Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-04 | LOL/PC-98: some more work on sjis font support for the text displayer | Florian Kagerer | |
svn-id: r44602 | |||
2009-10-04 | SCI/newgui: font constructor change (again... what happened here?) | Martin Kiewitz | |
svn-id: r44601 | |||
2009-10-04 | SCI/newgui: restoration of constructor | Martin Kiewitz | |
svn-id: r44600 | |||
2009-10-04 | SCI/newgui: SciGUIfont workaround for lsl1sci | Martin Kiewitz | |
svn-id: r44599 | |||
2009-10-04 | Removed unused references to OSystem | Filippos Karapetis | |
svn-id: r44598 | |||
2009-10-04 | SCI: kReadNumber crash fix for lsl1 | Martin Kiewitz | |
svn-id: r44597 | |||
2009-10-04 | SCI: removing unused variables from onControl | Martin Kiewitz | |
svn-id: r44596 | |||
2009-10-04 | SCI: onControl now uses gui classes | Martin Kiewitz | |
svn-id: r44595 | |||
2009-10-04 | SCI/newgui: onControl implemented | Martin Kiewitz | |
svn-id: r44594 | |||
2009-10-04 | SCI/oldgui: onControl code moved | Martin Kiewitz | |
svn-id: r44593 | |||
2009-10-04 | SCI/newgui: TextColors and TextFonts implemented (for sq5) | Martin Kiewitz | |
svn-id: r44592 | |||
2009-10-04 | Hack Game::_shouldExitLoop. | Robert Špalek | |
Immediate exit needed when loading a savegame hurts waiting in an inner (strange) loop inside a GPL program, because animations don't progress at all. Reverted to the previous behavior and kept the immediate exit as a hack for loading the game. svn-id: r44590 | |||
2009-10-04 | Applied patch #2872409 "MADE engine fixes" by agent-q, with one small ↵ | Filippos Karapetis | |
modification (initialized _soundStarted in the ScriptFunctions constructor) svn-id: r44589 | |||
2009-10-04 | Load inventory items properly after loading the game. | Robert Špalek | |
This solution is quite hacky, but so is the rest of the code, before a future refactoring done one day. svn-id: r44588 | |||
2009-10-04 | SCI: fixed crash in sq5/german (umlauts) | Martin Kiewitz | |
svn-id: r44587 | |||
2009-10-04 | Implemented rudimentary game loading/saving. | Robert Špalek | |
Fixed many bugs in the boilerplate. Saving (only) things that really need to be saved. Loading seems to work modulo dialogs and (possibly) inventory. svn-id: r44586 | |||
2009-10-04 | SCI/newgui: unfinished TextColors/TextFonts support/setting default palette ↵ | Martin Kiewitz | |
mapping for kq5 svn-id: r44585 | |||
2009-10-04 | SCI/newgui: cleanup | Martin Kiewitz | |
svn-id: r44584 | |||
2009-10-04 | Implement all boilerplate concerning Global Main Menu. | Robert Špalek | |
All currently defined featues will be supported. I have implemented everything boilerplatish, except for the actual game saving/loading (which will come in the next commit), getting volumes from the configuration (because we don't play sounds yet), and changing subtitles. svn-id: r44583 | |||
2009-10-04 | LOL: fixed minor bugs in text displayer | Florian Kagerer | |
svn-id: r44582 | |||
2009-10-03 | SCI: Add hack to gui to fix loading | Willem Jan Palenstijn | |
svn-id: r44581 | |||
2009-10-03 | Slight change in the SCI MSVC project files (put the files from the gui32 ↵ | Filippos Karapetis | |
directory in the proper filter) svn-id: r44580 | |||
2009-10-03 | SCI: attempt to fix wii/dc build error | Willem Jan Palenstijn | |
svn-id: r44579 | |||
2009-10-03 | SCI: Fix parse error in parse_reg_t | Willem Jan Palenstijn | |
