Age | Commit message (Expand) | Author |
2009-04-11 | SAGA: Stop needlessly using operator*() and operator->() (many of the resulti... | Max Horn |
2009-04-11 | SAGA: Removed some dead/obsolete code | Max Horn |
2009-04-10 | Added a new console command, "wake_up_threads", which can wake up threads tha... | Filippos Karapetis |
2009-04-10 | Removed obsolete TODO | Filippos Karapetis |
2009-04-10 | GUI: Fixed nasty typo | Max Horn |
2009-04-09 | Rewrote Common::Rect::contains(Rect) to do what the name suggests (check whet... | Max Horn |
2009-04-09 | SAGA: Make the dirty rect handling here match the one in the GUI code (some m... | Max Horn |
2009-04-09 | GUI: Rewrote the dirty rect handling code. Previously it was possible that th... | Max Horn |
2009-04-09 | TINSEL: Added some doxygen comments to the Tinsel coroutine code | Max Horn |
2009-04-09 | Patch #2735283: GSOC09: A few unit tests for Common::Rect | Max Horn |
2009-04-09 | Sort the list of savegames. (I suppose this fix, or a better one, should go | Torbjörn Andersson |
2009-04-09 | SCI: Clarify hack in kgraphics.cpp based on what lars wrote on scummvm-devel | Max Horn |
2009-04-09 | Judging by bug #2727536 (and a forum post) we should recognize "IQ-" as a valid | Torbjörn Andersson |
2009-04-08 | Fixed misleading error message. | Torbjörn Andersson |
2009-04-07 | The PlayStation 1 version of Broken Sword 2 is supported now. | Travis Howell |
2009-04-07 | Fixed the language of the German version of Longbow | Filippos Karapetis |
2009-04-07 | Sword2: PSX version support, and GMM loading/saving | Fabio Battaglia |
2009-04-07 | SCI: Do not skip last entry in kernel table for SCI1. | Walter van Niftrik |
2009-04-07 | SCI: Swapped x and y parameters of IsItSkip. Added IsItSkip to kernel table. | Walter van Niftrik |
2009-04-07 | Fixing the parser-related FIXMEs. 17 and 18 are int16 and int8, respectively | Sven Hesse |
2009-04-07 | Print out the SCI interpreter version and not the resource version when sayin... | Matthew Hoops |
2009-04-07 | SCI: Fix endian-unsafe read [bug #2739122 ] | Willem Jan Palenstijn |
2009-04-07 | GOB: Some more cleanup | Max Horn |
2009-04-07 | GOB: Gave tons of opcode explicit names. As a result, found potential bugs in... | Max Horn |
2009-04-07 | GOB: Some more code cleanup. My respect for the developers of the original GO... | Max Horn |
2009-04-07 | GOB: Gave some numerical constants a name. This codebase is a bit of a mess ;... | Max Horn |
2009-04-06 | Removed useless references to the global _vm. | Nicola Mettifogo |
2009-04-06 | Cleanup of Balloon and Dialogue code: | Nicola Mettifogo |
2009-04-06 | Fixed a crash in LSL5 when opening the inventory | Filippos Karapetis |
2009-04-06 | Fixed an issue with the password screen in LSL5 and kStrAt(). The game passwo... | Filippos Karapetis |
2009-04-06 | LOL: startup fix for floppy version | Florian Kagerer |
2009-04-06 | Correct Parallaction section of NEWS. | Travis Howell |
2009-04-06 | Sync NEWS. | Travis Howell |
2009-04-06 | SCI: Made said_parse_spec static, regenerated said.cpp from said.y | Max Horn |
2009-04-05 | Apart from a "const", the volume() and getVolume() function were identical. | Torbjörn Andersson |
2009-04-05 | LOL: fix monsters' strange sliding to the left (like that thug at the beginning) | Florian Kagerer |
2009-04-05 | SCI: Include sciduv.exe in version scanning. | Walter van Niftrik |
2009-04-05 | LOL: implemented two more opcodes (for roland's house and for the sequence wh... | Florian Kagerer |
2009-04-05 | Add another German version of Simon the Sorcerer 2 (DOS Floppy). | Travis Howell |
2009-04-05 | LOL: fix speech bug, which would cause a hang up when entering roland's house | Florian Kagerer |
2009-04-05 | Implemented many of the remaining library functions | Paul Gilbert |
2009-04-05 | Created stub manager class for sound effects | Paul Gilbert |
2009-04-05 | SCI: Replaced AATree by Common::List in AvoidPath. AATree does not help when | Walter van Niftrik |
2009-04-04 | LOL: implemented opcode for throwing items into or out of the thug's cave | Florian Kagerer |
2009-04-04 | LOL: fix magic atlas back/forward buttons | Florian Kagerer |
2009-04-04 | LOL: implemented compass | Florian Kagerer |
2009-04-04 | Add saturatedAddColor-function in which you can specify the added color's for... | Kari Salminen |
2009-04-04 | LOL: correct character portrait positioning for "full screen sequences" (like... | Florian Kagerer |
2009-04-04 | LOL: - this should fix a text displayer bug that occured when speaking to the... | Florian Kagerer |
2009-04-04 | Updated NEWS for 0.13.1 | Filippos Karapetis |