Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-20 | TOLTECS: - New constant kMaxChannels instead of number for clarity | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fix regression in movie player (use drawScreen instead of ↵ | Benjamin Haisch | |
updateScreen) | |||
2011-11-20 | TOLTECS: - More work on the menu system, saving and loading from there is ↵ | Benjamin Haisch | |
now possible - Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue - Add F10 scancode in sfHandleInput to open the menu | |||
2011-11-20 | TOLTECS: - Undef menu test code (oops) | Benjamin Haisch | |
- Rename updateScreen to drawScreen - Move code from sfUpdateScreen to engine updateScreen - Use better screen sync code to get closer to the original game's speed | |||
2011-11-20 | TOLTECS: - Work on the menu system (use strings from resources instead of ↵ | Benjamin Haisch | |
hardcoded ones) - ...and load the system strings from the resource on startup - Only redraw menu screen when required - Change parameters for some text functions from byte* to const byte* - Rename some mouse vars | |||
2011-11-20 | TOLTECS: Fixed compilation | Filippos Karapetis | |
2011-11-20 | TOLTECS: - Implement kSupportsLoadingDuringStartup | Benjamin Haisch | |
2011-11-20 | TOLTECS: Update todo (no real fixes, though) | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Don't add test entries to the save/loadgame menu | Benjamin Haisch | |
2011-11-20 | TOLTECS: Sync with the latest ScummVM changes (renamed skipThumbnailHeader ↵ | Filippos Karapetis | |
to skipThumbnail) | |||
2011-11-20 | TOLTECS: - Hopefully fixed a bug in findRectAtPoint which causes the game to ↵ | Benjamin Haisch | |
crash before the first scene - sfHandleInput | |||
2011-11-20 | TOLTECS: Fix warning | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fix warning | Benjamin Haisch | |
2011-11-20 | TOLTECS: Added detection entries for French and Spanish versions | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fix compilation with trunk | Benjamin Haisch | |
2011-11-20 | TOLTECS: Rename savegame version define | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation with current SVN changes | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fix bug caused by most recent revision (don't free the audio data ↵ | Benjamin Haisch | |
in makeRawStream) | |||
2011-11-20 | TOLTECS: Fixed compilation | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation with the latest trunk changes. | Filippos Karapetis | |
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this | |||
2011-11-20 | TOLTECS: Fixed compilation with the latest trunk | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation with the latest trunk changes | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation with the latest sound changes in the trunk | Filippos Karapetis | |
2011-11-20 | TOLTECS: Silenced warning | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: Sync with ScummVM rev. 46379 | Filippos Karapetis | |
2011-11-20 | TOLTECS: Added GUI options to detection entries | Benjamin Haisch | |
2011-11-20 | TOLTECS: Misc fixes in the menu system | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed odd bug in drawChar (I subtracted 2 from the font height ↵ | Benjamin Haisch | |
before, though I don't recall why exactly I did that; now I use the font height as-is) | |||
2011-11-20 | TOLTECS: Implemented scrolling in the savegame list | Benjamin Haisch | |
2011-11-20 | TOLTECS: More work on the menu; started the savegame page and implemented ↵ | Benjamin Haisch | |
editing of the savegame description | |||
2011-11-20 | TOLTECS: More work on the menu; started with the saveload menu page and ↵ | Benjamin Haisch | |
fixed some early bugs | |||
2011-11-20 | TOLTECS: More work on the menu | Benjamin Haisch | |
2011-11-20 | TOLTECS: Started implementing the menu from scratch | Benjamin Haisch | |
2011-11-20 | TOLTECS: Silenced some warnings | Filippos Karapetis | |
2011-11-20 | TOLTECS: - Added detection entry for the German demo version | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fix compilation. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Oops, forgot to disable the debug path drawing. | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fixed clipping bugs (in 256-color sprites and scaled sprites) | Benjamin Haisch | |
- Minor cleanup | |||
2011-11-20 | TOLTECS: - Implemented playSoundAtPos and fixed sound panning (0 is center, ↵ | Benjamin Haisch | |
not 64 like in the original) - Minor cleanup | |||
2011-11-20 | TOLTECS: Reworked the ArchiveReader and ResourceCache classes. | Benjamin Haisch | |
ResourceCache needs more work since resources are never freed (which is bad). | |||
2011-11-20 | TOLTECS: - Fixed sound playing | Benjamin Haisch | |
- Renaming | |||
2011-11-20 | TOLTECS: - Moved script functions out of the switch statement and into an array | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Added enum for sound channel type | Benjamin Haisch | |
- Added isPointInside | |||
2011-11-20 | TOLTECS: Updated TODO (nothing new, just syncing local copy with the repo) | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Removed TODO, external resources aren't explicitly used (the ↵ | Benjamin Haisch | |
original game extracts resources from WESTERN to HD to increase access speed) | |||
2011-11-20 | TOLTECS: Fixed compilation | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation | Filippos Karapetis | |