Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-11 | FULLPIPE: Further work on MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-10 | FULLPIPE: Silence GCC warnings | Torbjörn Andersson | |
2014-05-10 | FULLPIPE: More work on MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-10 | FULLPIPE: Started MovGraph::doWalkTo() implementation | Eugene Sandulenko | |
2014-05-09 | FULLPIPE: Implement MovGraph::calcChunk() | Eugene Sandulenko | |
2014-05-08 | FULLPIPE: Started implementing MovGraph::calcChunk() | Eugene Sandulenko | |
2014-05-07 | FULLPIPE: Implement MovGraph::getBboxes() | Eugene Sandulenko | |
2014-05-06 | SYMBIAN: Updated Symbian support, help text | anotherguest | |
2014-05-06 | FULLPIPE: Implement MovGraph::shuffleTree() | Eugene Sandulenko | |
2014-05-05 | NEVERHOOD: Fix memory leak from static data loading. | D G Turner | |
This is occurring due to duplicate entry ids, which should probably not be present. | |||
2014-05-05 | FULLPIPE: Complete MovGraph::findClosestLink() implementation | Eugene Sandulenko | |
2014-05-05 | NEVERHOOD: Fix memory leak in BaseSurface | Torbjörn Andersson | |
I hope this will help the memory leak reported as part of bug #6513 but my computer isn't quite up to the task of doing any extensive Valgrind testing. | |||
2014-05-05 | FULLPIPE: Started MovGraph::findClosestLink() implementation | Eugene Sandulenko | |
2014-05-04 | NEVERHOOD: Fixed off-by-one error in getTextIndex3() | Torbjörn Andersson | |
This is the same fix that was applied to getKloggsTextIndex() some time ago. It restores a missing Willie nonsense letter. While I haven't actually verified for myself that this letter appears in the original game, it is referenced in Wikipedia's article about Absalom. | |||
2014-05-04 | NEVERHOOD: Fixed one of the issues in #6513 | Torbjörn Andersson | |
The getKloggsTextIndex() function would return 40 twice in a row when wrapping around. This caused one of Willie's nonsense letters to appear instead, since they're supposed to trigger when getTextIndex1() returns the same result more than once. The same bug also appeared (and has been fixed) in getTextIndex3(), but there it just caused the same nonsense letter to appear twice. | |||
2014-05-04 | MOHAWK: Add missing comma | Matthew Hoops | |
2014-05-04 | ZVISION: Small cleanup. | Johannes Schickel | |
2014-05-04 | ZVISION: Fix out of bounds access. | Johannes Schickel | |
2014-05-04 | FULLPIPE: Implement MovGraph2::freeItems() | Eugene Sandulenko | |
2014-05-04 | FULLPIPE: Implement MovGraph::freeItems() | Eugene Sandulenko | |
2014-05-04 | FULLPIPE: Implement MovGraph::genMovArr() | Eugene Sandulenko | |
2014-05-03 | MOHAWK: Use original stack ID mapping for Riven | Matthew Hoops | |
2014-05-03 | MOHAWK: Use properly cased names for Riven variables | Matthew Hoops | |
2014-05-03 | DRACI: Silence warning | Matthew Hoops | |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::restartGame() | Eugene Sandulenko | |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::setMusicVolume() | Eugene Sandulenko | |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::stopAllSounds() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement StaticANIObject::~StaticANIObject() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Statics::init() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Remove now unused PtrList | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Removed PtrList usage in statics.cpp | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Remove PtrList usage in gfx.cpp | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Remove unused class variable | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: ditto for Scene::_messageQueueList | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Removed couple of PtrList usages for code clarity | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Scene::stopAllSounds() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Scene::~Scene() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Movement::~Movement() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement MovGraphLink::~MovGraphLink() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement MctlCompound::replaceNodeX() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement MctlCompound::removeObject() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::saveload() | Eugene Sandulenko | |
2014-04-30 | FULLPIPE: Implement ModalSaveGame::update() | Eugene Sandulenko | |
2014-04-30 | FULLPIPE: Implement ModalSaveGame::handleMessage() | Eugene Sandulenko | |
2014-04-30 | FULLPIPE: Implement ModalSaveGame::processMouse() | Eugene Sandulenko | |
2014-04-30 | PS2: Fix hardcoded library settings to allow building against old SDK. | D G Turner | |
The autodetection should be fixed or modified to remove these hardcoded library enables. For now, we add another minor HACK to disable the troublesome Tremor Ogg Vorbis enable on older SDK, which should fix the buildbot builds. | |||
2014-04-29 | SCI: Fix compilation due to wrong preprocessor directive. | D G Turner | |
2014-04-29 | CGE: Replace magic numbers with defines. | uruk | |
2014-04-29 | FULLPIPE: Fix ModalSaveGame::setup() | Eugene Sandulenko | |