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2012-08-20SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709Filippos Karapetis
Now, sound effects in SCI1.1 games will no longer be incorrectly using the speech sound volume. This avoids them being silenced in floppy games that are flagged as not having speech. Fixes bug #3554709 - "SCI: Digital SFX don't play when Override Global Audio set"
2012-08-20SCI: Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze"Filippos Karapetis
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Cleanup VideoDecoder a bitMatthew Hoops
Functions and their comments now line up better
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Rename setStopTime() to setEndTime()Matthew Hoops
To better differentiate with stop()
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-08-16VIDEO: Begin removing some of the deprecated functions from VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove the Coktel video code from using the VideoDecoder APIMatthew Hoops
After discussing with DrMcCoy, we felt this the best way to proceed. A wrapper class that implements AdvancedVideoDecoder is still around for use in SCI.
2012-08-16CONFIGURE: Set DISABLE_SAVELOADCHOOSER_GRID for the GPH backend.David-John Willis
* Move some backend settings from the host selection to the backend. * Also remove stale referances to the old GP2X backend.
2012-08-15I18N: Regenerate translations data fileThierry Crozat
2012-08-15I18N: Update Hungarian translation from patch #3557212Thierry Crozat
2012-08-15I18N: Update Polish translation from patch #3552055Thierry Crozat
2012-08-15ANDROID: Remove unused GL_OES_draw_texture code.Alyssa Milburn
2012-08-15AGI: Replace detector printf usage with logMessage.Alyssa Milburn
2012-08-15SCUMM: Replace detector printf usage with logMessage.Alyssa Milburn
2012-08-15COMMON: Remove fprintf/stderr usage from xmlparser.Alyssa Milburn
2012-08-14GUI: Fix out-of-bounds in new chooser.Alyssa Milburn
2012-08-14CINE: Apply some ScummVM formatting conventionsTorbjörn Andersson
2012-08-13Merge pull request #266 from yaz0r/masteryaz0r
Fix system menu in OS
2012-08-13CINE: Fix system menu sometimes not appearing in OSVincent Hamm
2012-08-14CINE: Fix compile error caused by excess ;Travis Howell
2012-08-13Merge pull request #265 from yaz0r/masteryaz0r
More fix to cine
2012-08-13CINE: Fix regression in savegame systemVincent Hamm
2012-08-13Merge branch 'master' of github.com:yaz0r/scummvmVincent Hamm
2012-08-13Cine: Fix swimming sequence by allowing mouse click to be held downVincent Hamm
2012-08-13Fix swimming sequence by allowing mouse click to be held downVincent Hamm
2012-08-13CINE: Fix restoring of savegame in caveVincent Hamm
2012-08-13VIDEO: Convert TheoraDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
2012-08-13GRAPHICS: Add support for 32bpp BMPsEinar Johan Trøan Sømåen
2012-08-12GRAPHICS: Clarify format of the palette in ImageDecoderMatthew Hoops
2012-08-12CINE: Slight formatting fixes in gfx.cpp.Johannes Schickel
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2012-08-12GUI: Make normal disabled color of the modern theme darker.Johannes Schickel
This should fix bug #3395057 "GUI: Font-Background Color Contrast Problem in Modern Theme". At the very least it will improve the contrast.
2012-08-12GUI: Create the builtin theme from scummclassic again.Johannes Schickel
The old builtin one actually was based on a unpublished version, which failed with the current code. Oops.
2012-08-12GUI: Mark parts of the grid based chooser layout code as HACK.Johannes Schickel
2012-08-12NEWS: Mention new save/load chooser.Johannes Schickel
2012-08-12I18N: Update POTFILES and rebuild the translations.Johannes Schickel
2012-08-12VIDEO: Move TheoraDecoder to video/Matthew Hoops
2012-08-12GUI: Remove left-over code from theme based fill color in thumbnail display.Johannes Schickel
2012-08-12Merge pull request #260 from lordhoto/new-chooser.Johannes Schickel
New save/load chooser Conflicts: gui/saveload.cpp
2012-08-12VIDEO: Convert FlicDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
The video no longer automatically loops (unused in-tree) and must have rewind() called manually
2012-08-12VIDEO: Don't allow adding external stream files to unopened videosMatthew Hoops
2012-08-12TONY: Fix dirty rect refresh glitch in the introduction sequencePaul Gilbert
2012-08-12MOHAWK: Use setStopTime()Matthew Hoops
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2012-08-12VIDEO: Add set/getStopTime functions to AdvancedVideoDecoderMatthew Hoops
A video can now be stopped at a requested time
2012-08-12AUDIO: Move LimitingAudioStream to audio/Matthew Hoops
2012-08-12GUI: Fix possible un-initialised variable usage in SaveLoadChooser.D G Turner
This was reported by valgrind, while looking at a different issue.
2012-08-11CINE: Fix typo in OS palette restore code.D G Turner
This fixes most cases of incorrect palette on savegame loading. Thanks to yaz0r for this fix.