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2016-09-10CONFIGURE: AmigaOS requires -lpthread for libcurlEugene Sandulenko
2016-09-10CONFIGURE: Some platforms, e.g. Amiga, require SDL to be after SDL_Net. Chang...Eugene Sandulenko
2016-09-10BUILD: Fix syntaxEugene Sandulenko
2016-09-10XEEN: Fix compilation on AmigaEugene Sandulenko
2016-09-10AMIGAOS: Amiga needs date in specific format in version cookie. Now AmiUpdate...Eugene Sandulenko
2016-09-10DM: Rename _C to _CuEugene Sandulenko
2016-09-10DM: Rename _B to _Bu to avoid name clashes on some platformsEugene Sandulenko
2016-09-10DM: Another attempt for compilation fixes on older compilersEugene Sandulenko
2016-09-10JANITORIAL: Whitespace fixesEugene Sandulenko
2016-09-10DM: Fix compilationEugene Sandulenko
2016-09-10Merge pull request #818 from dreammaster/xeenEugene Sandulenko
2016-09-10Merge pull request #817 from WinterGrascph/dmEugene Sandulenko
2016-09-10DM: Finish the renaming in champion.hStrangerke
2016-09-10DM: Change constants into enums in champion.h, renamingStrangerke
2016-09-10DOC/DE: Update NEUES fileLothar Serra Mari
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-10DOC/DE: Add gnap, lab, myst to supported games in LIESMICHLothar Serra Mari
2016-09-10GUI: Don't show the "Open URL" button if there is no backend supportBastien Bouclet
2016-09-10CLOUD: Move openUrl to OSystemThierry Crozat
2016-09-10DM: Fix regression in 4613e8ffad84e76d06024448f9215439d5cea5e7Strangerke
2016-09-09COMMON: Fix indentation inconsistenciesThierry Crozat
2016-09-09FULLPIPE: More debug output to scene27Eugene Sandulenko
2016-09-09FULLPIPE: Fix bat knocking in scene27Eugene Sandulenko
2016-09-09FULLPIPE: Make calculation in scene27 more readableEugene Sandulenko
2016-09-09FULLPIPE: Further work on scene27 bats knocking logicEugene Sandulenko
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionSta...Strangerke
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-09SCI32: Fix GK1 day 5 script patchMartin Kiewitz
2016-09-08SCI32: Add script patch for fixing game dialogue error on day 5Martin Kiewitz
2016-09-08FULLPIPE: Further corrections to scene27Eugene Sandulenko
2016-09-08FULLPIPE: Free contents of Bitmap surface when deleting bitmapTorbjörn Andersson
2016-09-08FULLPIPE: Also free the contents of _soundList, along with itTorbjörn Andersson
2016-09-08FULLPIPE: Free _soundItems when SoundList is deletedTorbjörn Andersson
2016-09-08FULLPIPE: Free _backgroundSurface when the game endsTorbjörn Andersson
2016-09-08FULLPIPE: Fixed bat fall logic in scene27Eugene Sandulenko
2016-09-08I18N: Regenerate translations data fileThierry Crozat
2016-09-08I18N: Update Hungarian translationThierry Crozat
2016-09-08DM: Finish refactoring pass in TimelineStrangerke
2016-09-08DM: Check the style used for the pointers in Timeline, more renamingStrangerke
2016-09-07SHERLOCK: RT: Fix crash using invalid number keys in conversationsPaul Gilbert
2016-09-07DM: Renaming in more functions of TimelineStrangerke
2016-09-07DM: More refactoring in TimelineStrangerke
2016-09-07DM: Remove GOTOs from processTimeline()Strangerke
2016-09-07DM: more renaming in TimelineStrangerke
2016-09-07DM: Remove a GOTO from fixChronology()Strangerke
2016-09-07DM: Start refactoring TimelineStrangerke
2016-09-07DM: Finish the renaming and first refactoring pass in TextManStrangerke
2016-09-07DM: More renaming and refactoringStrangerke
2016-09-07DM: Fix the style of some pointers in projexplStrangerke