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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-02-09
Fix for bug #1650993 ("GUI: About dialog scroller").
Johannes Schickel
2007-02-08
Convert planar images, only when required for drawing.
Travis Howell
2007-02-08
Moved definition of ThemeClassic and ThemeModern to their own files.
Johannes Schickel
2007-02-08
The restriction on 'small' mouse cursors has been lifted quite some time ago;...
Max Horn
2007-02-08
Removed build.rules (hasn't been used by our build system for ages now)
Max Horn
2007-02-08
fixed bug: dialogue questions don't clutter the screen anymore when user is s...
Nicola Mettifogo
2007-02-08
Instead of pre-rendering all subtitles and pre-loading all sounds for a movie
Torbjörn Andersson
2007-02-08
fixed bug in dialogue parsing code: available answers now really depend on ga...
Nicola Mettifogo
2007-02-08
Don't rely on assert when calling functions.
Johannes Schickel
2007-02-08
Fixed GUI strings in FM-Towns version.
Johannes Schickel
2007-02-08
ops.
Johannes Schickel
2007-02-08
- fixed crash in FM-Towns version when entering the grotto
Johannes Schickel
2007-02-07
Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums"
Eugene Sandulenko
2007-02-07
fixed location script parsing error causing irritatingly inconsistent gameplay
Nicola Mettifogo
2007-02-07
Update GP2X port to hack around the odd grabRawScreen issues. This is not a f...
John Willis
2007-02-07
changed multiplexed uint32 to const void* to avoid errors on 64 bits systems
Nicola Mettifogo
2007-02-07
Fixed credits in FM-Towns version.
Johannes Schickel
2007-02-07
Support for new kyra.dat, which includes static data from the fm-towns version.
Johannes Schickel
2007-02-07
Adds support for FM-Towns version.
Johannes Schickel
2007-02-07
Patch #1543932: BASS: Missing music volume text in v303 french menu
Max Horn
2007-02-07
should silence compiler warnings.
Johannes Schickel
2007-02-07
The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so remove...
Sven Hesse
2007-02-07
Implemented little diff in o1_characterSays for fm-towns version.
Johannes Schickel
2007-02-07
The status variables are set explicitely in the constructor instead through o...
Sven Hesse
2007-02-07
Update GP2X ports helper scripts to support newer Open2x tool-chains (ones wi...
John Willis
2007-02-07
- Fixed another freeze in Ween
Sven Hesse
2007-02-06
Corrected the goblins walking sound (#1621086)
Sven Hesse
2007-02-06
Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 (W...
Sven Hesse
2007-02-06
- Fixed Ween's inventory in the volcano (#1630113)
Sven Hesse
2007-02-06
Implemented vertical scrolling
Sven Hesse
2007-02-06
Update HE version for French versions of a few HE games.
Travis Howell
2007-02-06
Make extra information generated by launcher consistent with what we have
Eugene Sandulenko
2007-02-05
typo
Gregory Montoir
2007-02-05
'fixed' o_blastText and updated a comment
Gregory Montoir
2007-02-05
Corrected the clipping of _pressedMapX/_pressedMapY, to avoid accessing inval...
Sven Hesse
2007-02-05
Only do the file based fallback when no matches by MD5s were found
Sven Hesse
2007-02-05
- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...
Sven Hesse
2007-02-05
solved 64 bit casting issue from BUG #1648325
Nicola Mettifogo
2007-02-04
permit compilation with hq scalers disabled
Kostas Nakos
2007-02-04
- Moved the specific interrupt frequency of 80 Hz out of class Infogrames int...
Sven Hesse
2007-02-04
applied 2nd workaround to avoid crashes caused by labels when switching location
Nicola Mettifogo
2007-02-04
- Plugged some leaks and fixed some memory errors
Sven Hesse
2007-02-04
added more debug levels and comments
Nicola Mettifogo
2007-02-04
Use full game titles for the official AGI games (small exception: we also num...
Max Horn
2007-02-04
Fix warning.
Eugene Sandulenko
2007-02-04
Added Common::getEnabledSpecialDebugLevels
Max Horn
2007-02-04
Don't add '.' to the search dirs as a last fallback. Fixes bug #1597208
Max Horn
2007-02-04
Switch SCUMM engine to use the common special debug flags support (thus makin...
Max Horn
2007-02-04
solved array out of bound issue in quickFadePalette
Nicola Mettifogo
2007-02-04
added game palette static initializers to avoid warnings
Nicola Mettifogo
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