUntil. | Johannes Schickel | |
svn-id: r41115 |