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2010-08-28HUGO: Some fixes for the create_hugo toolArnaud Boutonné
svn-id: r52420
2010-08-27SCI: Fixed bug #3054613, "QFG character saves, naming convention"Filippos Karapetis
svn-id: r52419
2010-08-27HUGO: Fix GCC warnings in objects_xx initializationArnaud Boutonné
svn-id: r52418
2010-08-27HUGO: Fix some action types in the creation toolArnaud Boutonné
svn-id: r52417
2010-08-27HUGO: Fix "UNIX" redefinition on Unix-like systems in create_hugo.Johannes Schickel
svn-id: r52416
2010-08-27HUGO: Silence some const cast warnings in create_hugo.Johannes Schickel
svn-id: r52415
2010-08-27HUGO: Fix a bug in creation tool in act14 (H1 Dos)Arnaud Boutonné
Fix a bug (missing character id in initialization) in creation tool and silent some more warnings. svn-id: r52414
2010-08-27SCI: Fixed potential memory leak in convert_polygon()Torbjörn Andersson
svn-id: r52413
2010-08-27SCI: adding kq4 0.247Martin Kiewitz
svn-id: r52412
2010-08-27SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game"Filippos Karapetis
svn-id: r52411
2010-08-27TOOLS: Fix some warnings in create_hugoArnaud Boutonné
svn-id: r52410
2010-08-27VIDEO: Change decodeImage() around a bit, plug a leakSven Hesse
Indeo3Decoder::decoderImage() was leaking inData svn-id: r52408
2010-08-27HUGO: Fix previous commit (bad format used)Arnaud Boutonné
svn-id: r52407
2010-08-27HUGO: Hopefully fix GCC_PRINTF issue in utilArnaud Boutonné
* Add a mask in each call of Warn(), Error() and Box() not using one * cleanup: use the same wording for 'End of namespace Hugo' in all files svn-id: r52406
2010-08-27Add support for HUGO game engineLars Persson
svn-id: r52405
2010-08-26HUGO: Removed some dead code and redundant indirectionOystein Eftevaag
svn-id: r52404
2010-08-26HUGO: Implemented basic MIDI support.Oystein Eftevaag
svn-id: r52403
2010-08-26NEWS: Mention new Caanoo port and GP2X plugin support.John Willis
svn-id: r52402
2010-08-26CONFIGURE: Add support for building for the GPH Caanoo.John Willis
The Caanoo is based on the GP2XWIZ backend but needs to be a seperate target as it uses a different toolchain/libs etc. svn-id: r52401
2010-08-26GP2XWIZ: Add initial support for the GPH Caanoo.John Willis
Most of the codebase is the same, but the toolchain and libs are different. Support for Caanoo specific features will follow, I just want to get the build support into trunk for now. svn-id: r52400
2010-08-26SCI: adjust r52397Martin Kiewitz
actually they return 0:0, when no bytes were read, otherwise they return the destination pointer svn-id: r52398
2010-08-26SCI: kFileIOReadString/kFGets return byte countMartin Kiewitz
in sierra sci of read bytes svn-id: r52397
2010-08-25SCI: Return empty string from fgets with maxsize 1Willem Jan Palenstijn
This should fix r3049360 in Hoyle4. svn-id: r52396
2010-08-25GOB: Detection of pirated gamesArnaud Boutonné
Add detection of the known cracked Coktel games with the appropriate ADGF_PIRATED flag svn-id: r52395
2010-08-25TOOLS: const correctness to fix compilation.Andre Heider
svn-id: r52394
2010-08-25SCI: adding detection for freddy pharkas "fred"Martin Kiewitz
fixes blop not appearing during intro song, because game thought we were too slow (bug #3051514) svn-id: r52392
2010-08-25HUGO: Use GCC_PRINTF on functions with variable argumentsAndre Heider
Two instances commented out with a FIXME for Strangerke :P svn-id: r52391
2010-08-25HUGO: Fix invalid usage of snprintf with va_argsAndre Heider
svn-id: r52390
2010-08-25COMMON: Fix eos handling in BufferedReadStreamWillem Jan Palenstijn
This makes it pass the test added in r52382. svn-id: r52389
2010-08-25M4: Silence gcc warningMatthew Hoops
Original warning: "format not a string literal and no format arguments" svn-id: r52388
2010-08-25PSP: fixed flag to open()Yotam Barnoy
I was missing a flag (PSP_O_TRUNC) causing the config file to be opened on top of the old file, causing file corruption. svn-id: r52387
2010-08-25AD: Fix infinite loop in cleanupPirated.Johannes Schickel
svn-id: r52386
2010-08-25SCI: Make use of new ADGF_PIRATED flagEugene Sandulenko
svn-id: r52385
2010-08-25AD: Implement AGDF_PIRATED flag.Eugene Sandulenko
svn-id: r52384
2010-08-25AD: Print out infromation about unknown version in better formatEugene Sandulenko
Now it is suitable for direct copy/pasting into detection tables. svn-id: r52383
2010-08-25COMMON: Add test for BufferedReadStream's eosWillem Jan Palenstijn
This test is currently failing. svn-id: r52382
2010-08-25SCI: apply qfg1vga fight patch on weapon masterMartin Kiewitz
fixes fighting the weapon master as well... svn-id: r52381
2010-08-25SCI: md5s from Bug #3049193Eugene Sandulenko
svn-id: r52380
2010-08-25SCI: making loading from ScummVM menu work correctlyMartin Kiewitz
using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery svn-id: r52379
2010-08-25LURE: Workaround for bug #3047234 in English EGA versionPaul Gilbert
svn-id: r52378
2010-08-25COMMON: fixed EOS handling in BufferedReadStream and BufferedSeekableReadStreamYotam Barnoy
EOS problem was causing Discworld to crash and zip files not to load on the PSP. svn-id: r52377
2010-08-25SCI: Make assert stricter.Willem Jan Palenstijn
(Thanks to fuzzie.) svn-id: r52376
2010-08-25SCUMM: Fix bug #3039004Eugene Sandulenko
Bug #3039004: "MANIACNES: Ed does not appear at doorway." Actually whole thing is a gross hack on top of SCUMM v1.5 hack with extra wide screen. It all calls for review and writing specified methods. svn-id: r52375
2010-08-25TINSEL: Fix bug #3032780: "DW: Mute setting does not work"Eugene Sandulenko
Bug #3032778 was fixed too as it is the duplicate. Since there is no engine-specific logic, rely on superclass' setupSoundSettings(), and use it on startup too. svn-id: r52374
2010-08-25AGI: Respect mute settingEugene Sandulenko
svn-id: r52373
2010-08-25SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work"Eugene Sandulenko
svn-id: r52372
2010-08-25AD: Fix in-depth search.Eugene Sandulenko
svn-id: r52371
2010-08-25SCUMM: Fix bug #3049323Eugene Sandulenko
Bug #3049323: "SCUMM: Detects games in wrong places". I must admit: A seriously stupid bug. svn-id: r52370
2010-08-25AGI: Fix bug #3034370Eugene Sandulenko
Bug #3034370: "Manhunter: New York keyboard unresponsive". Actually the keyboard was made responsive after June implementation of set.key, still the game speed was increasing. Fixed that too. svn-id: r52369
2010-08-25AGI: Reset controllers on game restartEugene Sandulenko
svn-id: r52368