svn-id: r44578 | |||
2009-10-03 | LOL/PC-98: add keyboard support for menus | Florian Kagerer | |
svn-id: r44577 | |||
2009-10-03 | SCI: Redraw edit controls when they change. | Willem Jan Palenstijn | |
svn-id: r44576 | |||
2009-10-03 | Let Ctrl-Left click behave like Right lick in Dragon History. | Robert Špalek | |
Also, started implementing Advanced Engine Features: - pause support - RTL support svn-id: r44575 | |||
2009-10-03 | SCI/newgui: removed duplicate unused code | Martin Kiewitz | |
svn-id: r44574 | |||
2009-10-03 | SCI/newgui: constant 0xFFFF -> -1 | Martin Kiewitz | |
svn-id: r44573 | |||
2009-10-03 | SCI: Fix sign issue in stringfrags | Willem Jan Palenstijn | |
svn-id: r44572 | |||
2009-10-03 | SCI/newgui: Removed SciGUIpicture::drawPalette11 | Martin Kiewitz | |
svn-id: r44571 | |||
2009-10-03 | SCI/newgui: initializer fixup | Martin Kiewitz | |
svn-id: r44570 | |||
2009-10-03 | SCI/newgui: cellCount changed to uint16 | Martin Kiewitz | |
svn-id: r44569 | |||
2009-10-03 | SCI/newgui: virtual warnings fixed | Martin Kiewitz | |
svn-id: r44568 | |||
2009-10-03 | SCI/newgui: set title on newWindow | Martin Kiewitz | |
svn-id: r44567 | |||
2009-10-03 | SCI: Merge new GUI code written by m_kiewitz. | Willem Jan Palenstijn | |
This is a major rewrite of the graphics code. A slightly adapted version of the old code is still available and currently the default. The new code is selectable in sci.cpp, but is not yet finished. svn-id: r44565 | |||
2009-10-03 | LOL/PC-98: add keyboard support | Florian Kagerer | |
svn-id: r44564 | |||
2009-10-03 | fixed addMenu isspace() issue on umlauts | Martin Kiewitz | |
svn-id: r44563 | |||
2009-10-03 | Use buffer in Common::String::printf slightly more efficiently | Willem Jan Palenstijn | |
svn-id: r44562 | |||
2009-10-03 | SCI: Fix typo | Willem Jan Palenstijn | |
svn-id: r44561 | |||
2009-10-03 | Fixed bug in archive.cpp that caused at least one engine (SAGA) not to work | Yotam Barnoy | |
svn-id: r44560 | |||
2009-10-03 | If make*Stream failed, the file needs to be closed to prevent an assert on a ↵ | Andre Heider | |
consecutive open(). svn-id: r44557 | |||
2009-10-03 | If an error occured on constructing a VorbisInputStream, return 0 from ↵ | Andre Heider | |
makeVorbisStream, just like makeFlacStream does. svn-id: r44556 | |||
2009-10-03 | LOL/PC-98: fixed automap | Florian Kagerer | |
svn-id: r44554 | |||
2009-10-03 | revert r44542: the fix reopens another previous bug | Arnaud Boutonné | |
svn-id: r44553 | |||
2009-10-03 | Added a +1 for dirty rectangle calculation so final column of changed area ↵ | Paul Gilbert | |
is included svn-id: r44551 | |||
2009-10-03 | Fixed positioning and update of the title under the mouse pointer. | Robert Špalek | |
Clamping on the border of the screen works precisely. When switched to the inventory, titles of game items are displayed instead of a (sticky) title of the last object before entering the inventory. Put some const's where appropriate. svn-id: r44550 | |||
2009-10-02 | LOL: cleanup | Florian Kagerer | |
svn-id: r44549 | |||
2009-10-02 | LOL/PC-98: fixed death menu, live/magic bar colors and money box | Florian Kagerer | |
svn-id: r44548 | |||
2009-10-02 | LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵ | Florian Kagerer | |
right) - fixed heal spell svn-id: r44547 |